Dramonzo

Dramonzo — CS2 Stats

MX76561198087920002[U:1:127654274]Steam profile ↗✓ No bans

1,435Tracked matches37%Win rate2023Tracked since
CSDB Rating2.9 LearningAll-Rounder
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,999 +5,000 30 May – 14 Oct · 34 days played
4,59212,456peak 12,45630 May14 Oct
12,810Peak Premier in tracked matches
39Days played since 2026-05-30

Premier CS Rating

  • 2,457 below peak (12,456)
  • +111 over 30 days · steady
  • -660 over 90 days
  • Next: Blue band at 10,000 — 1 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGDramonzoPREMIER9,999 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim24
Positioning42
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateWLWLWWLTLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +10.8pp headshot accuracy · −68ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 603ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 626ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 660ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim2.4
Utility4.5
Positioning4.2
Opening Duels3.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 71% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning4.2
Utility4.5
Mechanics4.1
Opening Duels3.4
Win Impact0.7

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time637ms−51ms
first ⅓ avg 688ms → last ⅓ avg 637ms
Headshot accuracy15.9%−0.1%
first ⅓ avg 15.9% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–1 · inferno, 20 Jun →
52%Best headshot accuracy · 13–7 · ancient, 11 Aug →
469msFastest reaction time · 9–1 · inferno, 20 Jun →
13–2Biggest win · inferno, 4 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 67% over 18anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoS1812–667%0.02
nukeC176–1135%-0.04
dust2C166–1038%-0.02
mirageB158–753%-0.02
ancientA149–564%-0.00
cacheC94–544%-0.03
anubisD51–420%-0.02
overpass—41–325%-0.04
vertigo—22–0100%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
25.7%Accuracy (enemy spotted)
25.5%Spray accuracy
68.6%Counter-strafing
12.3°Preaim
636msReaction time
41.9%T opening success
45.0%CT opening success
0.53Enemies flashed / flash
5.4%Flash assists
11.17HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.311° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8887 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–80.0514%14 Oct →
cache9–13-0.0233%14 Oct →
mirage13–90.0219%1 Oct →
inferno9–13-0.0017%8 Sept →
ancient13–50.0729%25 Aug →
nuke13–7-0.0718%24 Aug →
ancient10–13-0.0513%14 Aug →
mirage15–15-0.0415%11 Aug →
nuke3–130.0214%11 Aug →
ancient13–7-0.0252%11 Aug →
dust210–13-0.0715%11 Aug →
ancient2–13-0.070%6 Aug →
cache10–13-0.007%6 Aug →
ancient11–13-0.0322%4 Aug →
mirage13–16-0.0514%4 Aug →
cache13–10-0.0417%4 Aug →
inferno13–20.0419%4 Aug →
ancient5–13-0.023%4 Aug →
anubis9–130.0015%4 Aug →
mirage13–11-0.024%3 Aug →
dust28–13-0.0016%3 Aug →
nuke12–16-0.0912%3 Aug →
ancient15–15-0.0111%3 Aug →
inferno13–4-0.0216%3 Aug →
inferno13–50.0813%3 Aug →
nuke6–13-0.0221%3 Aug →
nuke5–130.0420%3 Aug →
cache5–13-0.076%1 Aug →
dust22–13-0.0827%1 Aug →
dust215–15-0.0112%1 Aug →
nuke13–9-0.005%1 Aug →
ancient16–13-0.0015%30 Jul →
dust215–150.0210%30 Jul →
nuke9–13-0.0311%30 Jul →
nuke13–5-0.038%29 Jul →
inferno5–13-0.029%26 Jul →
inferno2–13-0.099%25 Jul →
dust213–10-0.0222%25 Jul →
nuke6–13-0.0911%25 Jul →
mirage13–80.0013%24 Jul →
cache13–9-0.0011%23 Jul →
inferno13–90.0216%22 Jul →
inferno13–110.0317%22 Jul →
anubis8–13-0.0716%21 Jul →
mirage9–130.0310%20 Jul →
nuke13–8-0.0413%19 Jul →
inferno13–16-0.0111%19 Jul →
mirage13–11-0.047%19 Jul →
nuke13–16-0.0718%19 Jul →
ancient13–60.0618%19 Jul →
dust213–70.0518%17 Jul →
dust26–13-0.0113%17 Jul →
mirage13–60.0712%17 Jul →
dust27–13-0.0117%17 Jul →
mirage6–13-0.0713%16 Jul →
dust211–13-0.0313%16 Jul →
ancient13–2-0.0314%16 Jul →
mirage13–10-0.0710%16 Jul →
nuke13–70.0119%13 Jul →
mirage13–10-0.0211%13 Jul →
ancient13–90.0423%13 Jul →
cache5–13-0.0316%12 Jul →
nuke13–5-0.0310%12 Jul →
inferno13–70.0413%11 Jul →
inferno13–70.0614%10 Jul →
dust213–6-0.0424%1 Jul →
mirage9–13-0.0119%1 Jul →
overpass2–13-0.030%29 Jun →
anubis8–130.039%28 Jun →
inferno9–30.0314%20 Jun →
vertigo9–4-0.1015%20 Jun →
inferno9–10.1919%20 Jun →
vertigo9–60.0028%20 Jun →
inferno7–90.0013%20 Jun →
nuke7–9-0.074%20 Jun →
mirage13–5-0.0010%20 Jun →
dust22–6-0.0650%19 Jun →
cache11–130.0223%16 Jun →
mirage2–4-0.0813%16 Jun →
nuke4–9-0.1213%9 Jun →
inferno9–40.0519%9 Jun →
mirage10–13-0.027%9 Jun →
anubis13–50.0514%9 Jun →
overpass7–13-0.036%5 Jun →
nuke7–13-0.0428%5 Jun →
inferno5–13-0.098%5 Jun →
anubis7–13-0.0918%5 Jun →
ancient13–4-0.0115%4 Jun →
inferno13–3-0.0112%1 Jun →
dust213–7-0.0417%1 Jun →
dust22–13-0.0626%1 Jun →
ancient13–70.0212%1 Jun →
nuke10–13-0.067%31 May →
inferno9–40.0125%31 May →
overpass13–11-0.0624%31 May →
overpass4–13-0.0416%31 May →
cache13–7-0.0716%30 May →
cache13–6-0.039%30 May →
dust216–120.0021%30 May →
dust213–8-0.0216%30 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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