OllyWood

OllyWood — CS2 Stats

76561198087809789[U:1:127544061]Steam profile ↗✓ No bans

2,171Tracked matches48%Win rate2020Tracked since
CSDB Rating5.4 DevelopingClutch Specialist
Premier CS Rating12,089Blue band · top ~43.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,089 -3,769 14 Aug – 2 Oct · 31 days played
11,43018,030peak 18,03014 Aug2 Oct
18,030Peak Premier in tracked matches
30Days played since 2026-08-14

Premier CS Rating

  • 5,941 below peak (18,030)
  • -4,749 over 30 days · declining
  • Next: Purple band at 15,000 — 2,911 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGOllyWoodFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER12,089 · Blue bandcsdb.gg/stats

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Performance scores

Aim53
Positioning61
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLWWWLWLWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.4pp headshot accuracy · −30ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 709ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 690ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 705ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3 against its own average).

Aim5.3
Utility6.4
Positioning6.1
Opening Duels3.8
Clutch9.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 62% on T to 43% on CT — first contacts on the defending side are being lost.

Reaction time. 712ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning6.1
Utility6.4
Mechanics6.3
Opening Duels5.7
Win Impact4.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.04
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time717ms+70ms
first ⅓ avg 646ms → last ⅓ avg 717ms
Headshot accuracy19.4%+1.0%
first ⅓ avg 18.4% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · cache, 2 Oct →
50%Best headshot accuracy · 4–13 · ancient, 2 Sept →
453msFastest reaction time · 13–8 · ancient, 23 Aug →
13–0Biggest win · nuke, 30 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 64% over 11anubisWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB2411–1346%-0.01
nukeB199–1047%-0.02
mirageA159–660%-0.02
anubisD122–1017%-0.02
cacheA117–464%-0.01
ancientA106–460%0.01
dust2C94–544%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

202Matches
51%Win rate
1.07Avg K/D
100.1ADR
40%Headshot %

Clutches & streaks

67%1v1 clutch win
33%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno20%0.9615.0
Mirage1100%2.2022.0
Anubis1100%1.6226.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
34.3%Accuracy (enemy spotted)
34.5%Spray accuracy
78.4%Counter-strafing
10.6°Preaim
712msReaction time
62.3%T opening success
42.9%CT opening success
0.50Enemies flashed / flash
5.0%Flash assists
11.11HE damage / grenade
14.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 712.1235ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0117%2 Oct →
nuke13–60.0323%2 Oct →
ancient13–80.0314%2 Oct →
dust213–9-0.057%2 Oct →
anubis9–130.0412%2 Oct →
cache13–110.0219%2 Oct →
mirage7–13-0.0130%2 Oct →
cache13–60.1519%2 Oct →
inferno4–13-0.0311%1 Oct →
mirage13–8-0.0323%1 Oct →
cache15–15-0.0120%30 Sept →
anubis10–13-0.0015%30 Sept →
ancient13–6-0.0213%30 Sept →
cache13–90.0927%30 Sept →
mirage12–16-0.0415%30 Sept →
anubis13–7-0.0016%29 Sept →
inferno13–80.0018%21 Sept →
dust216–140.0015%21 Sept →
inferno7–13-0.0014%21 Sept →
ancient8–13-0.0026%21 Sept →
anubis12–160.1130%20 Sept →
inferno13–11-0.0015%20 Sept →
ancient13–90.0820%20 Sept →
inferno9–13-0.0814%19 Sept →
inferno14–160.0319%19 Sept →
mirage9–40.0121%19 Sept →
inferno5–13-0.0124%19 Sept →
mirage11–130.0132%19 Sept →
anubis9–130.0210%18 Sept →
ancient8–130.0926%18 Sept →
dust26–13-0.0735%18 Sept →
cache13–80.0619%18 Sept →
nuke13–40.0122%18 Sept →
anubis12–16-0.0124%18 Sept →
dust25–13-0.0821%18 Sept →
nuke15–12-0.0319%18 Sept →
cache4–13-0.0610%18 Sept →
nuke13–110.0312%18 Sept →
ancient11–50.0223%18 Sept →
inferno11–130.049%17 Sept →
dust27–13-0.049%17 Sept →
inferno14–16-0.0312%17 Sept →
nuke8–13-0.0611%17 Sept →
nuke9–13-0.0713%16 Sept →
anubis11–13-0.0817%16 Sept →
anubis13–9-0.0230%14 Sept →
dust213–60.0632%14 Sept →
inferno14–160.0320%13 Sept →
nuke13–80.0722%13 Sept →
mirage9–13-0.0520%13 Sept →
nuke6–13-0.1120%13 Sept →
nuke12–16-0.0131%13 Sept →
nuke3–13-0.1224%12 Sept →
mirage13–9-0.0012%12 Sept →
cache13–2-0.086%12 Sept →
mirage5–13-0.0816%11 Sept →
inferno13–100.0617%11 Sept →
dust213–110.0919%9 Sept →
nuke1–13-0.0610%9 Sept →
nuke6–13-0.0227%9 Sept →
mirage13–9-0.0729%9 Sept →
mirage13–60.0316%9 Sept →
inferno10–13-0.1019%6 Sept →
anubis10–13-0.0611%6 Sept →
mirage13–80.0018%6 Sept →
inferno16–12-0.0116%5 Sept →
inferno13–11-0.0413%5 Sept →
nuke10–13-0.0123%5 Sept →
nuke10–130.0129%3 Sept →
inferno7–13-0.0721%3 Sept →
anubis7–13-0.0824%2 Sept →
inferno11–13-0.086%2 Sept →
ancient4–13-0.0650%2 Sept →
ancient15–150.0014%31 Aug →
inferno16–130.0122%30 Aug →
nuke13–0-0.0317%30 Aug →
mirage13–11-0.0415%30 Aug →
dust23–13-0.0510%30 Aug →
cache5–13-0.0814%30 Aug →
mirage13–11-0.0114%26 Aug →
cache13–4-0.0711%25 Aug →
nuke13–80.0130%25 Aug →
nuke13–50.0125%23 Aug →
mirage13–30.0618%23 Aug →
inferno13–5-0.0219%23 Aug →
anubis4–13-0.0425%23 Aug →
ancient13–8-0.0011%23 Aug →
inferno13–5-0.0219%23 Aug →
inferno16–12-0.0123%23 Aug →
mirage11–13-0.0621%23 Aug →
anubis10–13-0.0713%22 Aug →
cache13–10-0.0414%21 Aug →
nuke7–13-0.069%21 Aug →
inferno13–20.0712%21 Aug →
dust29–13-0.0211%21 Aug →
nuke13–60.0322%20 Aug →
ancient16–13-0.0116%20 Aug →
cache8–13-0.0921%19 Aug →
inferno8–13-0.0215%17 Aug →
inferno16–14-0.0114%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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