t bird

t bird — CS2 Stats

AQ76561198080121758[U:1:119856030]Steam profile ↗✓ No bans

998Tracked matches57%Win rate2023Tracked since
919Hours in CS
CSDB Rating5.4 DevelopingClutch Specialist
Premier CS Rating17,508Purple band · top ~18.4% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 27 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,508 +1,500 27 Nov30 Aug · 11 days played
14,77317,508peak 17,50827 Nov30 Aug
17,508Peak Premier in tracked matches
49Days played since 2025-11-27

Premier CS Rating

  • At peak — 17,508
  • Next: Pink band at 20,000 2,492 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,000), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate40.5%41.0%41.3%0.9% short
Shot accuracy12.1%14.2%12.7%0.6% short
Kill/death ratio0.910.950.960.05 short
Match win rate43.1%42.2%42.5%meets

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGt birdFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER17,508 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning54
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateWLWWLLLLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.2pp headshot accuracy · −22ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 580ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 543ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim6.5
Utility4.3
Positioning5.4
Opening Duels2.6
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.4
Utility4.3
Mechanics5.4
Opening Duels1.8
Win Impact7.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time558ms−14ms
first ⅓ avg 572ms → last ⅓ avg 558ms
Headshot accuracy17.3%−2.8%
first ⅓ avg 20.1% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · cache, 12 Jul
58%Best headshot accuracy · 13–3 · cache, 26 May
359msFastest reaction time · 12–12 · office, 27 May
13–1Biggest win · nuke, 6 Mar

Across the last 100 tracked matches.

Highlights

5Longest win streak
1010In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 78% over 9dust2Weakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
dust2D2051525%0.00
cacheS1812667%0.02
mirageB179853%0.02
infernoC104640%-0.00
nukeS97278%0.03
ancientC83538%0.01
anubisC52340%-0.01
overpass32167%-0.01
office3030%0.02
poseidon2020%0.04
train2020%0.00
debris110100%0.01
vertigo1010%0.04
golden1010%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,074Lifetime kills
0.91K/D
2,604Matches
43.1%Match win rate · Top 50% of Level 1 players
40.5%Headshot %
12.1%Shot accuracy
5,166MVPs
919Hours (in match)
2,561Bombs planted
752Bombs defused

Most-used weapons

AK-4712,695
AWP4,574
P901,244
P250945
Knife803

Lifetime map wins

5,068dust2
2,532inferno
2,032nuke
1,073vertigo
765train
592office
315lake
147italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
60%Win rate
0.76Avg K/D
67.7ADR
31%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke1100%0.501.0
Vertigo1100%1.2018.0
Ancient1100%0.7414.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
32.8%Accuracy (enemy spotted)
36.6%Spray accuracy
74.4%Counter-strafing
9.9°Preaim
561msReaction time
28.7%T opening success
44.1%CT opening success
0.50Enemies flashed / flash
8.0%Flash assists
7.29HE damage / grenade
4.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4975 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7174% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–60.0417%30 Aug
poseidon5–90.0120%30 Aug
debris9–00.0114%30 Aug
dust213–60.0219%21 Aug
ancient6–130.0413%21 Aug
inferno7–130.0113%20 Aug
cache7–13-0.1011%20 Aug
inferno4–9-0.0519%20 Aug
cache13–6-0.0322%19 Aug
dust211–13-0.0523%18 Aug
nuke14–160.0216%17 Aug
nuke9–2-0.039%14 Aug
inferno9–7-0.0321%14 Aug
poseidon5–90.0712%14 Aug
cache3–13-0.0416%10 Aug
anubis7–130.0113%9 Aug
mirage13–70.0326%15 Jul
cache13–40.0226%15 Jul
mirage5–13-0.057%15 Jul
mirage13–110.0124%13 Jul
cache13–70.1626%12 Jul
nuke13–110.019%12 Jul
dust29–130.0520%12 Jul
mirage13–90.0327%12 Jul
cache13–10-0.0219%11 Jul
nuke13–40.0524%11 Jul
cache13–100.0519%11 Jul
cache10–130.0319%11 Jul
cache12–12-0.0120%2 Jul
mirage11–13-0.0010%2 Jul
ancient13–30.0310%2 Jul
cache13–110.0413%1 Jul
ancient6–13-0.0615%1 Jul
cache13–70.0718%29 Jun
cache13–60.0129%22 Jun
train12–120.0121%22 Jun
mirage13–40.0318%21 Jun
overpass13–11-0.039%21 Jun
anubis11–13-0.0221%21 Jun
inferno14–16-0.0327%21 Jun
dust211–13-0.0421%21 Jun
nuke13–110.0110%20 Jun
mirage13–20.0713%19 Jun
dust26–130.0126%19 Jun
cache5–13-0.0926%8 Jun
cache6–13-0.0218%7 Jun
inferno13–90.0014%28 May
dust213–90.0919%28 May
cache13–30.0532%28 May
mirage13–30.1024%28 May
ancient13–60.1018%28 May
dust21–13-0.0328%28 May
mirage12–120.0922%27 May
office12–12-0.0516%27 May
dust211–130.1023%27 May
anubis13–8-0.0020%27 May
overpass13–8-0.0111%26 May
ancient10–13-0.0518%26 May
mirage11–13-0.0314%26 May
cache13–30.0858%26 May
inferno11–13-0.0619%26 May
cache13–40.0618%22 May
anubis13–110.0015%13 Mar
nuke13–70.0425%13 Mar
dust25–13-0.0125%13 Mar
nuke13–10.0612%6 Mar
dust20–13-0.0613%6 Mar
mirage6–130.0523%6 Mar
inferno8–130.0414%19 Feb
anubis7–13-0.0219%19 Feb
ancient8–130.0124%19 Feb
overpass14–160.0114%16 Jan
dust25–130.0719%15 Jan
dust213–4-0.0533%14 Jan
dust213–11-0.0513%2 Jan
mirage13–90.0412%2 Jan
dust29–130.0417%25 Dec
ancient13–10-0.0120%23 Dec
inferno5–3-0.0517%23 Dec
dust213–90.0824%23 Dec
dust212–12-0.0138%22 Dec
dust24–13-0.0021%21 Dec
office8–130.0226%21 Dec
vertigo8–130.0420%19 Dec
mirage13–4-0.0230%14 Dec
train8–13-0.0122%12 Dec
golden9–130.0314%11 Dec
dust25–13-0.0517%7 Dec
mirage13–11-0.0118%6 Dec
mirage9–13-0.0320%5 Dec
ancient6–13-0.0223%5 Dec
mirage8–130.0611%3 Dec
inferno9–130.0313%2 Dec
nuke13–50.0718%1 Dec
dust26–130.0224%1 Dec
office10–130.0824%1 Dec
inferno13–50.1225%30 Nov
dust29–13-0.0516%30 Nov
nuke8–130.0421%27 Nov
mirage6–130.0410%27 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →