ᘖᙣ

ᘖᙣ — CS2 Stats

DK76561198089731024[U:1:129465296]Steam profile ↗✓ No bans

288Tracked matches41%Win rate2024Tracked since
3,023Hours in CS0Hrs last 2 wks
CSDB Rating6.4 SolidOpening Duellist
Premier CS Rating10,508Blue band · top ~52.2% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,508 -508 19 Jul – 29 Sept · 6 days played
10,50812,476peak 12,47619 Jul29 Sept
12,476Peak Premier in tracked matches
34Days played since 2026-07-06

Premier CS Rating

  • 1,968 below peak (12,476)
  • Next: Purple band at 15,000 — 4,492 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate54.3%42.7%43.8%above
Shot accuracy18.5%11.2%12.0%above
Kill/death ratio1.790.991.02above
Match win rate45.5%43.9%44.7%meets

Across every metric we can compare, this profile already matches the typical Level 5 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGᘖᙣFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,508 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning59
Utility56

0–100 skill scores via Leetify.

Recent form

COLD49–41–10Last 10049%Win rateLTLWLLWWLT

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −2.7pp headshot accuracy · +45ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 596ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 627ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.5 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.9
Utility5.6
Positioning5.9
Opening Duels6.7
Clutch2.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.9
Utility5.6
Mechanics7.9
Opening Duels6.6
Win Impact1.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time619ms+19ms
first ⅓ avg 600ms → last ⅓ avg 619ms
Headshot accuracy23.9%+4.3%
first ⅓ avg 19.6% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · nuke, 19 Jul →
50%Best headshot accuracy · 11–13 · ancient, 4 Aug →
453msFastest reaction time · 4–9 · inferno, 8 Jul →
13–1Biggest win · cache, 29 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–8In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 69% over 16ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoC208–1240%0.01
mirageB199–1047%-0.02
cacheS1611–569%0.04
nukeB115–645%0.01
dust2A106–460%0.02
ancientD82–625%0.03
anubisC52–340%-0.00
overpass—41–325%0.01
vertigo—32–167%0.01
poseidon—11–0100%0.03
debris—11–0100%0.06
train—11–0100%0.06
office—10–10%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,724Lifetime kills
1.79K/D · Top 5% of Level 4 players
2,564Matches
45.5%Match win rate · Top 50% of Level 4 players
54.3%Headshot % · Top 10% of Level 4 players
18.5%Shot accuracy · Top 10% of Level 4 players
5,927MVPs
1,109Hours (in match)
1,067Bombs planted
390Bombs defused

Most-used weapons

AK-4722,608
AWP6,605
P2505,229
Negev2,205
M2492,131
Tec-91,824

Lifetime map wins

3,873nuke
3,442dust2
1,940inferno
622cbble
227train
203vertigo
197lake
70office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

