『Senpai』

『Senpai』 — CS2 Stats

US76561198082928784[U:1:122663056]Steam profile ↗✓ No bans

4,620Tracked matches31%Win rate2020Tracked since
CSDB Rating6.3 SolidClutch Specialist
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

+23Tracked matches · now 4,620
−10.3ppWin rate · 41.4% → 31.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 17 days played since 31 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

26,838Peak Premier on CSDB
17Days played since 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim88
Positioning69
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY44488Last 10044%Win rateLLLWLWWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +5.7pp headshot accuracy · −2ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 560ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 542ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.7 against its own average).

Aim8.8
Utility3.0
Positioning6.9
Opening Duels5.4
Clutch10.0

Sharp aimerStrong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.9
Utility3.0
Mechanics6.8
Opening Duels8.3
Win Impact0.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time538ms−14ms
first ⅓ avg 552ms → last ⅓ avg 538ms
Headshot accuracy25.8%+2.3%
first ⅓ avg 23.6% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · dust2, 7 Sept
79%Best headshot accuracy · 13–3 · dust2, 11 Sept
375msFastest reaction time · 13–10 · dust2, 13 Sept
13–0Biggest win · dust2, 5 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
79In matches decided by ≤2 rounds

Map breakdown

officeBest map · 83% over 6mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2D38122632%0.02
nukeA1911858%0.01
mirageD134931%0.02
cacheC73443%-0.01
officeS65183%0.01
infernoS54180%0.02
train4040%0.01
vertigo43175%0.10
ancient31233%0.05
anubis110100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

737Matches
52%Win rate
1.28Avg K/D
68.2ADR
33%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%0.6513.0
Ancient10%0.8117.0
Overpass10%0.508.0
Cache1100%1.1317.0
Dust210%0.9415.0
Nuke10%0.336.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
35.0%Spray accuracy
80.5%Counter-strafing
7.4°Preaim
526msReaction time
62.7%T opening success
63.5%CT opening success
0.62Enemies flashed / flash
2.0%Flash assists
9.49HE damage / grenade
2.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.2913 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.0439%18 Sept
nuke3–13-0.0120%17 Sept
dust29–130.0027%17 Sept
nuke13–60.0925%17 Sept
cache2–13-0.0124%17 Sept
inferno9–7-0.0632%16 Sept
inferno9–40.0631%16 Sept
dust211–130.0331%16 Sept
dust210–13-0.0229%16 Sept
inferno13–40.0923%16 Sept
dust213–80.0433%16 Sept
nuke9–40.0728%15 Sept
nuke9–10.0729%15 Sept
dust25–12-0.0622%15 Sept
dust212–12-0.0219%14 Sept
mirage7–13-0.0117%14 Sept
dust28–13-0.0120%14 Sept
dust213–110.0413%13 Sept
dust213–100.0414%13 Sept
mirage6–130.0327%13 Sept
nuke13–7-0.0123%13 Sept
dust25–13-0.0226%13 Sept
dust211–130.0016%13 Sept
dust210–13-0.0029%13 Sept
train11–13-0.0021%13 Sept
mirage4–13-0.0532%13 Sept
office4–130.0123%13 Sept
dust211–130.0338%13 Sept
dust211–130.0234%12 Sept
dust27–130.0031%12 Sept
nuke13–11-0.0232%11 Sept
anubis13–90.0025%11 Sept
dust25–13-0.0123%11 Sept
dust213–30.0479%11 Sept
cache2–13-0.0222%11 Sept
nuke13–110.0418%10 Sept
cache7–130.0528%10 Sept
cache13–4-0.0026%9 Sept
cache13–8-0.0541%9 Sept
mirage11–130.0126%9 Sept
office9–3-0.0211%9 Sept
nuke10–13-0.0127%9 Sept
mirage11–130.0227%9 Sept
inferno13–90.0418%7 Sept
nuke5–130.0533%7 Sept
mirage13–20.0325%7 Sept
vertigo13–50.0827%7 Sept
nuke6–13-0.0324%7 Sept
dust25–13-0.0113%7 Sept
dust213–70.0930%7 Sept
mirage12–120.0424%7 Sept
dust213–6-0.028%7 Sept
cache4–13-0.0830%7 Sept
dust212–120.0228%7 Sept
dust213–70.0712%7 Sept
dust27–13-0.0123%7 Sept
dust213–50.1431%7 Sept
vertigo13–60.1430%6 Sept
dust212–120.0419%6 Sept
ancient12–120.0926%6 Sept
mirage12–120.1019%6 Sept
nuke13–10-0.0026%6 Sept
dust29–130.0318%6 Sept
mirage13–70.0624%6 Sept
mirage13–70.0228%6 Sept
dust212–120.0132%6 Sept
dust212–120.0132%6 Sept
ancient11–13-0.0417%6 Sept
dust213–00.0738%5 Sept
mirage10–13-0.0221%5 Sept
office13–20.0737%5 Sept
ancient13–20.0914%5 Sept
nuke13–7-0.0322%5 Sept
dust27–130.0019%5 Sept
vertigo9–130.0315%5 Sept
nuke13–90.0827%5 Sept
cache13–100.0428%5 Sept
inferno8–13-0.0220%5 Sept
dust27–13-0.0424%4 Sept
dust29–130.0620%4 Sept
dust213–4-0.0116%4 Sept
nuke6–130.0012%4 Sept
train5–130.0333%4 Sept
dust213–40.0421%4 Sept
dust29–130.0313%4 Sept
mirage6–13-0.0618%4 Sept
mirage13–70.0829%3 Sept
train2–13-0.0220%3 Sept
dust29–130.0939%3 Sept
dust213–30.0832%3 Sept
office13–10.0739%3 Sept
office13–10-0.0720%3 Sept
office13–110.0323%2 Sept
nuke13–50.0816%2 Sept
train11–130.0319%2 Sept
dust22–13-0.0224%2 Sept
vertigo9–70.1433%2 Sept
nuke2–9-0.1321%31 Aug
nuke6–9-0.0431%31 Aug
nuke9–70.1116%31 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →