Bamboozler

Bamboozler — CS2 Stats

DE76561198079887783[U:1:119622055]Steam profile ↗✓ No bans

1,846Tracked matches46%Win rate2020Tracked since
8,947Hours in CS
CSDB Rating6.0 SolidSupport
Premier CS Rating26,521Top 5% of 212,379 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9628 of 259164 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,521 +1,839 19 May – 26 Oct · 40 days played
24,67026,785peak 26,78519 May26 Oct
Faceit ELO: 2,095 +0 28 Aug – 10 Sept · 5 observations
2,0952,095peak 2,09528 Aug10 Sept
27,028Peak Premier in tracked matches
2,095Highest Faceit ELO seen on CSDB
40Days played since 2026-05-19

Premier CS Rating

  • 264 below peak (26,785)
  • -221 over 30 days · steady
  • +1,188 over 90 days
  • Next: Gold band at 30,000 — 3,479 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.4%48.2%50.9%4.6% short
Shot accuracy18.1%13.2%13.7%above
Kill/death ratio1.151.071.09above
Match win rate41.6%46.9%48.4%6.8% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBamboozlerFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER26,521 · Red bandPEAK ELO2,095csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning47
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateTWLWLWLWLW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −0.2pp headshot accuracy · +28ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 609ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 619ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim7.7
Utility5.4
Positioning4.7
Opening Duels0.0
Clutch0.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 82% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.7
Utility5.4
Mechanics8.2
Opening Duels0.8
Win Impact3.8

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time562ms−56ms
first ⅓ avg 618ms → last ⅓ avg 562ms
Headshot accuracy20.2%−0.8%
first ⅓ avg 20.9% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · cache, 24 May →
42%Best headshot accuracy · 13–5 · cache, 24 May →
422msFastest reaction time · 4–13 · nuke, 6 Sept →
13–1Biggest win · mirage, 9 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–6In matches decided by ≤2 rounds
15Overtime games

Map breakdown

ancientBest map · 86% over 7dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC3616–2044%0.00
infernoS1712–571%-0.01
nukeS1410–471%0.02
anubisB126–650%-0.01
ancientS76–186%0.00
cacheC73–443%0.02
dust2D61–517%0.00
overpass—10–10%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

344,914Lifetime kills
1.15K/D · Top 50% of Level 9 players
14,165Matches
41.6%Match win rate
46.4%Headshot %
18.1%Shot accuracy · Top 25% of Level 9 players
29,612MVPs
8,947Hours (in match)
12,458Bombs planted
5,751Bombs defused

Most-used weapons

AK-47102,576
AWP44,628
Glock-1811,375
FAMAS6,379
P2506,329
Knife5,327
UMP-455,135

Lifetime map wins

23,301dust2
23,180inferno
11,421nuke
7,171train
4,579cbble
3,301vertigo
293lake
240safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,023Matches
51%Win rate
1.19Avg K/D
79.4ADR
44%Headshot %

Clutches & streaks

22%1v1 clutch win
22%1v2 clutch win
15Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21436%0.9813.1
Mirage1136%1.0617.3
Inferno1155%1.0615.0
Nuke862%1.1919.6
Ancient875%1.3117.5
Anubis743%0.8813.9
Overpass540%1.3721.4
Train10%1.1820.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
33.9%Accuracy (enemy spotted)
35.2%Spray accuracy
86.9%Counter-strafing
9.2°Preaim
570msReaction time
21.9%T opening success
36.3%CT opening success
0.59Enemies flashed / flash
5.0%Flash assists
9.20HE damage / grenade
8.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.9048% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke15–15-0.0215%26 Oct →
nuke13–90.0216%26 Oct →
anubis13–16-0.0612%23 Oct →
inferno16–140.0122%23 Oct →
mirage5–13-0.0424%23 Oct →
inferno13–11-0.0213%23 Oct →
mirage5–130.0231%23 Oct →
mirage13–6-0.0128%22 Oct →
mirage2–13-0.0323%22 Oct →
ancient13–6-0.0218%18 Oct →
dust27–130.0119%18 Oct →
dust21–90.0432%18 Oct →
dust25–13-0.0324%2 Oct →
cache6–13-0.0424%2 Oct →
inferno13–80.0316%2 Oct →
mirage13–40.1113%30 Sept →
mirage15–15-0.0320%30 Sept →
mirage13–16-0.0229%28 Sept →
mirage4–13-0.0816%26 Sept →
mirage7–2-0.0111%26 Sept →
mirage9–13-0.0222%26 Sept →
dust211–13-0.0426%26 Sept →
mirage10–13-0.0612%24 Sept →
anubis13–6-0.0310%24 Sept →
mirage13–7-0.0116%20 Sept →
anubis13–70.0419%18 Sept →
mirage10–13-0.0619%15 Sept →
nuke13–100.0111%14 Sept →
anubis8–13-0.0723%13 Sept →
mirage13–110.1024%6 Sept →
mirage13–70.0125%6 Sept →
nuke4–13-0.0223%6 Sept →
anubis13–90.0431%5 Sept →
mirage13–8-0.0718%5 Sept →
ancient13–110.0428%5 Sept →
nuke13–30.1019%5 Sept →
anubis16–140.0212%5 Sept →
mirage10–130.0221%5 Sept →
inferno9–13-0.0317%5 Sept →
anubis10–130.0224%22 Aug →
ancient16–130.0221%21 Aug →
nuke13–8-0.0324%20 Aug →
cache5–13-0.0130%20 Aug →
anubis5–13-0.0714%20 Aug →
nuke13–50.0933%20 Aug →
ancient13–16-0.0320%16 Aug →
nuke11–13-0.0225%16 Aug →
nuke16–13-0.029%12 Aug →
inferno13–6-0.0428%12 Aug →
inferno10–13-0.0630%12 Aug →
inferno11–13-0.0333%11 Aug →
mirage13–10.0631%9 Aug →
dust29–13-0.0026%9 Aug →
mirage15–150.0723%9 Aug →
mirage13–10-0.039%9 Aug →
mirage13–10.0413%5 Aug →
anubis13–100.0033%5 Aug →
inferno9–13-0.0628%30 Jul →
inferno13–100.0341%25 Jul →
mirage6–130.0426%22 Jul →
mirage13–20.1328%22 Jul →
nuke13–40.0210%22 Jul →
cache12–120.0322%22 Jul →
inferno13–9-0.0324%18 Jul →
nuke13–1-0.0028%18 Jul →
anubis13–50.0624%18 Jul →
mirage13–100.0315%18 Jul →
ancient13–100.0725%18 Jul →
inferno13–9-0.0427%18 Jul →
mirage11–13-0.0218%18 Jul →
nuke16–140.0926%17 Jul →
inferno13–40.0017%17 Jul →
inferno8–130.0235%17 Jul →
mirage13–70.0812%17 Jul →
mirage11–13-0.0119%17 Jul →
mirage16–12-0.0019%15 Jul →
ancient16–14-0.0411%30 Jun →
anubis5–13-0.0323%30 Jun →
mirage3–13-0.0733%27 Jun →
ancient13–11-0.0015%27 Jun →
anubis4–13-0.0123%11 Jun →
inferno12–6-0.0223%11 Jun →
mirage8–13-0.0322%11 Jun →
inferno16–140.0113%11 Jun →
mirage11–130.0226%11 Jun →
dust213–60.0416%9 Jun →
mirage6–13-0.1012%5 Jun →
mirage5–13-0.0323%5 Jun →
nuke13–9-0.0121%4 Jun →
inferno13–5-0.0410%4 Jun →
mirage13–6-0.0123%4 Jun →
cache13–10-0.0119%3 Jun →
mirage13–100.0123%1 Jun →
nuke10–130.1322%1 Jun →
overpass4–13-0.047%1 Jun →
inferno16–140.0320%24 May →
cache13–50.1442%24 May →
cache10–130.0427%24 May →
cache13–30.0023%24 May →
mirage8–130.0520%19 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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