Tors0_

Tors0_ — CS2 Stats

US76561198025261463[U:1:64995735]Steam profile ↗✓ No bans

1,590Tracked matches39%Win rate2020Tracked since
CSDB Rating6.9 SolidAll-Rounder
Premier CS Rating19,077Top 50% of 205,416 CSDB-tracked playersPurple band · top ~12.2% of ranked players (population est.)
CSDB Leaderboard#95126 of 252530 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Share this profile

CSDB.GGTors0_FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,077 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning74
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY42–51–7Last 10042%Win rateLLWWWWWLLL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +0.1pp headshot accuracy · +38ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 13%
  • Avg reaction 581ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 16%
  • Avg reaction 599ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 16%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.7
Utility7.4
Positioning7.4
Opening Duels8.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 75% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning7.4
Utility7.4
Mechanics7.5
Opening Duels7.4
Win Impact1.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.03
first ⅓ avg 0.04 → last ⅓ avg 0.07
Reaction time579ms+9ms
first ⅓ avg 570ms → last ⅓ avg 579ms
Headshot accuracy14.7%+1.7%
first ⅓ avg 13.0% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–6 · ancient, 12 Dec →
30%Best headshot accuracy · 7–13 · cache, 2 May →
430msFastest reaction time · 13–7 · mirage, 17 Mar →
13–1Biggest win · cache, 29 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 67% over 12infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C198–1142%0.04
infernoD144–1029%0.05
cacheC135–838%0.09
mirageC125–742%0.03
nukeS128–467%0.05
ancientC104–640%0.06
anubisC73–443%0.04
overpassD62–433%0.07
train—43–175%0.08
vertigo—20–20%0.08
warden—10–10%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

507Matches
50%Win rate
1.30Avg K/D
—ADR
38%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%1.0013.0
Vertigo10%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
39.8%Accuracy (enemy spotted)
42.7%Spray accuracy
83.8%Counter-strafing
10.8°Preaim
585msReaction time
57.6%T opening success
61.7%CT opening success
0.75Enemies flashed / flash
6.8%Flash assists
12.39HE damage / grenade
11.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7261% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–130.0013%10 May →
cache11–130.059%10 May →
train13–90.1014%6 May →
cache13–60.1411%6 May →
cache13–50.1117%4 May →
cache13–20.1115%4 May →
inferno13–20.1615%2 May →
dust211–130.0421%2 May →
cache7–13-0.0030%2 May →
cache10–130.0813%2 May →
cache11–130.1122%2 May →
dust29–130.029%1 May →
cache8–130.0512%1 May →
cache9–130.1223%1 May →
cache12–120.0720%29 Apr →
cache13–100.1619%29 Apr →
cache12–120.098%29 Apr →
cache13–10.1013%29 Apr →
train6–130.1417%28 Apr →
dust26–130.0115%28 Apr →
nuke13–30.1122%28 Apr →
dust28–13-0.0110%21 Apr →
mirage11–13-0.0010%21 Apr →
ancient6–130.0814%21 Apr →
inferno8–130.0513%21 Apr →
nuke13–90.0812%19 Apr →
vertigo8–130.0013%19 Apr →
anubis3–13-0.0113%19 Apr →
mirage13–70.0413%19 Apr →
nuke13–60.0910%14 Apr →
anubis9–13-0.0112%14 Apr →
mirage13–60.0516%14 Apr →
ancient13–50.1214%14 Apr →
dust210–13-0.018%14 Apr →
nuke13–40.1117%2 Apr →
ancient5–130.0713%2 Apr →
dust28–130.0421%2 Apr →
mirage7–130.0216%21 Mar →
anubis12–120.1010%21 Mar →
dust27–130.059%21 Mar →
inferno2–13-0.0413%21 Mar →
nuke13–90.0620%20 Mar →
overpass9–40.0410%20 Mar →
mirage9–13-0.0111%20 Mar →
dust213–60.1414%20 Mar →
inferno3–13-0.0621%20 Mar →
dust212–120.0817%18 Mar →
ancient12–120.0920%18 Mar →
inferno13–100.0919%18 Mar →
overpass10–130.0912%17 Mar →
mirage13–70.0312%17 Mar →
dust213–80.0912%17 Mar →
inferno4–13-0.048%12 Mar →
overpass13–50.1313%12 Mar →
mirage8–13-0.029%8 Mar →
inferno11–130.0912%8 Mar →
warden7–130.0415%8 Mar →
vertigo7–130.1616%8 Mar →
inferno8–130.1618%7 Mar →
nuke5–130.0713%7 Mar →
ancient7–130.0314%7 Mar →
dust26–130.0216%7 Mar →
overpass12–120.1310%7 Mar →
anubis13–110.0811%4 Feb →
inferno10–130.0915%4 Feb →
dust213–110.0716%4 Feb →
nuke13–90.088%3 Feb →
dust213–100.0513%3 Feb →
mirage6–130.049%3 Feb →
inferno5–13-0.039%3 Feb →
dust213–90.0110%1 Feb →
inferno13–110.0318%1 Feb →
anubis13–50.0213%1 Feb →
mirage13–100.0711%24 Jan →
dust27–30.0713%24 Jan →
overpass7–13-0.0318%24 Jan →
nuke4–13-0.054%24 Jan →
ancient10–130.0313%24 Jan →
dust211–130.038%17 Dec →
train13–110.109%17 Dec →
inferno12–10.0328%13 Dec →
ancient13–110.0612%13 Dec →
train13–10-0.0024%13 Dec →
nuke13–80.0316%13 Dec →
mirage7–130.0314%13 Dec →
anubis13–30.0815%13 Dec →
dust211–130.0113%13 Dec →
anubis9–130.0110%12 Dec →
ancient13–60.2018%12 Dec →
nuke10–130.0212%12 Dec →
inferno4–130.038%8 Dec →
ancient6–13-0.0611%8 Dec →
dust213–110.0611%8 Dec →
nuke5–13-0.0511%8 Dec →
mirage13–40.1415%7 Dec →
nuke13–90.057%7 Dec →
dust213–100.0411%7 Dec →
inferno12–120.1019%7 Dec →
ancient13–50.0115%7 Dec →
overpass6–130.0714%7 Dec →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.