Dickkopf伊娃

Dickkopf伊娃 — CS2 Stats

76561198077163173[U:1:116897445]Steam profile ↗✓ No bans

439Tracked matches46%Win rate2021Tracked since
1,564Hours in CS1Hrs last 2 wks
CSDB Rating3.4 LearningSupport
Premier CS Rating12,207Blue band · top ~43.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Jun 2026 (99 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,207 -2,793 13 Jul – 29 Jun · 7 days played
11,33615,000peak 15,00013 Jul29 Jun
15,122Peak Premier in tracked matches
29Days played since 2025-07-08

Premier CS Rating

  • 2,793 below peak (15,000)
  • +692 over 30 days · improving
  • Next: Purple band at 15,000 — 2,793 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4——
Win rate0%——
K/D0.67——
Headshot %36%——

Measured 6 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate29.9%42.0%44.3%14.4% short
Shot accuracy11.2%9.6%11.9%0.6% short
Kill/death ratio0.650.981.030.38 short
Match win rate39.2%43.8%45.2%6.0% short

This profile sits below the typical Purple band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDickkopf伊娃PREMIER12,207 · Blue bandcsdb.gg/stats

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Performance scores

Aim33
Positioning33
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY40–51–9Last 10040%Win rateWWLWLLWLLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +4.1pp headshot accuracy · +2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 683ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 695ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 694ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim3.3
Utility5.3
Positioning3.3
Opening Duels0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 696ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning3.3
Utility5.3
Mechanics5.1
Opening Duels0.2
Win Impact3.8

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time697ms−23ms
first ⅓ avg 720ms → last ⅓ avg 697ms
Headshot accuracy9.9%−3.7%
first ⅓ avg 13.6% → last ⅓ avg 9.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–5 · anubis, 2 Apr →
23%Best headshot accuracy · 11–13 · dust2, 10 Apr →
484msFastest reaction time · 5–13 · inferno, 24 Apr →
13–1Biggest win · dust2, 4 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
7–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 67% over 6infernoWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC219–1243%-0.04
dust2B168–850%-0.03
anubisC156–940%-0.03
infernoD111–109%-0.07
ancientD93–633%-0.02
nukeD93–633%-0.04
overpassB63–350%-0.05
cacheS64–267%-0.05
vertigo—43–175%-0.03
warden—10–10%-0.10
office—10–10%-0.12
train—10–10%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,814Lifetime kills
0.65K/D
2,229Matches
39.2%Match win rate
29.9%Headshot %
11.2%Shot accuracy · Top 50% of Blue band
3,696MVPs
924Hours (in match)
1,300Bombs planted
202Bombs defused

Most-used weapons

Lifetime map wins

1,624dust2
1,034nuke
578inferno
187vertigo
142cbble
88train
33office
32ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.00Avg K/D
—ADR
0%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.9%Headshot accuracy
31.6%Accuracy (enemy spotted)
30.7%Spray accuracy
73.0%Counter-strafing
10.1°Preaim
696msReaction time
18.1%T opening success
31.7%CT opening success
0.81Enemies flashed / flash
4.3%Flash assists
6.40HE damage / grenade
7.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.8982% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.1031% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.0210%29 Jun →
overpass13–5-0.0310%29 Jun →
anubis11–13-0.0515%29 Jun →
dust213–8-0.0218%29 Jun →
inferno8–13-0.074%24 Jun →
dust29–13-0.026%24 Jun →
mirage13–10-0.0121%24 Jun →
inferno8–13-0.0519%24 Jun →
inferno6–13-0.0710%5 Jun →
mirage13–11-0.0715%5 Jun →
mirage13–80.0013%5 Jun →
inferno13–5-0.0410%4 Jun →
dust213–10.0313%4 Jun →
cache13–7-0.089%4 Jun →
inferno6–13-0.100%4 Jun →
overpass6–13-0.076%4 Jun →
nuke13–8-0.0215%3 Jun →
mirage10–13-0.047%3 Jun →
dust25–13-0.075%3 Jun →
inferno11–13-0.077%3 Jun →
inferno15–15-0.048%22 May →
dust29–13-0.0211%22 May →
anubis13–8-0.0119%4 May →
cache10–13-0.0514%1 May →
mirage6–13-0.0610%1 May →
dust215–150.009%1 May →
ancient8–13-0.008%1 May →
cache13–7-0.030%29 Apr →
cache13–5-0.020%29 Apr →
cache11–13-0.063%29 Apr →
cache13–9-0.058%29 Apr →
ancient14–16-0.0311%27 Apr →
anubis15–150.0213%27 Apr →
dust213–5-0.0410%27 Apr →
mirage16–14-0.0411%27 Apr →
dust211–13-0.0618%27 Apr →
dust213–5-0.0117%27 Apr →
ancient13–8-0.026%27 Apr →
anubis13–110.017%27 Apr →
mirage13–100.0014%26 Apr →
dust213–11-0.024%25 Apr →
dust213–10-0.0411%25 Apr →
ancient3–13-0.065%25 Apr →
dust213–5-0.038%25 Apr →
mirage9–13-0.0514%24 Apr →
mirage8–13-0.018%24 Apr →
inferno5–13-0.0911%24 Apr →
dust27–13-0.0314%24 Apr →
anubis5–13-0.064%24 Apr →
anubis13–4-0.0519%21 Apr →
ancient8–13-0.0114%21 Apr →
vertigo9–30.0113%20 Apr →
mirage13–80.0417%18 Apr →
dust210–13-0.0211%18 Apr →
anubis13–11-0.038%18 Apr →
mirage13–10-0.0313%17 Apr →
anubis5–13-0.028%17 Apr →
nuke3–13-0.096%17 Apr →
mirage1–13-0.0712%16 Apr →
warden11–13-0.1017%14 Apr →
anubis8–13-0.059%14 Apr →
vertigo13–5-0.008%14 Apr →
nuke13–10-0.0315%14 Apr →
nuke5–13-0.069%14 Apr →
mirage10–13-0.0811%14 Apr →
inferno4–13-0.0914%12 Apr →
ancient12–12-0.0314%12 Apr →
anubis12–12-0.0820%12 Apr →
inferno12–12-0.0612%10 Apr →
nuke8–13-0.0416%10 Apr →
anubis13–11-0.0121%10 Apr →
anubis12–12-0.0620%10 Apr →
mirage13–40.0113%10 Apr →
dust211–13-0.0423%10 Apr →
mirage13–10-0.0513%10 Apr →
vertigo13–8-0.1013%10 Apr →
vertigo12–12-0.0418%10 Apr →
anubis13–50.0617%2 Apr →
anubis10–13-0.036%2 Apr →
anubis6–13-0.135%2 Apr →
mirage6–13-0.0815%22 Mar →
mirage5–13-0.1023%22 Mar →
nuke6–130.0618%22 Mar →
inferno4–13-0.0913%22 Mar →
mirage5–13-0.103%21 Mar →
office11–13-0.1210%21 Mar →
mirage6–13-0.098%21 Mar →
overpass2–9-0.1115%12 Feb →
nuke13–16-0.0810%22 Jul →
overpass13–8-0.0012%22 Jul →
ancient15–15-0.0213%22 Jul →
mirage6–13-0.038%22 Jul →
dust213–11-0.0813%20 Jul →
nuke4–13-0.104%20 Jul →
overpass13–5-0.058%20 Jul →
nuke13–7-0.0210%20 Jul →
train8–130.0117%13 Jul →
mirage8–13-0.0615%13 Jul →
ancient13–60.0115%13 Jul →
overpass3–13-0.0620%8 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.