Quake

Quake — CS2 Stats

US76561198080028039[U:1:119762311]Steam profile ↗✓ No bans

720Tracked matches52%Win rate2020Tracked since
1,877Hours in CS0Hrs last 2 wks
CSDB Rating6.5 SolidSupport
Premier CS Rating19,162Top 50% of 201,122 CSDB-tracked playersPurple band · top ~11.8% of ranked players (population est.)
CSDB Leaderboard#92348 of 247984 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 720 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,162 -2,201 25 Jun – 18 Sept · 24 days played
18,04621,381peak 21,38125 Jun18 Sept
21,982Peak Premier in tracked matches
26Days played since 2026-06-24

Premier CS Rating

  • 2,219 below peak (21,381)
  • -26 over 30 days · steady
  • -2,201 over 90 days
  • Next: Pink band at 20,000 — 838 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-18
  • Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5——
Win rate40%——
K/D1.29——
Headshot %69%——

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,336), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.5%48.2%50.9%2.4% short
Shot accuracy13.0%13.3%13.8%0.8% short
Kill/death ratio1.101.071.09meets
Match win rate51.5%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGQuakeFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,162 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning56
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateLLWTWLWWLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +2.3pp headshot accuracy · −0ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 558ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 584ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.9
Utility6.1
Positioning5.6
Opening Duels4.0
Clutch3.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.6
Utility6.1
Mechanics7.4
Opening Duels4.0
Win Impact5.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time586ms−25ms
first ⅓ avg 611ms → last ⅓ avg 586ms
Headshot accuracy22.0%+3.3%
first ⅓ avg 18.7% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · dust2, 4 Jul →
50%Best headshot accuracy · 13–0 · ancient, 13 Jul →
445msFastest reaction time · 9–13 · ancient, 14 Jul →
13–0Biggest win · ancient, 13 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
4–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 62% over 13infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B2110–1148%0.01
mirageB189–950%0.02
ancientB157–847%0.03
nukeB158–753%0.02
cacheA138–562%0.04
infernoD103–730%-0.02
anubisC52–340%0.00
overpass—31–233%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,833Lifetime kills
1.10K/D · Top 50% of Level 9 players
1,827Matches
51.5%Match win rate · Top 25% of Level 9 players
48.5%Headshot % · Top 50% of Level 9 players
13.0%Shot accuracy
5,395MVPs
1,435Hours (in match)
1,844Bombs planted
510Bombs defused

Most-used weapons

Lifetime map wins

5,134dust2
2,474inferno
1,642nuke
425train
341vertigo
154lake
146cbble
101bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

499Matches
52%Win rate
1.18Avg K/D
86.1ADR
49%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9852%1.1816.7
Dust29646%1.1717.5
Ancient6662%1.4216.1
Nuke4455%1.2320.7
Inferno3749%1.0815.6
Overpass2050%1.3218.1
Anubis1362%1.1016.2
Vertigo667%1.2415.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
34.5%Accuracy (enemy spotted)
37.5%Spray accuracy
83.3%Counter-strafing
8.5°Preaim
586msReaction time
35.3%T opening success
56.6%CT opening success
0.72Enemies flashed / flash
10.8%Flash assists
10.33HE damage / grenade
9.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3443% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0624%16 Sept →
mirage5–13-0.0512%16 Sept →
ancient13–100.0118%12 Sept →
mirage12–120.0731%12 Sept →
dust213–60.1034%3 Sept →
ancient9–13-0.0619%18 Aug →
mirage13–5-0.0215%18 Aug →
dust213–80.0527%3 Aug →
ancient7–130.0112%31 Jul →
dust28–13-0.0822%31 Jul →
mirage10–130.0112%31 Jul →
dust213–90.0225%30 Jul →
cache8–130.0217%30 Jul →
dust27–13-0.0115%24 Jul →
cache13–90.0618%24 Jul →
cache13–100.0121%24 Jul →
dust24–13-0.0120%24 Jul →
ancient13–80.0523%24 Jul →
mirage5–13-0.0014%24 Jul →
nuke15–150.0125%17 Jul →
dust215–15-0.029%14 Jul →
cache13–90.0916%14 Jul →
ancient16–12-0.0024%14 Jul →
ancient9–13-0.0414%14 Jul →
nuke7–13-0.0331%13 Jul →
dust213–60.1024%13 Jul →
ancient13–00.1450%13 Jul →
cache13–60.0427%13 Jul →
mirage14–160.0326%13 Jul →
nuke13–50.0229%12 Jul →
dust210–130.0119%11 Jul →
nuke13–50.1425%11 Jul →
cache9–10.0930%11 Jul →
dust27–130.0126%11 Jul →
cache13–100.0429%11 Jul →
mirage9–10.0341%11 Jul →
inferno13–90.1018%11 Jul →
ancient11–13-0.0510%11 Jul →
cache7–13-0.0611%11 Jul →
cache8–13-0.0232%10 Jul →
anubis6–13-0.089%10 Jul →
inferno5–13-0.0418%10 Jul →
cache13–50.0533%10 Jul →
nuke13–20.1823%10 Jul →
nuke13–6-0.0110%10 Jul →
dust213–6-0.0220%10 Jul →
cache13–40.0927%10 Jul →
cache11–130.1323%9 Jul →
inferno7–13-0.0125%9 Jul →
ancient7–130.0818%9 Jul →
mirage13–40.0323%9 Jul →
mirage10–130.0716%9 Jul →
cache5–130.0316%9 Jul →
anubis13–110.0422%5 Jul →
inferno11–130.0537%5 Jul →
nuke9–130.0218%5 Jul →
ancient13–20.1826%5 Jul →
anubis11–13-0.0815%5 Jul →
ancient8–13-0.0021%5 Jul →
dust25–13-0.0733%4 Jul →
mirage13–50.1026%4 Jul →
dust213–70.1933%4 Jul →
mirage15–150.0719%3 Jul →
overpass7–13-0.039%3 Jul →
inferno10–13-0.019%3 Jul →
nuke13–60.0022%3 Jul →
overpass15–15-0.0217%3 Jul →
dust29–130.0713%3 Jul →
mirage13–80.0923%3 Jul →
ancient13–30.0828%2 Jul →
overpass13–50.0321%30 Jun →
dust213–100.0224%30 Jun →
nuke13–50.0214%30 Jun →
inferno1–5-0.1025%30 Jun →
dust23–13-0.1011%30 Jun →
nuke10–130.0114%30 Jun →
nuke16–13-0.0516%29 Jun →
ancient5–13-0.0222%29 Jun →
nuke13–100.0411%28 Jun →
anubis13–40.1916%28 Jun →
mirage16–140.0222%28 Jun →
mirage13–90.049%28 Jun →
nuke3–13-0.0219%28 Jun →
inferno12–16-0.0519%28 Jun →
nuke1–130.0026%28 Jun →
mirage13–8-0.0315%27 Jun →
nuke0–130.0117%27 Jun →
mirage12–16-0.0411%27 Jun →
dust213–110.0133%26 Jun →
dust210–13-0.0033%26 Jun →
mirage13–100.0117%26 Jun →
mirage9–13-0.0314%25 Jun →
anubis8–13-0.0423%25 Jun →
inferno13–11-0.0313%25 Jun →
dust213–100.0128%25 Jun →
inferno13–10-0.0617%25 Jun →
dust213–90.0223%25 Jun →
inferno9–13-0.0511%25 Jun →
ancient8–13-0.0315%25 Jun →
ancient13–80.0515%24 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.