$€X4$

$€X4$ — CS2 Stats

KR76561198082528099[U:1:122262371]Steam profile ↗✓ No bans

787Tracked matches67%Win rate2020Tracked since
6,717Hours in CS27Hrs last 2 wks
CSDB Rating7.5 StrongClutch Specialist
Premier CS Rating26,977Top 5% of 175,286 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#5623 of 221164 tracked
FaceitLevel 9 · 1,888 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

+1861Premier CS Rating · 25,116 → 26,977
0Faceit ELO · 1,888 → 1,888
+17Tracked matches · now 787
+14.9ppWin rate · 51.7% → 66.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 8 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

26,977Peak Premier on CSDB
1,888Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-08

Faceit ELO

  • At peak — 1,888
  • Next: Level 10 at 2,001 113 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-08
  • Level 8 first seen 2026-09-08

Premier CS Rating

  • At peak — 26,977
  • Next: Gold band at 30,000 3,023 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-08
  • Pink band first seen 2026-09-08

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2017+3
Win rate55%65%−10pp
K/D1.121.43−0.32
Headshot %56%52%+4pp

Measured 8 Sep 202617 Sep 2026; previous 3 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.6%48.3%51.0%1.4% short
Shot accuracy18.1%13.2%13.7%above
Kill/death ratio1.131.071.09above
Match win rate45.2%46.9%48.4%3.2% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG$€X4$FACEITLevel 9 · 1,888 ELOSTANDINGTop 20.7% of rankedPREMIER26,977 · Red bandPEAK ELO1,888csdb.gg/stats

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Performance scores

Aim86
Positioning54
Utility73

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim8.6
Utility7.3
Positioning5.4
Opening Duels2.7
Clutch7.4

Sharp aimerEffective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.4
Utility7.3
Mechanics7.7
Opening Duels2.6
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

253,527Lifetime kills
1.13K/D · Top 50% of Level 9 players
8,993Matches
45.2%Match win rate
49.6%Headshot % · Top 50% of Level 9 players
18.1%Shot accuracy · Top 25% of Level 9 players
25,918MVPs
6,050Hours (in match)
6,595Bombs planted
3,449Bombs defused

Most-used weapons

AK-4793,674
AWP22,426
Molotov14,366
Negev5,104
Knife4,022
P903,843

Lifetime map wins

19,250dust2
9,043inferno
2,500train
2,497cbble
1,702nuke
701office
682italy
526vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,467Matches
50%Win rate
1.07Avg K/D
93.7ADR
44%Headshot %

Clutches & streaks

57%1v1 clutch win
33%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2458%1.2317.4
Dust21765%1.3421.1
Ancient757%1.2417.7
Anubis633%1.3118.8
Nuke560%1.2220.2
Inferno450%0.9614.0
Train3100%1.6726.3
Overpass1100%0.8310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
36.0%Accuracy (enemy spotted)
36.4%Spray accuracy
84.6%Counter-strafing
8.3°Preaim
530msReaction time
47.5%T opening success
33.7%CT opening success
0.76Enemies flashed / flash
6.3%Flash assists
13.24HE damage / grenade
14.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.6824% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →