beej

beej — CS2 Stats

76561198086872327[U:1:126606599]Steam profile ↗✓ No bans

411Tracked matches50%Win rate2023Tracked since
CSDB Rating5.3 DevelopingPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 14,999 -1,029 7 Feb – 5 Jul · 17 days played
13,54916,634peak 16,6347 Feb5 Jul
16,754Peak Premier in tracked matches
42Days played since 2026-01-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim66
Positioning50
Utility27

0–100 skill scores via Leetify.

Recent form

COLD44–50–6Last 10044%Win rateLLLWLLLLWW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −0.8pp headshot accuracy · 0ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 638ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 660ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 660ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.6
Utility2.7
Positioning5.0
Opening Duels2.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.0
Utility2.7
Mechanics8.1
Opening Duels1.7
Win Impact5.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time651ms+14ms
first ⅓ avg 638ms → last ⅓ avg 651ms
Headshot accuracy14.0%−2.7%
first ⅓ avg 16.7% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · stronghold, 24 Jan →
36%Best headshot accuracy · 13–6 · stronghold, 24 Jan →
484msFastest reaction time · 13–6 · warden, 24 Jan →
13–2Biggest win · cache, 23 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
5–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 62% over 13vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC188–1044%0.00
anubisB189–950%-0.01
ancientD175–1229%0.01
dust2A138–562%-0.01
infernoA95–456%-0.01
overpassD72–529%0.01
vertigoD51–420%-0.00
nukeD51–420%-0.04
warden—33–0100%0.02
train—21–150%0.04
stronghold—21–150%0.09
alpine—10–10%-0.08

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
35.6%Accuracy (enemy spotted)
37.6%Spray accuracy
86.5%Counter-strafing
9.8°Preaim
657msReaction time
36.3%T opening success
37.0%CT opening success
0.45Enemies flashed / flash
4.4%Flash assists
5.43HE damage / grenade
2.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2683% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.454 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2775% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–130.0327%29 Aug →
dust23–13-0.0110%2 Aug →
ancient5–13-0.0311%2 Aug →
anubis13–80.0911%2 Aug →
anubis8–13-0.0716%31 Jul →
cache10–13-0.070%21 Jul →
vertigo10–13-0.0115%15 Jul →
nuke10–130.004%15 Jul →
dust213–100.0316%14 Jul →
cache13–100.0317%14 Jul →
cache8–13-0.0017%5 Jul →
dust213–8-0.0324%5 Jul →
ancient14–16-0.019%25 Jun →
anubis13–10-0.0212%25 Jun →
anubis13–40.0513%23 Jun →
vertigo13–8-0.0116%23 Jun →
cache13–20.085%23 Jun →
train13–50.0413%23 Jun →
cache13–5-0.0115%23 Jun →
overpass11–130.0212%19 Jun →
cache1–13-0.0310%16 Jun →
warden13–100.0213%16 Jun →
vertigo7–130.0016%16 Jun →
cache5–130.0121%16 Jun →
anubis8–13-0.0221%16 Jun →
cache7–13-0.0530%16 Jun →
dust213–6-0.0015%15 Jun →
ancient13–10-0.0210%14 Jun →
cache13–60.0211%13 Jun →
dust213–50.0420%13 Jun →
inferno13–9-0.008%13 Jun →
dust211–13-0.0415%13 Jun →
anubis13–80.039%13 Jun →
ancient11–130.0414%13 Jun →
ancient14–160.0020%13 Jun →
ancient4–130.0712%13 Jun →
vertigo3–13-0.0414%10 Jun →
cache12–12-0.068%10 Jun →
anubis9–13-0.0223%7 Jun →
ancient13–70.1115%6 Jun →
cache13–9-0.0410%6 Jun →
overpass16–120.1514%6 Jun →
cache12–120.0415%6 Jun →
cache6–130.0414%2 Jun →
vertigo12–120.0416%24 May →
cache13–70.058%24 May →
nuke2–13-0.110%15 May →
cache13–70.0611%15 May →
cache4–130.0219%9 May →
cache13–8-0.0113%29 Apr →
overpass7–130.0518%26 Apr →
dust29–13-0.068%27 Mar →
dust27–13-0.0214%26 Mar →
ancient9–13-0.0416%26 Mar →
inferno7–13-0.0818%1 Mar →
inferno13–70.1120%1 Mar →
anubis16–14-0.0216%26 Feb →
anubis12–120.0415%25 Feb →
nuke7–13-0.0611%25 Feb →
overpass13–9-0.0030%25 Feb →
train12–120.0318%25 Feb →
overpass7–13-0.0626%22 Feb →
dust216–130.0520%22 Feb →
ancient8–130.0123%22 Feb →
anubis13–70.0322%22 Feb →
ancient5–13-0.012%22 Feb →
anubis7–130.008%21 Feb →
anubis5–13-0.117%21 Feb →
inferno13–9-0.028%16 Feb →
ancient9–13-0.0112%16 Feb →
overpass8–13-0.0413%16 Feb →
dust22–13-0.066%15 Feb →
ancient7–13-0.0414%15 Feb →
inferno13–70.0127%15 Feb →
inferno8–13-0.0730%14 Feb →
anubis13–11-0.0322%10 Feb →
overpass5–13-0.0717%8 Feb →
ancient13–8-0.0227%7 Feb →
inferno16–12-0.0217%7 Feb →
dust213–70.0517%7 Feb →
inferno10–13-0.0315%7 Feb →
anubis13–4-0.0421%7 Feb →
anubis7–13-0.0417%31 Jan →
dust213–11-0.0218%31 Jan →
anubis7–13-0.0719%30 Jan →
dust213–8-0.039%27 Jan →
ancient13–110.0210%27 Jan →
inferno8–130.0118%27 Jan →
nuke9–13-0.0614%26 Jan →
anubis13–50.0310%26 Jan →
ancient11–13-0.0115%25 Jan →
ancient8–13-0.0311%25 Jan →
anubis15–150.029%25 Jan →
nuke16–130.0520%25 Jan →
stronghold11–130.0322%25 Jan →
warden13–9-0.0315%25 Jan →
ancient16–140.1323%25 Jan →
alpine9–13-0.0815%24 Jan →
warden13–60.0717%24 Jan →
stronghold13–60.1636%24 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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