taco '-'

taco '-' — CS2 Stats

TH76561198082820632[U:1:122554904]Steam profile ↗✓ No bans

535Tracked matches45%Win rate2020Tracked since
5,602Hours in CS19Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Premier CS Rating24,073Top 25% of 215,386 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#32370 of 261506 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,073 +673 12 Sept – 13 Nov · 28 days played
22,08825,421peak 25,42112 Sept13 Nov
25,684Peak Premier in tracked matches
26Days played since 2026-09-12

Premier CS Rating

  • 1,348 below peak (25,421)
  • +930 over 30 days · improving
  • Next: Red band at 25,000 — 927 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4463−19
Win rate50%44%+6pp
K/D1.191.11+0.08
Headshot %40%43%−3pp

Measured 19 Oct 2026 → 14 Nov 2026; previous 12 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate36.0%48.2%50.9%15.0% short
Shot accuracy13.8%13.2%13.7%meets
Kill/death ratio0.991.071.090.09 short
Match win rate44.5%46.9%48.4%3.9% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtaco '-'FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,073 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning59
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateLTLWWLWLWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +0.5pp headshot accuracy · −74ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 570ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 553ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim7.0
Utility7.5
Positioning5.9
Opening Duels1.8
Clutch4.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 75 — grenade impact well above the norm.

Areas to improve

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.9
Utility7.5
Mechanics5.6
Opening Duels1.5
Win Impact3.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time568ms−24ms
first ⅓ avg 592ms → last ⅓ avg 568ms
Headshot accuracy15.8%−0.3%
first ⅓ avg 16.1% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 16–14 · dust2, 7 Oct →
31%Best headshot accuracy · 6–13 · inferno, 13 Oct →
359msFastest reaction time · 5–13 · inferno, 12 Oct →
13–3Biggest win · mirage, 24 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–9In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 70% over 23cacheWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
nukeS2316–770%0.03
ancientC177–1041%0.02
cacheC145–936%0.03
mirageC146–843%0.02
infernoC125–742%0.02
dust2C125–742%0.01
anubisC83–538%0.01

Across the last 100 tracked matches.

Lifetime stats

104,461Lifetime kills
0.99K/D
5,199Matches
44.5%Match win rate
36.0%Headshot %
13.8%Shot accuracy · Top 50% of Level 9 players
11,896MVPs
2,276Hours (in match)
5,857Bombs planted
2,035Bombs defused

Most-used weapons

AK-4732,479
AWP13,212
P2505,148
FAMAS2,049
Tec-91,671

Lifetime map wins

8,796dust2
7,989inferno
7,468nuke
2,824train
2,590cbble
1,023vertigo
116assault
116office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

638Matches
53%Win rate
1.22Avg K/D
80.6ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6362%1.1916.5
Ancient4455%1.1015.6
Anubis2850%1.1415.0
Dust22662%1.1215.3
Inferno1963%1.2317.7
Nuke1354%1.3017.5
Vertigo3100%1.1615.0
Overpass30%0.8915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
39.2%Accuracy (enemy spotted)
41.0%Spray accuracy
75.3%Counter-strafing
11.4°Preaim
559msReaction time
35.1%T opening success
37.0%CT opening success
0.70Enemies flashed / flash
6.1%Flash assists
8.94HE damage / grenade
20.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0746% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke14–160.059%13 Nov →
cache15–150.0412%13 Nov →
cache7–130.0623%13 Nov →
nuke13–90.0119%13 Nov →
nuke13–50.0723%13 Nov →
ancient7–130.0221%10 Nov →
cache13–100.046%10 Nov →
inferno11–13-0.0020%10 Nov →
cache13–80.0511%7 Nov →
inferno10–130.0110%7 Nov →
ancient14–160.0213%7 Nov →
nuke14–160.047%7 Nov →
mirage13–90.0919%7 Nov →
mirage6–00.0114%7 Nov →
cache13–80.0714%7 Nov →
mirage8–13-0.0615%4 Nov →
nuke13–70.1325%4 Nov →
anubis13–80.028%4 Nov →
cache11–13-0.0519%4 Nov →
cache7–130.0215%1 Nov →
inferno4–13-0.0111%1 Nov →
ancient13–100.1219%1 Nov →
mirage11–130.0513%1 Nov →
anubis9–13-0.0011%1 Nov →
ancient13–90.0624%1 Nov →
anubis9–130.0315%28 Oct →
nuke13–110.0317%28 Oct →
mirage11–130.0717%28 Oct →
nuke11–130.0019%27 Oct →
dust213–90.0116%27 Oct →
mirage13–50.0512%26 Oct →
dust213–110.0526%26 Oct →
nuke16–14-0.0117%26 Oct →
mirage13–30.0719%24 Oct →
dust24–13-0.004%24 Oct →
nuke13–70.0415%24 Oct →
mirage7–130.0513%24 Oct →
inferno5–130.007%24 Oct →
mirage16–130.0714%24 Oct →
ancient13–40.0218%24 Oct →
inferno13–110.058%21 Oct →
ancient8–13-0.0116%21 Oct →
cache15–150.0717%21 Oct →
nuke13–60.0113%21 Oct →
ancient13–60.0421%18 Oct →
nuke12–16-0.018%18 Oct →
nuke13–90.015%18 Oct →
nuke13–60.0219%18 Oct →
inferno10–130.0730%18 Oct →
cache15–150.0115%18 Oct →
nuke13–80.0617%16 Oct →
ancient9–130.0120%16 Oct →
nuke13–90.1124%16 Oct →
inferno13–5-0.0111%16 Oct →
anubis9–130.0115%16 Oct →
nuke1–70.018%16 Oct →
ancient13–50.0523%16 Oct →
ancient13–60.0215%14 Oct →
ancient13–40.0316%13 Oct →
inferno6–13-0.0331%13 Oct →
nuke13–90.0612%13 Oct →
dust29–13-0.0410%12 Oct →
inferno5–13-0.0225%12 Oct →
ancient5–130.0414%12 Oct →
inferno13–50.0513%12 Oct →
dust210–130.0515%9 Oct →
dust25–130.0317%9 Oct →
nuke13–90.0321%9 Oct →
inferno13–40.0723%9 Oct →
anubis6–130.0016%8 Oct →
cache3–13-0.0219%7 Oct →
dust216–140.1326%7 Oct →
ancient15–150.0630%7 Oct →
anubis13–80.0216%30 Sept →
nuke13–50.0514%30 Sept →
ancient4–130.0120%30 Sept →
dust26–13-0.0315%29 Sept →
nuke13–40.0023%29 Sept →
mirage16–14-0.0412%27 Sept →
dust216–14-0.0123%27 Sept →
dust21–13-0.0517%27 Sept →
dust213–100.0322%27 Sept →
mirage8–13-0.0321%25 Sept →
ancient6–13-0.049%25 Sept →
mirage5–13-0.0416%23 Sept →
nuke9–13-0.019%23 Sept →
mirage6–13-0.0013%23 Sept →
cache13–11-0.0420%23 Sept →
ancient7–13-0.0815%20 Sept →
cache15–150.048%20 Sept →
nuke13–110.0821%20 Sept →
cache13–110.0815%20 Sept →
inferno13–90.0115%20 Sept →
mirage7–13-0.039%19 Sept →
anubis10–30.0111%19 Sept →
anubis10–13-0.0211%19 Sept →
dust28–130.0011%12 Sept →
nuke11–13-0.047%12 Sept →
cache13–160.0313%12 Sept →
ancient1–13-0.0313%12 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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