saiyamond

saiyamond — CS2 Stats

DE76561198088398529[U:1:128132801]Steam profile ↗1 game ban

3,830Tracked matches56%Win rate2020Tracked since
6,771Hours in CS3Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating30,375Top 1% of 194,975 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#331 of 242572 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,830 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 23 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 30,375 +3,341 23 Jul – 17 Sept · 10 days played
26,12630,375peak 30,37523 Jul17 Sept
30,375Peak Premier in tracked matches
31Days played since 2026-07-23

Premier CS Rating

  • At peak — 30,375
  • +372 over 30 days · steady
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-09
  • Red band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 17 Sep 2026 and 24 Sep 2026.

Measured 17 Sep 2026 → 24 Sep 2026; previous 9 Sep 2026 → 17 Sep 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches12——
Win rate50%——
K/D0.91——
Headshot %51%——

Measured 30 Aug 2026 → 24 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=28,192), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.5%51.0%
Shot accuracy15.3%13.7%
Kill/death ratio1.211.09
Match win rate53.9%48.4%

Share this profile

CSDB.GGsaiyamondFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER30,375 · Gold bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning52
Utility13

0–100 skill scores via Leetify.

Recent form

COLD60–29–11Last 10060%Win rateTLTWLWLLLW

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · −5.8pp headshot accuracy · −12ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 458ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 524ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.1
Utility1.3
Positioning5.2
Opening Duels4.2
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.2
Utility1.3
Mechanics5.9
Opening Duels3.2
Win Impact7.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time540ms−79ms
first ⅓ avg 620ms → last ⅓ avg 540ms
Headshot accuracy22.3%−2.8%
first ⅓ avg 25.1% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · dust2, 2 Aug →
100%Best headshot accuracy · 13–0 · dust2, 3 Aug →
391msFastest reaction time · 13–11 · mirage, 4 Sept →
13–0Biggest win · mirage, 11 Aug →

Across the last 100 tracked matches.

Highlights

17Longest win streak
6–6In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 68% over 19ancientWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
italyS2013–765%0.01
mirageS1913–668%-0.01
dust2S1913–668%-0.01
cacheB137–654%-0.01
anubisB84–450%-0.01
infernoA74–357%-0.02
ancientC73–443%-0.01
vertigo—32–167%0.03
train—20–20%-0.06
nuke—21–150%-0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

201,473Lifetime kills
1.21K/D · Top 25% of Level 10 players
8,589Matches
53.9%Match win rate · Top 25% of Level 10 players
49.5%Headshot %
15.3%Shot accuracy · Top 50% of Level 10 players
22,665MVPs
3,910Hours (in match)
12,478Bombs planted
2,630Bombs defused

Most-used weapons

AK-4778,221
AWP11,694
FAMAS5,238
MP93,455
Tec-92,500

Lifetime map wins

12,730inferno
8,647dust2
3,067vertigo
2,961italy
2,847nuke
2,384train
1,658cbble
201office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,459Matches
54%Win rate
1.29Avg K/D
83.5ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage16947%1.1015.8
Ancient8358%1.2416.1
Anubis8252%1.2016.7
Vertigo5645%1.0815.5
Inferno5465%1.2717.3
Dust23050%1.2218.2
Nuke1354%1.1618.2
Overpass1258%1.1918.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
34.6%Accuracy (enemy spotted)
38.1%Spray accuracy
76.6%Counter-strafing
7.7°Preaim
542msReaction time
42.7%T opening success
42.6%CT opening success
0.24Enemies flashed / flash
0.9%Flash assists
3.94HE damage / grenade
1.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2419 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno12–12-0.0422%14 Sept →
mirage0–13-0.030%14 Sept →
ancient12–120.0414%14 Sept →
cache13–9-0.0113%14 Sept →
cache0–13-0.099%10 Sept →
italy13–9-0.0022%8 Sept →
anubis5–130.0022%8 Sept →
mirage11–13-0.0232%7 Sept →
ancient6–13-0.0111%7 Sept →
vertigo13–60.0820%6 Sept →
italy13–8-0.0149%6 Sept →
dust213–90.0620%5 Sept →
inferno3–13-0.1112%5 Sept →
mirage13–11-0.0424%4 Sept →
mirage6–130.0010%31 Aug →
ancient13–11-0.0318%26 Aug →
italy13–110.0120%23 Aug →
italy13–60.0421%23 Aug →
cache12–12-0.0918%23 Aug →
mirage13–70.0434%23 Aug →
dust26–13-0.0323%23 Aug →
italy12–120.0616%20 Aug →
cache6–13-0.0516%20 Aug →
italy9–13-0.0124%19 Aug →
italy13–100.0222%19 Aug →
anubis13–8-0.0124%19 Aug →
cache13–100.0534%19 Aug →
italy13–80.1122%18 Aug →
train12–12-0.1033%17 Aug →
italy10–13-0.0224%17 Aug →
italy13–4-0.0138%17 Aug →
train0–4-0.0340%17 Aug →
vertigo12–120.0226%16 Aug →
dust212–12-0.0523%15 Aug →
ancient12–12-0.0140%14 Aug →
anubis7–13-0.0217%14 Aug →
mirage0–13-0.0811%12 Aug →
cache13–50.0516%12 Aug →
mirage13–1-0.0416%11 Aug →
dust213–4-0.1020%11 Aug →
mirage13–0-0.0323%11 Aug →
dust213–00.000%11 Aug →
inferno13–10.0211%11 Aug →
inferno13–2-0.074%11 Aug →
mirage13–2-0.010%11 Aug →
dust213–0-0.036%11 Aug →
inferno13–110.0229%11 Aug →
mirage13–10.0320%10 Aug →
ancient3–0-0.0314%10 Aug →
dust23–0-0.010%10 Aug →
dust213–8-0.1020%10 Aug →
dust25–1-0.0333%10 Aug →
nuke13–2-0.0828%10 Aug →
mirage13–00.0421%10 Aug →
cache12–12-0.0318%10 Aug →
dust213–00.02100%3 Aug →
cache13–1-0.030%3 Aug →
dust213–00.0325%3 Aug →
inferno13–0-0.0119%3 Aug →
cache13–10.1138%3 Aug →
dust213–00.0333%3 Aug →
dust21–13-0.0729%3 Aug →
mirage13–00.0610%3 Aug →
mirage13–00.0515%2 Aug →
mirage8–1-0.0342%2 Aug →
dust213–00.0223%2 Aug →
anubis13–3-0.1029%2 Aug →
ancient10–4-0.0138%2 Aug →
mirage13–10.0816%2 Aug →
dust213–10.1225%2 Aug →
mirage11–13-0.0312%2 Aug →
italy2–13-0.0019%2 Aug →
anubis13–20.0720%31 Jul →
cache13–8-0.1123%31 Jul →
cache11–130.0327%30 Jul →
italy13–70.0343%29 Jul →
vertigo13–7-0.0219%29 Jul →
italy8–13-0.0523%28 Jul →
italy11–13-0.0514%28 Jul →
mirage13–10-0.0214%28 Jul →
cache13–70.0436%28 Jul →
dust211–13-0.0312%28 Jul →
italy13–5-0.0723%27 Jul →
italy13–90.0321%27 Jul →
nuke5–13-0.12100%26 Jul →
italy9–8-0.0238%26 Jul →
italy5–13-0.0531%26 Jul →
italy13–60.0333%25 Jul →
italy13–80.0631%25 Jul →
inferno12–120.0822%24 Jul →
dust212–12-0.0222%24 Jul →
dust211–130.0417%24 Jul →
ancient8–130.018%24 Jul →
dust213–9-0.0213%24 Jul →
cache8–130.0422%24 Jul →
mirage10–13-0.0732%24 Jul →
anubis13–110.019%24 Jul →
anubis7–13-0.0117%24 Jul →
anubis5–130.0017%24 Jul →
mirage13–2-0.0833%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches17-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →