Zippo

Zippo — CS2 Stats

NO76561198084382194[U:1:124116466]Steam profile ↗

454Tracked matches37%Win rate2021Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating26,355Top 25% of 17,162 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#1875 of 24340 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGZippoFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER26,355 · Red bandcsdb.gg/stats

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Performance scores

Aim89
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY47521Last 10047%Win rateWLLLLWLWWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.9
Aggression7.6
Utility3.9
Positioning4.8
Opening Duels3.7
Clutch1.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning4.8
Utility3.9
Mechanics7.7
Opening Duels3.7
Win Impact0.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time541ms−72ms
first ⅓ avg 613ms → last ⅓ avg 541ms
Headshot accuracy26.2%−0.0%
first ⅓ avg 26.2% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–8
131Biggest win — dust2
6Longest win streak
77In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 61% over 23anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%0.03
dust2A2314961%0.02
nukeC125742%0.02
cacheB105550%0.05
infernoC104640%0.02
anubisD103730%0.01
ancientD62433%0.05
train21150%0.07
vertigo1010%0.02
warden1010%-0.08
overpass1010%-0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

98Matches
47%Win rate
1.27Avg K/D
88.8ADR
49%Headshot %

Clutches & streaks

25%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage250%1.8721.5
Dust22100%1.9815.0
Ancient10%0.738.0
Overpass1100%1.1317.0
Inferno10%0.233.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
37.4%Accuracy (enemy spotted)
37.3%Spray accuracy
84.5%Counter-strafing
8.7°Preaim
540msReaction time
36.6%T opening success
53.3%CT opening success
0.45Enemies flashed / flash
3.1%Flash assists
5.12HE damage / grenade
8.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4507 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6318% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.1620%28 Aug
nuke10–130.0025%26 Aug
train5–130.0017%26 Aug
mirage13–16-0.0019%26 Aug
nuke14–16-0.0322%24 Aug
cache13–4-0.008%24 Aug
nuke10–13-0.0625%23 Aug
mirage13–50.0724%23 Aug
mirage13–110.0520%23 Aug
mirage13–90.1126%23 Aug
cache10–130.1028%23 Aug
dust216–140.0334%22 Aug
mirage7–130.0239%22 Aug
inferno14–160.0221%22 Aug
ancient11–13-0.0125%22 Aug
nuke9–130.0329%21 Aug
vertigo17–190.0221%21 Aug
dust29–13-0.0117%21 Aug
mirage13–80.0824%21 Aug
anubis10–13-0.0138%16 Aug
train13–60.1429%16 Aug
mirage3–130.0431%16 Aug
mirage13–5-0.0636%15 Aug
inferno13–8-0.0128%15 Aug
mirage9–13-0.0431%15 Aug
dust21–13-0.0220%15 Aug
cache10–130.0323%14 Aug
anubis3–130.0956%14 Aug
dust213–50.0228%12 Aug
anubis10–130.0027%9 Aug
dust210–130.0219%9 Aug
dust213–1-0.0335%9 Aug
nuke13–70.0523%8 Aug
dust216–140.1430%8 Aug
anubis2–13-0.0915%8 Aug
cache8–130.0537%7 Aug
mirage13–7-0.0524%7 Aug
mirage13–20.0631%7 Aug
mirage11–7-0.0135%6 Aug
anubis0–13-0.0625%6 Aug
cache13–80.2127%6 Aug
dust213–70.0824%6 Aug
nuke13–100.0831%6 Aug
dust213–110.0728%6 Aug
mirage5–13-0.0433%6 Aug
mirage13–7-0.0131%6 Aug
cache13–4-0.0819%6 Aug
dust213–4-0.0737%23 Jul
nuke13–80.1040%21 Jul
anubis13–110.0331%21 Jul
ancient16–120.1328%19 Jul
dust22–13-0.0728%17 Jul
dust213–80.1337%29 Jun
dust213–90.0226%27 Jun
cache11–13-0.0032%26 Jun
anubis16–130.1032%25 Jun
dust29–130.1029%30 May
dust21–13-0.0818%30 May
dust213–50.0416%19 May
ancient11–13-0.0116%8 May
nuke8–13-0.0125%5 May
cache12–120.0836%3 May
mirage7–130.0223%3 May
dust211–13-0.0327%3 May
ancient3–13-0.0318%2 May
warden5–13-0.0819%2 May
mirage10–13-0.0123%2 May
cache13–60.0433%1 May
cache13–40.1124%1 May
dust213–30.0514%1 May
dust213–90.0317%29 Apr
mirage13–10-0.0516%29 Apr
mirage9–13-0.0424%28 Apr
anubis6–130.0925%27 Apr
mirage10–130.0438%26 Apr
anubis13–100.0124%26 Apr
inferno5–13-0.0220%22 Apr
nuke16–140.0617%19 Apr
dust210–130.0124%19 Apr
mirage7–130.0815%17 Apr
mirage13–60.1334%17 Apr
dust213–40.0129%17 Apr
inferno10–130.0323%16 Apr
ancient13–90.1239%16 Apr
ancient9–130.0720%16 Apr
overpass5–13-0.0023%16 Apr
nuke0–130.0022%5 Apr
inferno13–20.0836%5 Apr
dust213–11-0.0330%5 Apr
inferno8–130.0023%2 Apr
nuke13–60.0534%2 Apr
inferno13–80.0432%31 Mar
mirage6–130.0026%31 Mar
inferno10–130.0542%31 Mar
nuke3–13-0.0516%30 Mar
mirage13–70.1132%30 Mar
dust25–130.0223%21 Mar
inferno13–100.0532%21 Mar
anubis7–130.0036%21 Mar
inferno5–13-0.0124%21 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
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