Esko

Esko — CS2 Stats

XK76561198081443492[U:1:121177764]Steam profile ↗✓ No bans

276Tracked matches29%Win rate2020Tracked since
1,093Hours in CS16Hrs last 2 wks
CSDB Rating4.0 DevelopingSupport
Premier CS Rating6,916Light Blue band · top ~69.6% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 27 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 6,916 -2,121 27 Dec18 Sept · 24 days played
5,5219,537peak 9,53727 Dec18 Sept
9,711Peak Premier in tracked matches
30Days played since 2025-12-27

Premier CS Rating

  • 2,621 below peak (9,537)
  • -1,365 over 30 days · declining
  • Next: Blue band at 10,000 3,084 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,337), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate38.2%39.9%41.9%3.7% short
Shot accuracy13.6%6.9%9.6%above
Kill/death ratio0.730.920.980.25 short
Match win rate38.5%42.3%43.8%5.3% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEskoPREMIER6,916 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning41
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY37603Last 10037%Win rateWLWWLWLLWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +2.9pp headshot accuracy · +14ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 574ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 617ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.1
Utility4.2
Positioning4.1
Opening Duels0.0
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 42% on T to 23% on CT — first contacts on the defending side are being lost.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.1
Utility4.2
Mechanics7.1
Opening Duels1.5
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.02
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time613ms−78ms
first ⅓ avg 691ms → last ⅓ avg 613ms
Headshot accuracy16.0%−0.1%
first ⅓ avg 16.1% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–0 · overpass, 18 Aug
50%Best headshot accuracy · 1–13 · office, 4 Sept
406msFastest reaction time · 0–13 · nuke, 10 Sept
13–2Biggest win · nuke, 10 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
94In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 50% over 10nukeWeakest map · 28% over 25
MapGradePlayedRecordWin rateAvg rating
nukeD2571828%-0.05
infernoD2271532%-0.04
cacheC145936%-0.06
mirageB105550%-0.04
ancientC104640%-0.05
office41325%-0.05
overpass32167%-0.00
anubis31233%-0.08
dust22020%-0.05
debris21150%-0.09
poseidon1010%-0.14
vertigo110100%-0.07
train110100%-0.05
eldorado110100%0.00
italy110100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (28% over 25). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,793Lifetime kills
0.73K/D
1,610Matches
38.5%Match win rate
38.2%Headshot %
13.6%Shot accuracy · Top 25% of Light Blue band
4,430MVPs
572Hours (in match)
2,153Bombs planted
228Bombs defused

Most-used weapons

Lifetime map wins

2,581inferno
983nuke
948dust2
733train
486vertigo
321office
117cbble
88lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
0.76Avg K/D
66.2ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1100%1.1424.0
Mirage10%0.578.0
Inferno10%0.5610.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
29.7%Accuracy (enemy spotted)
31.8%Spray accuracy
81.9%Counter-strafing
7.4°Preaim
610msReaction time
41.9%T opening success
22.7%CT opening success
0.44Enemies flashed / flash
2.3%Flash assists
10.32HE damage / grenade
4.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4485% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4449 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 22.7205% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–90.057%18 Sept
office8–13-0.0614%18 Sept
nuke13–110.0115%17 Sept
mirage13–9-0.0010%17 Sept
mirage8–13-0.0424%16 Sept
cache13–50.0224%13 Sept
cache5–13-0.0411%13 Sept
ancient5–13-0.0714%13 Sept
ancient13–7-0.0811%13 Sept
nuke10–13-0.0826%12 Sept
office5–13-0.047%12 Sept
overpass13–8-0.0422%11 Sept
ancient14–16-0.074%11 Sept
dust24–13-0.0513%10 Sept
anubis15–15-0.0515%10 Sept
nuke13–2-0.0316%10 Sept
nuke0–13-0.096%10 Sept
cache3–13-0.0415%10 Sept
inferno9–13-0.1212%9 Sept
mirage7–13-0.0219%9 Sept
ancient7–13-0.030%8 Sept
nuke8–13-0.0018%8 Sept
inferno13–10-0.077%7 Sept
mirage9–13-0.0422%6 Sept
inferno10–130.0310%5 Sept
inferno9–130.0121%5 Sept
cache9–13-0.0814%4 Sept
inferno2–13-0.0414%4 Sept
inferno15–15-0.0317%4 Sept
inferno6–13-0.0425%4 Sept
office1–13-0.0950%4 Sept
ancient16–14-0.0519%3 Sept
mirage4–13-0.0526%3 Sept
mirage13–11-0.0120%3 Sept
inferno3–13-0.073%3 Sept
nuke3–13-0.0215%2 Sept
inferno5–13-0.0514%2 Sept
mirage13–11-0.0410%1 Sept
ancient5–13-0.0010%1 Sept
nuke9–13-0.093%1 Sept
inferno8–13-0.0615%31 Aug
nuke6–13-0.0710%31 Aug
mirage13–4-0.0317%31 Aug
nuke13–7-0.0115%31 Aug
nuke10–13-0.0114%30 Aug
cache11–13-0.0921%30 Aug
inferno4–13-0.0929%30 Aug
nuke13–16-0.046%30 Aug
cache13–40.0242%30 Aug
nuke9–13-0.067%30 Aug
nuke11–13-0.089%29 Aug
nuke13–5-0.0413%29 Aug
nuke13–3-0.038%29 Aug
nuke6–130.0219%25 Aug
cache3–13-0.1020%25 Aug
office13–5-0.0113%25 Aug
ancient13–7-0.027%25 Aug
cache13–5-0.0213%25 Aug
inferno13–90.0215%24 Aug
mirage7–13-0.0913%24 Aug
inferno13–3-0.0819%24 Aug
nuke16–14-0.1033%24 Aug
inferno9–130.0111%24 Aug
ancient13–7-0.0417%24 Aug
anubis13–11-0.1110%24 Aug
inferno7–13-0.0115%20 Aug
nuke13–2-0.0115%20 Aug
cache13–10-0.018%20 Aug
ancient10–13-0.0510%20 Aug
dust213–16-0.069%20 Aug
inferno8–13-0.0422%19 Aug
nuke10–130.0016%19 Aug
cache9–13-0.0716%19 Aug
cache9–13-0.1211%18 Aug
poseidon7–9-0.1415%18 Aug
overpass9–00.1128%18 Aug
vertigo9–4-0.0712%18 Aug
nuke4–9-0.1938%18 Aug
debris8–8-0.0521%18 Aug
inferno9–40.059%18 Aug
inferno5–13-0.0814%17 Aug
cache10–13-0.0821%17 Aug
ancient6–13-0.0913%17 Aug
mirage13–4-0.0833%16 Aug
anubis10–13-0.0910%16 Aug
cache13–5-0.0514%16 Aug
overpass5–13-0.0817%16 Aug
train13–6-0.056%16 Aug
eldorado9–30.0012%16 Aug
debris9–7-0.135%16 Aug
inferno13–11-0.0227%16 Aug
nuke5–13-0.0512%14 Aug
cache6–13-0.0915%14 Aug
inferno13–11-0.0319%14 Aug
nuke2–13-0.0520%14 Aug
nuke7–13-0.1312%14 Aug
nuke10–130.0318%6 Jan
italy13–6-0.0418%6 Jan
nuke4–13-0.0620%2 Jan
inferno4–13-0.1110%27 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →