NerdOmega

NerdOmega — CS2 Stats

76561198077839957[U:1:117574229]Steam profile ↗✓ No bans

553Tracked matches45%Win rate2020Tracked since
1,646Hours in CS44Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
Premier CS Rating1,222Grey band · top ~94.8% of ranked players (population est.)
WingmanSilver III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,222 -1,094 7 Aug – 4 Oct · 18 days played
1,0002,316peak 2,3167 Aug4 Oct
2,316Peak Premier in tracked matches
29Days played since 2026-08-07

Premier CS Rating

  • 1,094 below peak (2,316)
  • -447 over 30 days · declining
  • Next: Light Blue band at 5,000 — 3,778 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches117——
Win rate48%——
K/D1.04——
Headshot %48%——

Measured 4 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate39.7%38.2%39.9%meets
Shot accuracy12.6%3.6%7.0%above
Kill/death ratio1.150.830.92above
Match win rate45.3%40.2%42.3%above

Across every metric we can compare, this profile already matches the typical Light Blue band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGNerdOmegaPREMIER1,222 · Grey bandcsdb.gg/stats

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Performance scores

Aim46
Positioning47
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY39–56–5Last 10039%Win rateLLLWWLWLWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · −1.3pp headshot accuracy · +68ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 689ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 690ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim4.6
Utility4.5
Positioning4.7
Opening Duels1.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 58% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.7
Utility4.5
Mechanics3.6
Opening Duels4.1
Win Impact3.3

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time649ms−1ms
first ⅓ avg 650ms → last ⅓ avg 649ms
Headshot accuracy18.6%+3.0%
first ⅓ avg 15.5% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 6–13 · dust2, 1 Sept →
33%Best headshot accuracy · 5–13 · inferno, 8 Sept →
469msFastest reaction time · 12–12 · nuke, 11 Sept →
13–0Biggest win · vertigo, 24 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
7Overtime games

Map breakdown

ancientBest map · 67% over 6infernoWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
vertigoA2415–963%0.02
infernoD142–1214%0.01
cacheB137–654%-0.00
mirageD113–827%-0.01
nukeD112–918%-0.01
dust2D72–529%0.03
ancientS64–267%0.03
anubisB63–350%0.00
train—40–40%0.00
overpass—31–233%-0.02
italy—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,777Lifetime kills
1.15K/D · Top 10% of Grey band
2,309Matches
45.3%Match win rate · Top 25% of Grey band
39.7%Headshot % · Top 50% of Grey band
12.6%Shot accuracy · Top 25% of Grey band
5,025MVPs
887Hours (in match)
1,718Bombs planted
460Bombs defused

Most-used weapons

Lifetime map wins

3,291dust2
1,657inferno
1,556nuke
1,248vertigo
553train
325cbble
273office
137lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
8%Win rate
0.61Avg K/D
69.8ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.509.7
Anubis250%0.7613.5
Dust210%0.6511.0
Inferno10%0.609.0
Cache10%0.6210.0
Nuke10%1.2922.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
34.7%Accuracy (enemy spotted)
29.4%Spray accuracy
66.1%Counter-strafing
10.6°Preaim
646msReaction time
57.7%T opening success
35.3%CT opening success
0.57Enemies flashed / flash
5.5%Flash assists
0.11HE damage / grenade
9.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.2633% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo5–110.0916%7 Oct →
mirage11–13-0.0116%7 Oct →
vertigo8–13-0.067%7 Oct →
vertigo13–70.0922%4 Oct →
nuke13–70.0414%4 Oct →
mirage3–13-0.036%4 Oct →
mirage13–20.0831%4 Oct →
cache10–130.0421%3 Oct →
ancient13–90.0618%3 Oct →
nuke7–13-0.0123%3 Oct →
vertigo13–6-0.0521%3 Oct →
italy1–12-0.0130%2 Oct →
vertigo0–10-0.0317%2 Oct →
inferno1–13-0.0213%2 Oct →
mirage9–13-0.0320%2 Oct →
mirage15–150.0014%2 Oct →
ancient16–120.0616%2 Oct →
mirage7–13-0.0023%2 Oct →
cache8–13-0.0416%30 Sept →
dust212–160.0116%30 Sept →
cache13–60.0218%30 Sept →
dust213–80.0217%30 Sept →
vertigo13–9-0.0730%30 Sept →
vertigo13–60.1018%30 Sept →
cache9–13-0.0621%30 Sept →
vertigo13–10-0.0120%25 Sept →
anubis13–110.0624%24 Sept →
nuke7–13-0.0418%24 Sept →
nuke5–13-0.0825%24 Sept →
anubis16–140.0112%24 Sept →
dust26–130.0220%24 Sept →
vertigo13–00.1119%24 Sept →
cache13–8-0.0212%21 Sept →
vertigo13–70.0111%21 Sept →
inferno4–13-0.0813%18 Sept →
nuke4–13-0.1111%18 Sept →
cache7–13-0.069%16 Sept →
nuke5–13-0.007%13 Sept →
cache4–13-0.0117%13 Sept →
vertigo13–10.0118%13 Sept →
cache13–10-0.0825%11 Sept →
nuke12–12-0.016%11 Sept →
vertigo5–13-0.0412%11 Sept →
vertigo13–5-0.0712%9 Sept →
train9–130.0522%9 Sept →
vertigo13–70.0511%9 Sept →
ancient4–13-0.0418%8 Sept →
mirage13–80.0024%8 Sept →
inferno6–13-0.0112%8 Sept →
inferno5–130.0133%8 Sept →
mirage5–130.0123%5 Sept →
inferno13–80.039%5 Sept →
cache7–130.0119%5 Sept →
train5–13-0.0713%4 Sept →
inferno7–130.0416%3 Sept →
train6–130.0026%3 Sept →
vertigo4–130.0210%3 Sept →
ancient13–30.0218%2 Sept →
vertigo8–130.0214%2 Sept →
cache13–30.0014%2 Sept →
anubis15–150.0318%2 Sept →
dust26–130.1714%1 Sept →
inferno4–130.0311%1 Sept →
mirage13–100.0918%1 Sept →
vertigo7–130.0223%30 Aug →
vertigo7–120.0818%30 Aug →
anubis7–13-0.0811%28 Aug →
anubis12–0-0.040%28 Aug →
vertigo13–00.0322%28 Aug →
overpass6–13-0.0718%28 Aug →
vertigo13–60.0517%28 Aug →
vertigo5–13-0.0310%28 Aug →
inferno10–130.0517%28 Aug →
nuke13–160.0414%28 Aug →
nuke8–13-0.048%28 Aug →
vertigo13–80.0718%28 Aug →
vertigo13–00.0726%25 Aug →
dust213–160.0211%24 Aug →
dust213–10-0.0118%24 Aug →
train12–120.0211%23 Aug →
overpass2–13-0.0115%23 Aug →
cache13–9-0.049%23 Aug →
vertigo13–100.019%23 Aug →
overpass13–80.0120%22 Aug →
inferno3–13-0.0720%22 Aug →
inferno8–130.018%12 Aug →
inferno13–100.1121%12 Aug →
ancient13–70.058%12 Aug →
inferno1–13-0.0628%9 Aug →
nuke8–130.0418%9 Aug →
inferno2–50.008%9 Aug →
mirage4–13-0.1222%9 Aug →
nuke13–110.0918%9 Aug →
cache13–80.0616%9 Aug →
dust23–13-0.0127%9 Aug →
inferno12–120.0321%9 Aug →
mirage1–13-0.0512%8 Aug →
ancient6–13-0.0112%8 Aug →
anubis6–130.0219%8 Aug →
cache13–70.1313%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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