Iivo

Iivo — CS2 Stats

FI76561198085290636[U:1:125024908]Steam profile ↗✓ No bans

98Tracked matches45%Win rate2020Tracked since
926Hours in CS2Hrs last 2 wks
CSDB Rating3.3 LearningPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate75.3%43.8%44.8%above
Shot accuracy23.3%12.0%12.4%above
Kill/death ratio2.951.021.04above
Match win rate48.2%44.7%45.2%above

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGIivoFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim26
Positioning52
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY37363Last 7649%Win rateLWLLWLWTWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −2.0pp headshot accuracy · −75ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 646ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 599ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 636ms

Newest first, from the last 76 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim2.6
Utility2.0
Positioning5.2
Opening Duels3.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning5.2
Utility2.0
Mechanics4.6
Opening Duels1.6
Win Impact3.3

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time647ms+2ms
first ⅓ avg 645ms → last ⅓ avg 647ms
Headshot accuracy11.7%+1.7%
first ⅓ avg 10.0% → last ⅓ avg 11.7%

Rolling 5-match average across the last 76 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 6–9 · overpass, 24 Feb
33%Best headshot accuracy · 9–4 · inferno, 14 Dec
406msFastest reaction time · 9–7 · nuke, 8 Dec
16–4Biggest win · cache, 25 Mar

Across the last 76 tracked matches.

Highlights

3Longest win streak
66In matches decided by ≤2 rounds
35Overtime games

Map breakdown

nukeBest map · 63% over 8dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA1710759%-0.00
infernoC135838%-0.02
dust2D103730%-0.04
nukeA85363%-0.01
cacheA74357%-0.01
overpassB63350%0.00
train41325%-0.04
ancient32167%0.04
vertigo2020%-0.03
insertion221150%-0.01
anubis1010%0.02
italy110100%0.01
agency110100%0.08
basalt110100%-0.02

Across the last 76 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,511Lifetime kills
2.95K/D · Top 1% of Level 5 players
4,111Matches
48.2%Match win rate · Top 25% of Level 5 players
75.3%Headshot % · Top 1% of Level 5 players
23.3%Shot accuracy · Top 1% of Level 5 players
5,615MVPs
507Hours (in match)
1,414Bombs planted
268Bombs defused

Most-used weapons

AWP4,595
AK-474,336
MP73,691
SG 5533,214
AUG3,160
P903,156
P2502,320

Lifetime map wins

2,540inferno
1,807dust2
1,133nuke
714train
179vertigo
177office
144lake
102cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
31.3%Accuracy (enemy spotted)
30.6%Spray accuracy
70.7%Counter-strafing
14.0°Preaim
653msReaction time
27.1%T opening success
42.5%CT opening success
0.46Enemies flashed / flash
6.1%Flash assists
5.78HE damage / grenade
5.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.9795° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.924% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.459 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.1014%5 Sept
inferno13–90.007%5 Sept
ancient12–160.053%5 Sept
cache11–13-0.016%5 Sept
nuke13–11-0.0217%5 Sept
anubis7–130.0214%4 Sept
ancient13–30.063%4 Sept
nuke15–15-0.0310%4 Sept
inferno13–40.0211%4 Sept
cache10–13-0.068%4 Sept
nuke16–14-0.0310%4 Sept
italy13–100.017%4 Feb
vertigo13–160.0415%20 Dec
mirage10–13-0.0114%2 Dec
train11–13-0.110%15 Nov
train5–13-0.0425%15 Nov
ancient13–70.0010%15 Sept
mirage7–13-0.0311%20 Aug
vertigo1–9-0.1116%22 Sept
overpass13–11-0.005%20 Sept
agency9–40.0824%9 Jun
overpass1–9-0.1112%6 Jun
cache9–60.0415%19 May
nuke9–70.067%19 May
nuke3–9-0.0730%17 May
overpass9–20.089%11 Mar
overpass6–90.1013%24 Feb
inferno14–16-0.0520%15 Jan
inferno9–4-0.0233%14 Dec
inferno4–9-0.0513%14 Dec
dust29–6-0.1014%14 Dec
inferno5–9-0.0615%14 Dec
dust23–9-0.0825%14 Dec
inferno8–8-0.047%14 Dec
basalt9–5-0.0222%14 Dec
dust25–9-0.0116%14 Dec
dust24–9-0.0618%9 Dec
cache7–16-0.057%8 Dec
dust22–9-0.066%8 Dec
nuke9–7-0.040%8 Dec
insertion29–4-0.0012%8 Dec
insertion28–8-0.0119%8 Dec
overpass9–6-0.0010%8 Dec
overpass5–9-0.0612%8 Dec
mirage9–7-0.0216%8 Dec
inferno10–16-0.0111%4 Dec
mirage16–60.0018%4 Jun
inferno16–50.000%4 Jun
dust20–160.0033%10 Apr
dust27–160.0027%9 Apr
train22–180.0015%9 Apr
mirage11–160.004%8 Apr
mirage16–120.0010%8 Apr
mirage4–160.0016%8 Apr
mirage16–60.0020%8 Apr
mirage16–100.0019%8 Apr
dust216–50.006%6 Apr
inferno13–160.007%6 Apr
mirage11–20.004%6 Apr
nuke16–120.008%6 Apr
inferno8–160.0019%4 Apr
inferno17–190.005%31 Mar
train14–160.0015%28 Mar
mirage12–160.0012%27 Mar
nuke11–160.009%27 Mar
dust222–180.0010%27 Mar
mirage12–40.008%27 Mar
inferno19–160.004%26 Mar
mirage13–160.005%26 Mar
cache16–90.0018%26 Mar
cache16–80.0011%25 Mar
cache16–40.003%25 Mar
mirage17–190.007%25 Mar
mirage16–70.009%25 Mar
mirage16–50.0010%25 Mar
mirage22–190.0011%25 Mar

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →