RiiZ

RiiZ — CS2 Stats

DK76561198092129910[U:1:131864182]Steam profile ↗✓ No bans

1,447Tracked matches38%Win rate2020Tracked since
5,961Hours in CS
CSDB Rating7.3 StrongPositional Player
Premier CS Rating23,854Top 25% of 210,832 CSDB-tracked playersPink band · top ~4.3% of ranked players (population est.)
CSDB Leaderboard#33612 of 257757 tracked
FaceitLevel 10 · 2,728 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,854 +4,485 1 Jun – 25 Oct · 16 days played
19,36923,854peak 23,8541 Jun25 Oct
24,013Peak Premier in tracked matches
2,728Highest Faceit ELO seen on CSDB
41Days played since 2026-06-01

Faceit ELO

  • At peak — 2,728
  • Next: 3,000 ELO at 3,000 — 272 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8

Premier CS Rating

  • At peak — 23,854
  • +258 over 30 days · steady
  • Next: Red band at 25,000 — 1,146 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate55.9%50.9%
Shot accuracy14.0%13.7%
Kill/death ratio1.561.09
Match win rate58.7%48.4%

Share this profile

CSDB.GGRiiZFACEITLevel 10 · 2,728 ELOSTANDINGTop 12.4% of rankedPREMIER23,854 · Pink bandPEAK ELO2,728csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning75
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47–46–7Last 10047%Win rateLWWWLLWWLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −5.9pp headshot accuracy · +22ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 489ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 505ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 27%
  • Avg reaction 494ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim9.5
Utility5.1
Positioning7.5
Opening Duels7.2
Clutch4.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning7.5
Utility5.1
Mechanics8.3
Opening Duels7.1
Win Impact1.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time510ms−90ms
first ⅓ avg 600ms → last ⅓ avg 510ms
Headshot accuracy26.9%−1.7%
first ⅓ avg 28.6% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–3 · inferno, 23 Jun →
65%Best headshot accuracy · 6–9 · inferno, 9 Jun →
344msFastest reaction time · 9–5 · vertigo, 14 Jul →
13–1Biggest win · ancient, 15 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 63% over 32nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageA3220–1263%0.05
infernoC208–1240%0.02
nukeD144–1029%0.02
ancientA106–460%0.02
dust2D103–730%0.02
cache—42–250%0.08
anubis—41–325%0.12
overpass—31–233%-0.01
vertigo—22–0100%0.06
train—10–10%-0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

264,237Lifetime kills
1.56K/D · Top 5% of Level 10 players
6,629Matches
58.7%Match win rate · Top 5% of Level 10 players
55.9%Headshot % · Top 50% of Level 10 players
14.0%Shot accuracy · Top 50% of Level 10 players
41,903MVPs
5,961Hours (in match)
8,416Bombs planted
5,718Bombs defused

Most-used weapons

AK-47107,599
AWP55,228
Knife4,452
P2504,360
MP93,065
Tec-92,954

Lifetime map wins

16,267inferno
9,967dust2
6,380vertigo
6,084nuke
3,203train
1,298cbble
214office
129italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

901Matches
54%Win rate
1.24Avg K/D
87.3ADR
51%Headshot %

Clutches & streaks

43%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage12542%1.2818.4
Ancient11366%1.2618.1
Inferno8851%1.2819.3
Nuke6957%1.2118.7
Anubis6352%1.1917.7
Dust24245%1.1617.3
Vertigo3554%1.2118.4
Overpass2335%1.1218.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.5%Headshot accuracy
41.0%Accuracy (enemy spotted)
42.2%Spray accuracy
87.1%Counter-strafing
8.8°Preaim
508msReaction time
53.4%T opening success
63.3%CT opening success
0.46Enemies flashed / flash
7.5%Flash assists
8.22HE damage / grenade
12.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4621 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0826%25 Oct →
cache13–50.1121%25 Oct →
mirage13–50.0926%24 Oct →
ancient10–30.0924%24 Oct →
inferno7–9-0.1017%23 Oct →
nuke3–9-0.0119%23 Oct →
anubis13–20.2236%15 Oct →
cache13–80.0315%15 Oct →
mirage12–160.0332%14 Oct →
inferno11–130.0223%14 Oct →
mirage16–140.0544%6 Oct →
nuke4–130.0029%4 Oct →
anubis7–130.1829%4 Oct →
mirage13–50.1129%1 Oct →
mirage11–130.1022%1 Oct →
mirage13–40.0535%28 Sept →
dust20–9-0.0820%28 Sept →
mirage6–13-0.0237%28 Sept →
dust27–130.0124%24 Sept →
mirage13–90.1531%24 Sept →
inferno10–130.0124%21 Sept →
dust213–160.1023%15 Sept →
anubis15–150.0315%15 Sept →
mirage13–100.1031%15 Sept →
nuke14–160.0127%9 Sept →
inferno19–160.0628%7 Sept →
inferno7–13-0.0318%25 Aug →
dust211–13-0.0119%20 Aug →
ancient11–13-0.0344%19 Aug →
dust29–130.0533%10 Aug →
inferno10–13-0.0425%1 Aug →
cache10–130.1832%31 Jul →
mirage13–50.1131%27 Jul →
ancient13–11-0.0120%27 Jul →
nuke15–150.0326%26 Jul →
nuke7–13-0.0350%26 Jul →
train0–3-0.110%25 Jul →
nuke5–130.0116%25 Jul →
inferno4–9-0.2247%25 Jul →
mirage13–30.0423%22 Jul →
inferno13–50.0235%16 Jul →
mirage13–160.0142%15 Jul →
inferno6–90.0835%15 Jul →
ancient13–10.019%15 Jul →
ancient7–13-0.0431%15 Jul →
cache15–15-0.0023%14 Jul →
mirage3–130.0333%14 Jul →
vertigo9–50.0625%14 Jul →
mirage13–80.0218%14 Jul →
mirage13–100.0121%14 Jul →
nuke13–60.1038%13 Jul →
mirage13–110.0838%13 Jul →
mirage13–40.0126%24 Jun →
ancient5–130.0033%24 Jun →
nuke7–130.0313%24 Jun →
mirage13–50.1231%23 Jun →
inferno5–9-0.0839%23 Jun →
inferno9–30.2335%23 Jun →
mirage4–13-0.0230%23 Jun →
inferno9–40.1819%23 Jun →
inferno13–110.0622%22 Jun →
mirage13–60.0721%22 Jun →
mirage3–130.0159%22 Jun →
dust213–70.0727%22 Jun →
mirage13–11-0.0437%19 Jun →
mirage11–13-0.0225%19 Jun →
mirage13–40.1028%19 Jun →
nuke6–90.1126%19 Jun →
inferno9–40.1421%19 Jun →
nuke13–50.0516%18 Jun →
ancient13–90.0422%18 Jun →
ancient10–13-0.0138%18 Jun →
inferno8–8-0.0119%18 Jun →
inferno9–50.0515%18 Jun →
nuke16–120.0228%16 Jun →
dust216–120.0728%11 Jun →
mirage10–13-0.0124%11 Jun →
mirage8–130.0214%11 Jun →
dust212–120.0143%10 Jun →
vertigo9–50.0650%10 Jun →
overpass8–80.0524%10 Jun →
overpass12–12-0.0224%9 Jun →
dust20–13-0.0337%9 Jun →
nuke4–13-0.1156%9 Jun →
inferno10–130.0125%9 Jun →
mirage13–30.0635%9 Jun →
overpass13–9-0.0723%9 Jun →
mirage11–130.0625%9 Jun →
inferno9–50.0523%9 Jun →
inferno6–9-0.0565%9 Jun →
ancient13–110.0621%8 Jun →
mirage13–30.0430%8 Jun →
nuke13–100.0221%3 Jun →
mirage13–80.1429%3 Jun →
anubis10–130.0631%2 Jun →
mirage13–30.1523%2 Jun →
ancient13–60.1227%2 Jun →
dust213–110.0214%2 Jun →
inferno8–130.0435%1 Jun →
nuke8–130.0233%1 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.