jBrix

jBrix — CS2 Stats

76561198082171233[U:1:121905505]Steam profile ↗✓ No bans

663Tracked matches46%Win rate2020Tracked since
CSDB Rating5.5 SolidPositional Player
FaceitLevel 6 · 1,142 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (50 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,142 → 1,142
+4Tracked matches · now 663
0.0ppWin rate · 46.4% → 46.4%

Rating over time

Premier CS Rating: 22,564 +440 5 Apr – 17 May · 7 days played
21,77324,291peak 24,2915 Apr17 May
Faceit ELO: 1,142 +0 7 Sept – 11 Sept · 2 observations
1,1421,142peak 1,1427 Sept11 Sept
24,291Peak Premier in tracked matches
1,142Highest Faceit ELO seen on CSDB
31Days played since 2026-04-04

Faceit ELO

  • At peak — 1,142
  • Next: Level 6 at 1,201 — 59 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-07
  • Level 4 first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjBrixFACEITLevel 6 · 1,142 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,142csdb.gg/stats

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Performance scores

Aim71
Positioning64
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateWLWLWTLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +0.6pp headshot accuracy · −75ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 449ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 521ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.1
Utility4.9
Positioning6.4
Opening Duels4.8
Clutch2.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.4
Utility4.9
Mechanics7.7
Opening Duels4.4
Win Impact3.8

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time583ms+31ms
first ⅓ avg 551ms → last ⅓ avg 583ms
Headshot accuracy18.0%+0.8%
first ⅓ avg 17.2% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · cache, 30 Apr →
36%Best headshot accuracy · 13–11 · ancient, 3 Jul →
453msFastest reaction time · 13–11 · ancient, 3 Jul →
13–1Biggest win · cache, 30 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 59% over 22nukeWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
infernoA2213–959%-0.01
nukeC177–1041%-0.01
ancientB178–947%-0.03
overpassB147–750%-0.01
anubisC94–544%-0.02
mirageC73–443%-0.01
cacheA74–357%-0.01
fachwerk—32–167%-0.00
dust2—32–167%-0.01
poseidon—11–0100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

209Matches
47%Win rate
1.06Avg K/D
74.5ADR
41%Headshot %

Clutches & streaks

31%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3754%1.0114.4
Ancient2843%0.9414.1
Nuke2348%1.0616.3
Overpass2259%1.0614.2
Anubis1030%0.9915.1
Mirage825%1.0715.5
Dust260%0.7612.8
Train2100%0.8514.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
32.7%Accuracy (enemy spotted)
39.7%Spray accuracy
84.6%Counter-strafing
10.2°Preaim
602msReaction time
36.9%T opening success
58.5%CT opening success
0.49Enemies flashed / flash
3.5%Flash assists
10.24HE damage / grenade
7.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4933 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9164% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0426%2 Oct →
nuke10–13-0.0726%4 Sept →
mirage13–60.0423%4 Sept →
fachwerk4–130.000%14 Aug →
fachwerk13–6-0.0124%13 Aug →
nuke12–120.0620%13 Aug →
dust26–13-0.0615%2 Aug →
inferno13–110.0115%2 Aug →
fachwerk13–11-0.0014%2 Aug →
nuke13–90.0124%26 Jul →
ancient13–70.0519%26 Jul →
cache3–13-0.0417%26 Jul →
nuke13–10-0.0021%24 Jul →
overpass10–13-0.048%3 Jul →
ancient13–11-0.0336%3 Jul →
nuke8–13-0.0515%3 Jul →
nuke13–110.0317%17 Jun →
overpass11–13-0.0219%17 Jun →
mirage11–13-0.067%10 Jun →
overpass13–7-0.0124%10 Jun →
inferno6–130.0130%10 Jun →
ancient12–12-0.0522%25 May →
dust213–100.0315%25 May →
ancient7–13-0.0214%17 May →
cache6–13-0.0519%17 May →
inferno4–13-0.0616%17 May →
overpass4–13-0.0520%17 May →
dust216–13-0.0015%17 May →
ancient3–13-0.0213%17 May →
nuke9–130.0012%17 May →
ancient13–80.0421%16 May →
anubis6–13-0.0013%16 May →
nuke12–160.0116%16 May →
inferno10–13-0.0310%16 May →
overpass8–130.0116%12 May →
cache11–13-0.0213%12 May →
inferno13–60.0510%8 May →
anubis7–13-0.0511%8 May →
cache13–11-0.0317%6 May →
overpass13–100.0223%6 May →
poseidon9–60.0216%6 May →
inferno1–9-0.276%6 May →
ancient7–13-0.107%1 May →
cache13–70.0035%30 Apr →
nuke13–10-0.0123%30 Apr →
anubis13–2-0.0610%30 Apr →
cache13–10.1027%30 Apr →
inferno13–100.0021%30 Apr →
cache13–10-0.0414%30 Apr →
anubis13–70.0119%26 Apr →
inferno4–130.0210%26 Apr →
nuke10–130.0316%26 Apr →
ancient13–16-0.0317%26 Apr →
inferno13–80.0318%24 Apr →
ancient13–9-0.0414%24 Apr →
overpass13–8-0.0312%24 Apr →
inferno16–12-0.0120%24 Apr →
inferno13–60.0116%22 Apr →
anubis9–13-0.0015%22 Apr →
inferno7–13-0.0324%22 Apr →
inferno13–20.0827%22 Apr →
ancient13–7-0.024%22 Apr →
anubis9–13-0.0416%20 Apr →
ancient4–13-0.0912%20 Apr →
overpass3–13-0.0420%20 Apr →
overpass13–90.0310%19 Apr →
anubis13–11-0.0011%19 Apr →
mirage10–13-0.0519%19 Apr →
overpass5–130.0119%19 Apr →
inferno13–70.0327%19 Apr →
anubis13–90.0115%17 Apr →
nuke13–90.0016%17 Apr →
overpass11–13-0.0711%17 Apr →
inferno13–11-0.0513%17 Apr →
ancient11–13-0.0318%13 Apr →
ancient3–10.0011%13 Apr →
anubis10–13-0.0412%13 Apr →
nuke13–9-0.017%13 Apr →
mirage11–130.0223%13 Apr →
ancient13–16-0.0511%13 Apr →
inferno13–60.0626%12 Apr →
ancient13–110.0515%12 Apr →
mirage16–14-0.0132%12 Apr →
inferno13–11-0.0326%12 Apr →
inferno13–80.0120%12 Apr →
inferno7–13-0.0316%11 Apr →
inferno7–13-0.0422%11 Apr →
overpass13–80.037%10 Apr →
nuke10–13-0.0721%10 Apr →
ancient13–10-0.0313%10 Apr →
overpass13–8-0.0416%8 Apr →
nuke6–13-0.0610%8 Apr →
inferno13–50.009%8 Apr →
nuke5–13-0.0732%8 Apr →
mirage7–13-0.029%5 Apr →
ancient3–13-0.079%5 Apr →
inferno1–13-0.0427%5 Apr →
overpass13–100.0424%5 Apr →
nuke8–130.029%5 Apr →
mirage13–9-0.0121%4 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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