Traditional Side — CS2 Stats

76561198087749167[U:1:127483439]

1,168Tracked matches43%Win rate2022Tracked since
CSDB Rating6.1 SolidHybrid Rifler
WingmanMaster Guardian I
Ladder ranks via Leetify

Performance scores

Aim88
Positioning54
Utility39

0–100 skill scores via Leetify.

Recent form

HOT44506Last 10044%Win rateWWTLWWWWLW

Last 10 vs previous 10: +30pp win rate · -0.08 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression5.4
Utility3.9
Positioning5.4
Opening Duels1.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.4
Utility3.9
Mechanics9.5
Opening Duels1.4
Win Impact2.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time595ms−26ms
first ⅓ avg 621ms → last ⅓ avg 595ms
Headshot accuracy13.1%−0.2%
first ⅓ avg 13.3% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.46Best rating — vertigo 9–0
131Biggest win — cache
4Longest win streak
W2Current streak
87In matches decided by ≤2 rounds
3Overtime games

Map breakdown

debrisBest map · 67% over 6ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB1991047%0.02
vertigoA1810856%0.10
anubisA117464%0.02
overpassC94544%0.01
nukeD62433%0.07
debrisS64267%0.11
dust2B63350%0.03
ancientD51420%-0.02
train41325%-0.03
eldorado42250%0.04
poseidon4040%-0.01
fachwerk2020%-0.03
mirage2020%-0.01
office1010%-0.03
inferno1010%-0.06
boulder110100%0.03
shelter1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
45.0%Accuracy (enemy spotted)
46.5%Spray accuracy
92.8%Counter-strafing
9.4°Preaim
628msReaction time
33.7%T opening success
37.4%CT opening success
0.50Enemies flashed / flash
2.6%Flash assists
5.30HE damage / grenade
8.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9342% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4999 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6888% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–100.0119%26 Aug
cache13–50.0611%26 Aug
train12–12-0.0213%26 Aug
fachwerk8–13-0.034%25 Aug
vertigo13–110.0829%25 Aug
overpass13–7-0.0314%23 Aug
vertigo9–20.0821%23 Aug
overpass13–50.0314%22 Aug
vertigo2–13-0.0530%22 Aug
anubis3–00.018%22 Aug
nuke7–9-0.033%22 Aug
eldorado9–70.1017%22 Aug
debris9–20.285%22 Aug
vertigo9–00.468%22 Aug
poseidon4–9-0.0610%22 Aug
vertigo8–80.1114%18 Aug
nuke9–30.2619%18 Aug
office9–13-0.0321%18 Aug
overpass3–13-0.099%18 Aug
anubis2–13-0.049%16 Aug
vertigo13–50.109%16 Aug
train9–13-0.0318%16 Aug
train13–11-0.0212%16 Aug
cache13–60.0317%15 Aug
cache13–80.0611%11 Aug
anubis7–130.0312%11 Aug
vertigo10–13-0.0513%11 Aug
train9–13-0.0415%8 Aug
overpass9–13-0.0217%8 Aug
anubis11–13-0.017%8 Aug
vertigo7–13-0.003%8 Aug
cache5–130.045%7 Aug
cache10–130.0516%4 Aug
poseidon6–9-0.0120%4 Aug
debris7–90.045%4 Aug
vertigo9–00.3618%4 Aug
nuke5–90.0324%4 Aug
dust23–13-0.0125%2 Aug
ancient5–130.0011%2 Aug
anubis13–8-0.0610%2 Aug
mirage15–150.0113%21 Jul
dust213–50.1520%21 Jul
debris9–50.1218%21 Jul
overpass6–90.0917%21 Jul
poseidon6–9-0.0217%21 Jul
vertigo9–30.2922%21 Jul
nuke9–30.1613%21 Jul
cache10–13-0.0115%21 Jul
poseidon6–90.0317%19 Jul
debris9–60.1710%19 Jul
overpass9–60.156%19 Jul
eldorado3–90.0122%19 Jul
vertigo9–20.2615%19 Jul
nuke4–9-0.0217%19 Jul
overpass11–13-0.0112%19 Jul
anubis13–70.0715%19 Jul
cache8–13-0.019%18 Jul
debris1–9-0.128%18 Jul
eldorado7–9-0.0413%18 Jul
anubis10–130.0713%18 Jul
cache7–13-0.028%18 Jul
vertigo13–30.035%18 Jul
cache16–140.0013%17 Jul
vertigo10–13-0.0719%15 Jul
nuke10–130.0417%15 Jul
eldorado9–20.1020%14 Jul
debris9–50.1510%14 Jul
dust213–10-0.0015%14 Jul
ancient5–13-0.016%14 Jul
dust25–130.0216%14 Jul
cache13–110.0613%14 Jul
inferno1–9-0.0616%14 Jul
anubis13–110.0715%14 Jul
cache13–10-0.0211%14 Jul
ancient10–13-0.0613%14 Jul
ancient13–60.0110%14 Jul
ancient11–13-0.069%12 Jul
mirage13–16-0.0213%12 Jul
cache13–7-0.0610%11 Jul
fachwerk4–13-0.0319%11 Jul
boulder13–40.039%10 Jul
shelter6–13-0.0128%10 Jul
vertigo8–130.1410%7 Jul
cache7–13-0.019%7 Jul
overpass6–13-0.0717%7 Jul
anubis13–30.0811%7 Jul
cache12–120.1312%7 Jul
cache4–130.0013%7 Jul
vertigo12–12-0.0413%7 Jul
anubis13–90.0416%7 Jul
vertigo13–100.0110%7 Jul
cache13–110.0115%7 Jul
cache8–13-0.0811%5 Jul
dust213–8-0.0111%5 Jul
overpass13–110.0218%4 Jul
cache8–130.0115%3 Jul
vertigo12–120.0018%2 Jul
cache13–10.1515%30 Jun
dust211–130.026%30 Jun
vertigo9–50.1518%30 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →