adam

adam — CS2 Stats

76561198089186626[U:1:128920898]Steam profile ↗✓ No bans

5,569Tracked matches63%Win rate2020Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating10,401Blue band · top ~52.8% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 10,401 → 10,401
+76Tracked matches · now 5,569
+29.6ppWin rate · 33.3% → 63.0%

Rating over time

Premier CS Rating: 10,401 -377 1 Sept – 21 Sept · 3 observations
10,40110,778peak 10,7781 Sept21 Sept
10,778Peak Premier on CSDB
28Days played since 2026-09-01

Premier CS Rating

  • 377 below peak (10,778)
  • Next: Purple band at 15,000 — 4,599 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGadamFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER10,401 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning58
Utility27

0–100 skill scores via Leetify.

Recent form

COLD45–44–11Last 10045%Win rateLLLWLWLLWT

Last 10 vs previous 10: −40pp win rate · −0.06 avg rating · +13.8pp headshot accuracy · +64ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 23%
  • Avg reaction 739ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 35%
  • Avg reaction 762ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 730ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.1 against its own average).

Aim5.8
Utility2.7
Positioning5.8
Opening Duels2.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 54% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 705ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.8
Utility2.7
Mechanics7.6
Opening Duels3.9
Win Impact9.3

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time712ms−14ms
first ⅓ avg 726ms → last ⅓ avg 712ms
Headshot accuracy26.9%−3.1%
first ⅓ avg 30.0% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · cache, 23 Sept →
100%Best headshot accuracy · 3–1 · nuke, 13 Oct →
508msFastest reaction time · 13–6 · anubis, 13 Sept →
13–1Biggest win · vertigo, 10 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
10–6In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 50% over 24dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
vertigoB2412–1250%0.00
cacheB2411–1346%-0.00
mirageC167–944%0.00
nukeD134–931%-0.02
infernoC73–443%0.01
dust2D51–420%-0.04
anubis—43–175%-0.01
overpass—43–175%-0.02
office—20–20%-0.01
shelter—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

736Matches
49%Win rate
0.89Avg K/D
79.2ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis771%0.9515.7
Inferno450%0.9414.0
Vertigo3100%1.7615.3
Mirage30%0.477.7
Nuke2100%0.699.5
Dust2250%0.9215.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.1%Headshot accuracy
33.4%Accuracy (enemy spotted)
35.3%Spray accuracy
84.2%Counter-strafing
14.0°Preaim
705msReaction time
53.8%T opening success
37.7%CT opening success
0.42Enemies flashed / flash
2.3%Flash assists
7.35HE damage / grenade
2.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.9558° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.0961ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4219 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo3–130.0329%16 Oct →
cache5–13-0.0444%14 Oct →
mirage0–13-0.100%14 Oct →
cache13–7-0.0323%14 Oct →
nuke6–13-0.1118%14 Oct →
nuke3–10.01100%13 Oct →
cache6–13-0.0620%13 Oct →
dust22–7-0.0629%13 Oct →
vertigo13–4-0.0433%13 Oct →
cache12–120.0053%12 Oct →
nuke13–90.090%12 Oct →
mirage12–120.0514%12 Oct →
vertigo13–110.0022%12 Oct →
nuke9–13-0.0933%11 Oct →
vertigo13–2-0.0018%11 Oct →
mirage13–110.0030%11 Oct →
vertigo11–130.0417%10 Oct →
anubis13–30.0528%10 Oct →
inferno13–110.0422%10 Oct →
cache13–110.0125%10 Oct →
vertigo13–10.1133%10 Oct →
cache13–30.0354%10 Oct →
cache13–80.0421%9 Oct →
nuke12–120.0440%9 Oct →
inferno7–130.1123%9 Oct →
cache13–70.0427%8 Oct →
mirage13–50.0620%8 Oct →
dust211–13-0.0513%8 Oct →
inferno13–5-0.0528%8 Oct →
overpass13–90.0518%8 Oct →
mirage13–30.0725%7 Oct →
vertigo13–5-0.0125%6 Oct →
nuke6–12-0.080%5 Oct →
vertigo3–13-0.0430%4 Oct →
mirage13–40.0217%4 Oct →
vertigo11–13-0.0121%3 Oct →
cache9–13-0.0529%1 Oct →
dust213–11-0.0716%1 Oct →
vertigo13–2-0.0433%1 Oct →
cache7–13-0.0428%1 Oct →
mirage8–13-0.0124%1 Oct →
nuke13–11-0.0238%1 Oct →
nuke5–13-0.0619%30 Sept →
vertigo10–130.0127%30 Sept →
cache5–13-0.0144%29 Sept →
vertigo10–13-0.0710%29 Sept →
overpass13–11-0.0727%29 Sept →
nuke8–13-0.0422%29 Sept →
nuke12–120.0248%28 Sept →
nuke13–70.1242%27 Sept →
vertigo13–7-0.0114%26 Sept →
mirage13–5-0.0123%26 Sept →
mirage4–130.0228%26 Sept →
cache9–40.1138%26 Sept →
vertigo13–20.1325%26 Sept →
overpass12–12-0.0813%26 Sept →
mirage12–120.0050%26 Sept →
vertigo10–13-0.0433%26 Sept →
vertigo13–80.0413%25 Sept →
nuke7–130.0029%25 Sept →
inferno9–130.0156%25 Sept →
inferno4–130.0444%24 Sept →
nuke1–13-0.099%24 Sept →
cache13–80.0032%23 Sept →
cache5–2-0.0030%23 Sept →
vertigo13–50.0645%23 Sept →
vertigo12–120.0030%23 Sept →
mirage12–12-0.0343%23 Sept →
inferno1–13-0.0727%23 Sept →
mirage13–11-0.0033%23 Sept →
cache13–60.1516%23 Sept →
anubis13–40.0029%23 Sept →
vertigo6–13-0.0520%21 Sept →
cache13–9-0.0434%21 Sept →
dust212–120.0127%20 Sept →
mirage1–13-0.0144%20 Sept →
overpass13–40.0250%20 Sept →
vertigo3–13-0.0618%20 Sept →
mirage7–13-0.0532%20 Sept →
cache3–130.0538%20 Sept →
mirage13–80.0671%17 Sept →
vertigo9–130.0327%17 Sept →
cache3–130.0123%17 Sept →
office9–13-0.0027%17 Sept →
inferno13–110.0229%17 Sept →
vertigo13–6-0.0226%16 Sept →
cache10–13-0.0237%16 Sept →
cache13–7-0.0520%15 Sept →
cache9–13-0.0367%15 Sept →
cache7–13-0.0411%13 Sept →
mirage11–13-0.0622%13 Sept →
cache11–13-0.0744%13 Sept →
vertigo10–130.0114%13 Sept →
vertigo13–10-0.0223%13 Sept →
anubis13–6-0.0929%13 Sept →
shelter13–80.0228%13 Sept →
anubis12–12-0.0211%13 Sept →
dust26–13-0.0317%13 Sept →
office12–12-0.0136%13 Sept →
cache11–13-0.0218%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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