hunthunt123

hunthunt123 — CS2 Stats

US76561198095051035[U:1:134785307]Steam profile ↗✓ No bans

981Tracked matches43%Win rate2020Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating18,394Purple band · top ~14.9% of ranked players (population est.)
CSDB Leaderboard#96647 of 231664 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 27 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,394 +2,632 27 Apr19 Sept · 24 days played
14,59818,494peak 18,49427 Apr19 Sept
18,622Peak Premier in tracked matches
50Days played since 2026-04-27

Premier CS Rating

  • 100 below peak (18,494)
  • +116 over 30 days · steady
  • +1,949 over 90 days
  • Next: Pink band at 20,000 1,606 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGhunthunt123FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,394 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning54
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY45487Last 10045%Win rateLLWLWWLLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −4.3pp headshot accuracy · +51ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 569ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 591ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim6.8
Utility2.6
Positioning5.4
Opening Duels2.3
Clutch4.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.4
Utility2.6
Mechanics7.4
Opening Duels2.3
Win Impact2.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time582ms−44ms
first ⅓ avg 626ms → last ⅓ avg 582ms
Headshot accuracy15.6%−3.6%
first ⅓ avg 19.2% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · overpass, 17 Jun
50%Best headshot accuracy · 5–13 · office, 17 Jul
422msFastest reaction time · 13–8 · ancient, 21 Jun
13–1Biggest win · mirage, 19 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
312In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 80% over 5anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB21101148%0.01
mirageC1981142%0.01
nukeA127558%0.02
dust2D92722%-0.01
infernoC73443%0.00
anubisD6060%-0.01
ancientS54180%0.00
trainS54180%0.01
warden42250%0.04
overpass41325%0.02
stronghold32167%0.06
office2020%-0.01
vertigo21150%0.07
debris110100%0.11

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

84Matches
51%Win rate
0.99Avg K/D
80.8ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2045%1.0717.5
Nuke1457%1.1118.7
Inferno1354%1.1614.4
Anubis743%1.0814.0
Vertigo650%0.8513.7
Ancient30%0.8913.3
Dust22100%0.6413.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
34.8%Accuracy (enemy spotted)
36.8%Spray accuracy
83.1%Counter-strafing
10.5°Preaim
577msReaction time
30.9%T opening success
47.4%CT opening success
0.49Enemies flashed / flash
1.5%Flash assists
6.68HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4948 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9086% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.048%19 Sept
nuke2–13-0.034%19 Sept
ancient16–120.0320%19 Sept
mirage10–130.0312%19 Sept
mirage13–10.0518%19 Sept
nuke13–90.0319%9 Sept
dust26–13-0.0027%29 Aug
dust28–13-0.0910%26 Aug
nuke13–8-0.0613%22 Aug
inferno11–130.0210%22 Aug
dust27–130.0413%21 Aug
ancient1–13-0.1120%19 Aug
anubis10–13-0.0216%17 Aug
mirage12–120.0011%14 Aug
train13–50.0418%14 Aug
cache10–130.0233%13 Aug
ancient13–30.0323%13 Aug
nuke14–160.0424%13 Aug
mirage8–13-0.0519%12 Aug
nuke13–80.067%12 Aug
nuke11–130.0616%10 Aug
mirage8–2-0.016%10 Aug
nuke13–70.0518%9 Aug
inferno13–10.0716%9 Aug
mirage10–130.0115%9 Aug
dust27–13-0.0614%8 Aug
inferno13–11-0.0110%8 Aug
cache4–13-0.0313%8 Aug
cache15–15-0.0218%7 Aug
dust213–70.0623%7 Aug
mirage4–130.0416%7 Aug
mirage13–100.0517%2 Aug
dust27–13-0.069%1 Aug
ancient13–70.0515%31 Jul
anubis5–13-0.0523%30 Jul
nuke11–13-0.0626%30 Jul
dust210–13-0.0319%17 Jul
office5–13-0.0250%17 Jul
cache13–110.0015%17 Jul
nuke9–130.0017%16 Jul
mirage13–6-0.048%16 Jul
cache13–10.1019%16 Jul
anubis15–15-0.0218%16 Jul
debris9–40.1115%9 Jul
cache13–100.0126%27 Jun
anubis14–16-0.0010%27 Jun
train11–130.0111%26 Jun
cache5–13-0.0511%26 Jun
stronghold13–100.0020%26 Jun
inferno8–13-0.0622%25 Jun
nuke13–100.0319%24 Jun
vertigo11–130.066%23 Jun
mirage13–80.0827%22 Jun
dust213–110.0513%22 Jun
cache13–80.0413%22 Jun
ancient13–80.0212%21 Jun
warden13–60.0916%21 Jun
overpass12–120.0014%21 Jun
warden13–20.0219%19 Jun
office6–13-0.0044%19 Jun
mirage8–130.0220%18 Jun
mirage13–16-0.0324%18 Jun
overpass13–40.1513%17 Jun
mirage16–120.0421%16 Jun
warden5–130.007%16 Jun
nuke13–70.0312%15 Jun
stronghold11–130.0528%14 Jun
mirage12–120.0529%14 Jun
inferno13–4-0.0021%14 Jun
train13–50.0016%14 Jun
anubis11–130.0623%14 Jun
inferno11–13-0.039%13 Jun
cache13–30.0125%12 Jun
overpass15–15-0.0518%12 Jun
mirage13–30.0322%12 Jun
train13–100.0214%11 Jun
warden11–130.0314%11 Jun
cache13–10-0.0314%11 Jun
mirage6–130.0315%10 Jun
mirage13–100.0216%10 Jun
cache13–100.0922%9 Jun
dust25–13-0.0237%8 Jun
train13–8-0.0335%2 Jun
cache13–70.1331%2 Jun
cache7–130.0425%28 May
stronghold8–00.1228%28 May
anubis3–13-0.0417%28 May
overpass15–15-0.0215%28 May
mirage11–13-0.0315%7 May
cache5–13-0.0319%5 May
mirage1–13-0.0211%3 May
inferno4–130.024%3 May
vertigo13–80.0812%3 May
cache13–8-0.0016%3 May
cache6–13-0.0517%2 May
cache8–130.0321%1 May
cache4–13-0.0326%1 May
cache13–6-0.0212%30 Apr
cache2–8-0.0619%30 Apr
nuke13–90.0818%27 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →