cmrn

cmrn — CS2 Stats

76561198082046495[U:1:121780767]Steam profile ↗✓ No bans

3,168Tracked matches59%Win rate2020Tracked since
13,243Hours in CS61Hrs last 2 wks
CSDB Rating8.6 ElitePositional Player
Premier CS Rating29,319Top 1% of 212,910 CSDB-tracked playersRed band · top ~0.9% of ranked players (population est.)
CSDB Leaderboard#1174 of 259626 tracked
FaceitLevel 10 · 2,954 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 29,319 → 29,319
0Faceit ELO · 2,954 → 2,954
+10Tracked matches · now 3,168
+6.9ppWin rate · 51.7% → 58.6%

Rating over time

Premier CS Rating: 29,319 +2,631 28 Jul – 19 Oct · 21 days played
26,56829,319peak 29,31928 Jul19 Oct
Faceit ELO: 2,954 +0 28 Aug – 19 Oct · 6 observations
2,9542,954peak 2,95428 Aug19 Oct
29,319Peak Premier in tracked matches
2,954Highest Faceit ELO seen on CSDB
38Days played since 2026-07-12

Faceit ELO

  • At peak — 2,954
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 46 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-28
  • Level 10 first seen 2026-08-28

Premier CS Rating

  • At peak — 29,319
  • +1,577 over 30 days · improving
  • +2,631 over 90 days
  • Next: Gold band at 30,000 — 681 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate62.0%50.9%
Shot accuracy13.9%13.7%
Kill/death ratio1.221.09
Match win rate50.9%48.4%

Share this profile

CSDB.GGcmrnFACEITLevel 10 · 2,954 ELOSTANDINGTop 12.4% of rankedPREMIER29,319 · Red band30 DAYS0 ELOPEAK ELO2,954csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning80
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLLLWWWWLWW

Last 10 vs previous 10: −10pp win rate · −0.08 avg rating · −4.8pp headshot accuracy · −5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 452ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 479ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 482ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim9.5
Utility5.9
Positioning8.0
Opening Duels5.6
Clutch4.2

Sharp aimerStrong CT-side openerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning8.0
Utility5.9
Mechanics7.9
Opening Duels8.9
Win Impact7.9

Composite 8.6/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time474ms−69ms
first ⅓ avg 543ms → last ⅓ avg 474ms
Headshot accuracy24.1%−10.6%
first ⅓ avg 34.7% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 3–0 · inferno, 15 Aug →
100%Best headshot accuracy · 3–0 · inferno, 15 Aug →
336msFastest reaction time · 3–8 · inferno, 9 Oct →
13–2Biggest win · overpass, 17 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
9–5In matches decided by ≤2 rounds
16Overtime games

Map breakdown

dust2Best map · 75% over 8ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoC208–1240%0.02
mirageA1710–759%0.03
cacheB168–850%0.03
ancientD133–1023%-0.01
anubisB115–645%0.01
nukeC104–640%0.03
dust2S86–275%0.04
train—21–150%0.09
office—11–0100%-0.01
overpass—11–0100%0.09
rush_001—11–0100%0.14

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

358,150Lifetime kills
1.22K/D · Top 25% of Level 10 players
11,473Matches
50.9%Match win rate · Top 50% of Level 10 players
62.0%Headshot % · Top 25% of Level 10 players
13.9%Shot accuracy · Top 50% of Level 10 players
45,999MVPs
7,452Hours (in match)
13,862Bombs planted
8,022Bombs defused

Most-used weapons

AK-47158,020
AWP34,390
Glock-1814,311
Knife4,404
P2504,279
FAMAS2,889

Lifetime map wins

25,278inferno
18,308dust2
8,954nuke
6,296train
2,868vertigo
2,854cbble
189dust
186office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,829Matches
55%Win rate
1.35Avg K/D
88.3ADR
57%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage29053%1.3218.7
Ancient17154%1.2818.0
Anubis14362%1.3717.9
Inferno13665%1.3917.0
Nuke11550%1.2717.9
Dust29957%1.2617.5
Overpass8151%1.3917.9
Vertigo2143%1.2917.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
41.5%Accuracy (enemy spotted)
45.9%Spray accuracy
85.8%Counter-strafing
9.0°Preaim
474msReaction time
73.0%T opening success
61.1%CT opening success
0.42Enemies flashed / flash
9.1%Flash assists
9.90HE damage / grenade
10.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4209 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0629%2 Nov →
inferno7–13-0.0616%2 Nov →
anubis0–13-0.1013%2 Nov →
nuke13–100.0224%2 Nov →
anubis13–110.0120%1 Nov →
cache19–170.0115%1 Nov →
office13–6-0.0142%30 Oct →
cache13–160.0024%17 Oct →
overpass13–20.0919%17 Oct →
anubis13–80.1231%17 Oct →
dust213–40.0924%13 Oct →
cache13–60.0820%12 Oct →
dust213–60.0122%12 Oct →
inferno13–30.0853%12 Oct →
train12–120.0625%9 Oct →
train13–40.1223%9 Oct →
inferno3–80.0536%9 Oct →
rush_0014–00.1433%9 Oct →
inferno13–110.1124%26 Sept →
cache9–130.0823%26 Sept →
inferno13–100.0224%26 Sept →
ancient4–13-0.0336%26 Sept →
mirage8–13-0.0118%25 Sept →
anubis4–130.0116%25 Sept →
anubis13–80.0026%24 Sept →
mirage13–40.0318%24 Sept →
inferno11–13-0.0314%24 Sept →
cache13–70.0224%24 Sept →
anubis13–8-0.0026%23 Sept →
cache7–130.0119%23 Sept →
ancient2–13-0.0420%23 Sept →
cache9–130.0221%22 Sept →
inferno5–13-0.0019%22 Sept →
mirage5–13-0.0413%22 Sept →
inferno5–13-0.0019%22 Sept →
mirage5–13-0.0413%22 Sept →
mirage13–11-0.0130%21 Sept →
cache16–13-0.0225%21 Sept →
mirage13–8-0.0138%21 Sept →
ancient6–130.0128%18 Sept →
mirage6–13-0.0227%18 Sept →
mirage5–13-0.0129%17 Sept →
inferno10–130.0428%17 Sept →
nuke13–90.0324%16 Sept →
ancient13–70.0118%16 Sept →
dust213–110.0248%13 Sept →
dust215–15-0.0322%12 Sept →
mirage13–20.2841%12 Sept →
nuke13–16-0.0127%12 Sept →
mirage8–13-0.0333%12 Sept →
ancient16–19-0.0328%6 Sept →
mirage16–130.0323%6 Sept →
inferno6–130.0426%6 Sept →
anubis13–150.0330%5 Sept →
cache13–90.0437%5 Sept →
ancient13–70.0727%5 Sept →
inferno13–16-0.0534%5 Sept →
cache14–16-0.0527%4 Sept →
anubis10–13-0.0132%30 Aug →
inferno7–13-0.0024%30 Aug →
mirage13–30.0430%30 Aug →
cache13–110.0318%30 Aug →
ancient8–130.0520%30 Aug →
dust213–50.0543%29 Aug →
ancient13–20.0123%29 Aug →
cache13–50.0829%28 Aug →
ancient9–13-0.0418%28 Aug →
inferno3–13-0.0022%28 Aug →
ancient5–13-0.0528%27 Aug →
inferno13–110.0227%27 Aug →
cache11–130.0328%27 Aug →
mirage13–11-0.0631%26 Aug →
inferno13–10-0.0424%26 Aug →
nuke13–60.0424%15 Aug →
mirage13–90.1636%15 Aug →
anubis9–13-0.0233%15 Aug →
nuke4–130.0626%15 Aug →
inferno3–00.29100%15 Aug →
dust27–00.0743%15 Aug →
mirage13–160.0428%14 Aug →
dust213–160.0329%8 Aug →
inferno13–16-0.0030%8 Aug →
dust213–30.1031%8 Aug →
inferno13–10-0.0245%8 Aug →
nuke1–13-0.0557%8 Aug →
mirage13–50.1050%31 Jul →
ancient12–16-0.0523%29 Jul →
inferno13–50.0239%28 Jul →
anubis13–60.1224%28 Jul →
nuke7–130.0838%28 Jul →
nuke13–110.0542%26 Jul →
mirage13–40.1051%26 Jul →
cache11–130.1128%23 Jul →
cache13–40.0130%20 Jul →
cache7–130.0335%19 Jul →
nuke10–130.0846%16 Jul →
inferno21–25-0.0125%12 Jul →
anubis8–13-0.0227%12 Jul →
ancient13–160.0129%12 Jul →
nuke8–130.0318%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.