82Matches
46%Win rate
1.03Avg K/D
77.5ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke1275%1.2317.1
Dust2956%1.1513.8
Inferno633%0.7812.7
Mirage520%1.1017.2
Cache450%1.2615.3
Ancient333%0.9223.3
Overpass2100%1.4619.5
Train10%0.9416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
38.9%Accuracy (enemy spotted)
38.3%Spray accuracy
85.5%Counter-strafing
6.7°Preaim
615msReaction time
52.7%T opening success
60.1%CT opening success
0.59Enemies flashed / flash
3.1%Flash assists
7.64HE damage / grenade
13.59Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0716%10 Oct →
mirage12–120.0216%8 Oct →
cache10–130.045%7 Oct →
cache13–10.1021%29 Sept →
mirage1–13-0.0613%29 Sept →
dust211–13-0.0822%15 Sept →
anubis13–5-0.0027%9 Sept →
mirage13–5-0.0125%21 Aug →
mirage6–13-0.028%21 Aug →
inferno8–80.0727%17 Aug →
mirage13–40.0320%17 Aug →
nuke13–80.1311%11 Aug →
ancient6–130.0619%11 Aug →
inferno9–13-0.0515%11 Aug →
overpass13–80.0130%10 Aug →
anubis13–40.0623%10 Aug →
inferno10–130.0525%5 Aug →
anubis6–13-0.0115%5 Aug →
mirage12–12-0.0015%5 Aug →
nuke7–130.0835%5 Aug →
dust212–120.0816%5 Aug →
ancient11–130.0950%4 Aug →
cache4–13-0.0433%4 Aug →
cache13–70.1017%3 Aug →
cache13–8-0.0136%3 Aug →
ancient7–130.0836%3 Aug →
overpass10–13-0.0629%3 Aug →
nuke2–13-0.0450%3 Aug →
cache8–13-0.0440%3 Aug →
cache13–100.0829%2 Aug →
dust213–8-0.0119%2 Aug →
ancient13–90.1017%2 Aug →
ancient7–13-0.0429%2 Aug →
ancient11–130.018%1 Aug →
nuke7–13-0.1038%1 Aug →
inferno11–13-0.0120%1 Aug →
vertigo13–100.017%1 Aug →
cache13–110.0718%30 Jul →
vertigo7–130.0423%30 Jul →
inferno13–80.027%29 Jul →
mirage13–11-0.0613%29 Jul →
nuke10–6-0.0138%29 Jul →
cache13–80.1013%28 Jul →
overpass4–130.0822%28 Jul →
vertigo13–10-0.0311%27 Jul →
dust210–130.045%26 Jul →
dust213–110.0016%25 Jul →
anubis6–130.0016%23 Jul →
dust213–10.0931%23 Jul →
ancient4–13-0.0431%23 Jul →
inferno12–120.0713%21 Jul →
dust213–90.1118%19 Jul →
anubis7–13-0.0511%19 Jul →
ancient13–20.0130%19 Jul →
inferno11–13-0.0613%19 Jul →
mirage13–20.0210%19 Jul →
nuke7–13-0.0617%19 Jul →
nuke13–10.1427%19 Jul →
nuke9–13-0.0213%19 Jul →
mirage5–13-0.057%19 Jul →
mirage3–13-0.0410%18 Jul →
nuke13–8-0.0118%18 Jul →
poseidon9–60.0318%18 Jul →
debris9–70.065%18 Jul →
inferno9–60.0513%18 Jul →
mirage13–11-0.087%18 Jul →
cache7–13-0.0116%18 Jul →
nuke13–3-0.0114%18 Jul →
mirage16–12-0.0020%18 Jul →
inferno5–130.0221%17 Jul →
mirage7–13-0.0918%17 Jul →
inferno8–13-0.0716%17 Jul →
cache13–10-0.0420%17 Jul →
cache12–120.0139%16 Jul →
dust213–10.0531%16 Jul →
train13–80.0622%14 Jul →
mirage13–6-0.0410%14 Jul →
mirage13–40.0723%14 Jul →
inferno9–50.0912%14 Jul →
inferno9–40.1010%14 Jul →
cache12–30.0715%14 Jul →
mirage11–130.0910%14 Jul →
inferno2–130.0534%14 Jul →
inferno13–100.0223%13 Jul →
cache13–60.0522%13 Jul →
office11–13-0.0636%13 Jul →
mirage12–12-0.076%12 Jul →
dust213–10-0.0413%12 Jul →
inferno13–50.0525%12 Jul →
nuke12–120.0427%12 Jul →
cache13–80.0024%11 Jul →
inferno16–140.0521%9 Jul →
mirage13–7-0.0416%9 Jul →
inferno9–60.0034%8 Jul →
inferno4–9-0.079%8 Jul →
inferno8–8-0.0612%8 Jul →
cache13–40.1220%8 Jul →
overpass12–12-0.004%6 Jul →
dust27–13-0.0619%6 Jul →
inferno9–13-0.0323%6 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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