Sindilia

Sindilia — CS2 Stats

DE76561198095760902[U:1:135495174]Steam profile ↗✓ No bans

3,049Tracked matches57%Win rate2021Tracked since
2,247Hours in CS
CSDB Rating6.1 SolidPositional Player
Premier CS Rating23,844Top 25% of 185,711 CSDB-tracked playersPink band · top ~4.3% of ranked players (population est.)
CSDB Leaderboard#30968 of 232350 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 3,049 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 16 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,844 +2,967 18 Aug20 Sept · 15 days played
20,87723,844peak 23,84418 Aug20 Sept
23,844Peak Premier in tracked matches
23Days played since 2026-08-16

Premier CS Rating

  • At peak — 23,844
  • +2,840 over 30 days · improving
  • Next: Red band at 25,000 1,156 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate54.2%42.7%43.8%above
Shot accuracy11.3%11.3%12.0%0.8% short
Kill/death ratio0.970.991.020.04 short
Match win rate36.9%43.9%44.7%7.9% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSindiliaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER23,844 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning43
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateLLLWTLWWWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +6.0pp headshot accuracy · −0ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 614ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 610ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim7.8
Utility4.0
Positioning4.3
Opening Duels2.1
Clutch0.2

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.3
Utility4.0
Mechanics8.6
Opening Duels1.8
Win Impact7.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time619ms+12ms
first ⅓ avg 607ms → last ⅓ avg 619ms
Headshot accuracy16.5%−1.9%
first ⅓ avg 18.4% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · ancient, 25 Aug
38%Best headshot accuracy · 13–4 · mirage, 27 Aug
406msFastest reaction time · 13–5 · inferno, 22 Aug
13–0Biggest win · cache, 3 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
115In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 86% over 7dust2Weakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
dust2D2581732%-0.02
mirageA1912763%-0.03
cacheC1871139%-0.03
infernoA159660%-0.01
ancientS76186%0.00
anubisS65183%0.02
nukeS64267%-0.04
train21150%-0.04
vertigo1010%0.01
fachwerk1010%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

114,086Lifetime kills
0.97K/D
5,730Matches
36.9%Match win rate
54.2%Headshot % · Top 10% of Level 4 players
11.3%Shot accuracy
9,750MVPs
2,247Hours (in match)
3,028Bombs planted
910Bombs defused

Most-used weapons

AK-4750,550
AWP10,731
FAMAS1,521
MAC-101,456
SG 5531,374

Lifetime map wins

9,724dust2
7,445inferno
3,547nuke
1,197vertigo
1,122aztec
1,105train
700cbble
495office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

53Matches
43%Win rate
0.86Avg K/D
64.1ADR
45%Headshot %

Clutches & streaks

21%1v1 clutch win
13%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1338%1.0413.1
Ancient1250%0.8811.7
Dust21145%0.8513.4
Mirage729%0.7212.3
Nuke667%0.8114.3
Anubis20%0.7912.5
Overpass1100%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
36.7%Accuracy (enemy spotted)
39.7%Spray accuracy
88.5%Counter-strafing
8.7°Preaim
621msReaction time
42.1%T opening success
32.3%CT opening success
0.44Enemies flashed / flash
6.9%Flash assists
9.67HE damage / grenade
7.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4364 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.2578% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–130.0331%14 Sept
mirage7–13-0.049%14 Sept
inferno11–13-0.0422%14 Sept
anubis13–90.0419%14 Sept
dust212–12-0.0133%14 Sept
dust211–130.0317%12 Sept
cache13–9-0.0417%11 Sept
inferno13–8-0.0424%11 Sept
mirage13–9-0.0423%9 Sept
anubis13–50.0315%9 Sept
mirage9–40.0823%9 Sept
cache13–4-0.066%9 Sept
inferno2–13-0.094%5 Sept
nuke5–130.0014%5 Sept
mirage13–11-0.0616%3 Sept
dust26–13-0.0415%3 Sept
cache13–00.0821%3 Sept
dust212–12-0.0619%3 Sept
mirage4–130.0210%2 Sept
nuke13–8-0.0022%1 Sept
inferno13–50.0615%1 Sept
anubis13–90.0012%1 Sept
mirage3–13-0.019%1 Sept
nuke13–8-0.0511%1 Sept
dust213–60.0025%1 Sept
cache10–13-0.0513%1 Sept
cache6–13-0.038%31 Aug
mirage13–11-0.058%31 Aug
dust28–130.0213%31 Aug
inferno13–60.0110%31 Aug
mirage0–13-0.0618%30 Aug
dust213–80.0134%30 Aug
nuke13–10-0.0810%30 Aug
inferno12–120.0316%29 Aug
mirage13–30.0217%29 Aug
cache4–13-0.0616%29 Aug
dust212–160.0121%29 Aug
dust24–13-0.0731%29 Aug
anubis5–13-0.083%27 Aug
ancient13–7-0.076%27 Aug
mirage13–4-0.0338%27 Aug
cache13–11-0.0313%27 Aug
dust213–100.0221%27 Aug
inferno13–60.0121%27 Aug
nuke6–13-0.0231%26 Aug
anubis13–60.0612%26 Aug
mirage13–9-0.0517%26 Aug
dust213–11-0.1114%26 Aug
cache5–13-0.0610%26 Aug
ancient13–70.0921%25 Aug
mirage13–8-0.0517%25 Aug
inferno3–130.0116%25 Aug
dust213–7-0.0122%25 Aug
inferno13–10-0.0419%24 Aug
ancient13–90.0115%24 Aug
dust28–13-0.0333%24 Aug
mirage13–11-0.0413%23 Aug
dust210–13-0.0422%23 Aug
dust213–11-0.0420%23 Aug
cache13–50.0613%23 Aug
ancient13–30.0423%23 Aug
dust29–13-0.0321%22 Aug
cache13–11-0.0716%22 Aug
inferno13–50.0116%22 Aug
inferno13–50.0334%22 Aug
dust211–13-0.0219%22 Aug
inferno9–13-0.0519%21 Aug
mirage13–110.0015%21 Aug
dust24–13-0.0520%21 Aug
dust23–13-0.0321%21 Aug
cache8–13-0.0024%21 Aug
dust213–10-0.0431%21 Aug
ancient7–13-0.0320%21 Aug
train1–13-0.0433%21 Aug
dust27–130.0220%20 Aug
mirage11–130.0528%20 Aug
ancient13–30.0314%20 Aug
vertigo10–130.0117%20 Aug
cache6–13-0.0318%20 Aug
fachwerk10–130.0116%19 Aug
anubis13–60.0419%19 Aug
ancient13–11-0.0411%19 Aug
cache2–13-0.1111%19 Aug
mirage10–4-0.0215%19 Aug
cache11–13-0.0621%19 Aug
nuke6–2-0.0911%19 Aug
dust24–13-0.056%18 Aug
mirage6–13-0.0416%18 Aug
cache7–130.0013%18 Aug
inferno13–10-0.0110%18 Aug
dust25–13-0.0633%18 Aug
inferno13–8-0.0120%18 Aug
dust213–10.0417%18 Aug
cache16–14-0.0224%18 Aug
cache4–13-0.0715%17 Aug
dust210–130.0315%17 Aug
mirage13–2-0.105%17 Aug
inferno12–12-0.0521%17 Aug
mirage12–12-0.0617%17 Aug
train13–11-0.0332%16 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →