Chlooee

Chlooee — CS2 Stats

76561198077975737[U:1:117710009]Steam profile ↗✓ No bans

1,123Tracked matches33%Win rate2021Tracked since
CSDB Rating2.8 LearningPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGChlooeeFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim24
Positioning46
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY40–55–5Last 10040%Win rateLLWWWWWLLL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −1.2pp headshot accuracy · +115ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 783ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 757ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 700ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim2.4
Utility1.1
Positioning4.6
Opening Duels3.0

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 704ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning4.6
Utility1.1
Mechanics5.7
Opening Duels1.8
Win Impact0.0

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time706ms+38ms
first ⅓ avg 667ms → last ⅓ avg 706ms
Headshot accuracy12.0%−3.4%
first ⅓ avg 15.3% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–2 · inferno, 2 May →
33%Best headshot accuracy · 13–9 · dust2, 1 Feb →
469msFastest reaction time · 12–1 · inferno, 13 Dec →
13–1Biggest win · mirage, 5 Dec →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds

Map breakdown

trainBest map · 60% over 5infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C208–1240%-0.04
infernoD154–1127%-0.05
mirageC125–742%-0.05
nukeA127–558%-0.03
ancientC104–640%-0.03
cacheD93–633%-0.06
overpassC83–538%-0.05
anubisC73–443%0.00
trainA53–260%-0.03
warden—10–10%-0.07
vertigo—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

84Matches
42%Win rate
0.55Avg K/D
—ADR
36%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
28.5%Accuracy (enemy spotted)
31.2%Spray accuracy
75.4%Counter-strafing
13.1°Preaim
704msReaction time
41.1%T opening success
33.4%CT opening success
0.10Enemies flashed / flash
0.0%Flash assists
8.06HE damage / grenade
0.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0541° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1586% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 703.5769ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0516%10 May →
cache11–13-0.0211%10 May →
train13–9-0.0120%6 May →
cache13–6-0.108%6 May →
cache13–5-0.0613%4 May →
cache13–20.0211%4 May →
inferno13–20.0716%2 May →
dust211–13-0.059%2 May →
cache7–13-0.0211%2 May →
cache10–13-0.066%2 May →
cache11–13-0.0822%2 May →
dust29–130.0412%1 May →
cache8–13-0.1010%1 May →
cache9–13-0.089%1 May →
train6–13-0.0912%28 Apr →
dust26–13-0.079%28 Apr →
nuke13–30.0111%28 Apr →
dust28–13-0.0322%21 Apr →
mirage11–13-0.074%21 Apr →
ancient6–13-0.0722%21 Apr →
inferno8–13-0.0416%21 Apr →
nuke13–6-0.0411%14 Apr →
anubis9–130.0212%14 Apr →
mirage13–6-0.0417%14 Apr →
ancient13–5-0.0211%14 Apr →
dust210–13-0.073%14 Apr →
nuke13–40.0520%2 Apr →
ancient5–13-0.079%2 Apr →
dust28–13-0.0512%2 Apr →
mirage7–13-0.096%21 Mar →
anubis12–12-0.0215%21 Mar →
dust27–13-0.096%21 Mar →
inferno2–13-0.106%21 Mar →
nuke13–9-0.0410%20 Mar →
overpass9–4-0.0313%20 Mar →
mirage9–13-0.0711%20 Mar →
dust213–6-0.0125%20 Mar →
inferno3–13-0.0217%20 Mar →
dust212–12-0.0111%18 Mar →
ancient12–12-0.0116%18 Mar →
inferno13–10-0.077%18 Mar →
overpass10–13-0.0620%17 Mar →
mirage13–7-0.1117%17 Mar →
dust213–8-0.0512%17 Mar →
inferno4–13-0.0621%12 Mar →
overpass13–5-0.0517%12 Mar →
mirage8–13-0.0513%8 Mar →
inferno11–13-0.0519%8 Mar →
warden7–13-0.0716%8 Mar →
vertigo7–130.0227%8 Mar →
inferno8–13-0.0914%7 Mar →
nuke5–13-0.0720%7 Mar →
ancient7–13-0.037%7 Mar →
dust26–13-0.0717%7 Mar →
overpass12–12-0.0818%7 Mar →
anubis13–11-0.0218%4 Feb →
inferno10–13-0.059%4 Feb →
dust213–11-0.018%4 Feb →
nuke13–9-0.0619%3 Feb →
dust213–10-0.0415%3 Feb →
mirage6–13-0.0430%3 Feb →
inferno5–13-0.0530%3 Feb →
dust213–9-0.0233%1 Feb →
inferno13–11-0.049%1 Feb →
anubis13–5-0.0114%1 Feb →
mirage13–10-0.0017%24 Jan →
dust27–30.0125%24 Jan →
overpass7–13-0.0725%24 Jan →
nuke4–13-0.053%24 Jan →
ancient10–13-0.0515%24 Jan →
anubis1–130.0218%3 Jan →
dust23–13-0.0316%3 Jan →
dust211–130.0228%17 Dec →
train13–11-0.0311%17 Dec →
inferno12–1-0.0510%13 Dec →
ancient13–11-0.0120%13 Dec →
train13–100.0315%13 Dec →
nuke13–80.0016%13 Dec →
mirage7–13-0.0919%13 Dec →
anubis13–30.060%13 Dec →
dust211–13-0.1012%13 Dec →
anubis9–13-0.0415%12 Dec →
ancient13–6-0.023%12 Dec →
nuke10–13-0.0215%12 Dec →
inferno4–13-0.0611%8 Dec →
ancient6–13-0.0324%8 Dec →
dust213–11-0.039%8 Dec →
nuke5–13-0.0413%8 Dec →
mirage13–40.0314%7 Dec →
nuke13–9-0.0428%7 Dec →
dust213–10-0.0521%7 Dec →
inferno12–120.0126%7 Dec →
ancient13–5-0.0112%7 Dec →
overpass6–13-0.0215%7 Dec →
overpass10–13-0.0217%5 Dec →
mirage13–1-0.0024%5 Dec →
train9–13-0.038%5 Dec →
nuke5–13-0.0630%5 Dec →
overpass13–5-0.036%14 Nov →
inferno1–13-0.098%14 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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