Stones

Stones — CS2 Stats

DK76561198076032249[U:1:115766521]Steam profile ↗✓ No bans

934Tracked matches53%Win rate2020Tracked since
11,544Hours in CS
CSDB Rating6.6 SolidPositional Player
Premier CS Rating21,514Top 50% of 210,832 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#62668 of 257802 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 934 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,514 +1,515 12 Nov – 18 Sept · 5 days played
19,99921,514peak 21,51412 Nov18 Sept
Faceit ELO: 1,969 +0 29 Aug – 18 Sept · 2 observations
1,9691,969peak 1,96929 Aug18 Sept
21,514Peak Premier in tracked matches
1,969Highest Faceit ELO seen on CSDB
61Days played since 2025-04-21

Faceit ELO

  • At peak — 1,969
  • Next: Level 10 at 2,001 — 32 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-29
  • Level 8 first seen 2026-08-29

Premier CS Rating

  • At peak — 21,514
  • Next: Red band at 25,000 — 3,486 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate48.0%46.9%49.3%1.3% short
Shot accuracy18.2%13.0%13.4%above
Kill/death ratio0.931.081.120.19 short
Match win rate37.1%46.7%48.5%11.4% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGStonesPREMIER21,514 · Pink bandPEAK ELO1,969csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning61
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY55–43–2Last 10055%Win rateLLWLLLWLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −5.8pp headshot accuracy · −2ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 483ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 589ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.1
Utility4.8
Positioning6.1
Opening Duels5.9
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.1
Utility4.8
Mechanics6.8
Opening Duels4.9
Win Impact6.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time608ms+40ms
first ⅓ avg 568ms → last ⅓ avg 608ms
Headshot accuracy23.4%+4.6%
first ⅓ avg 18.8% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–4 · nuke, 1 May →
48%Best headshot accuracy · 5–13 · inferno, 12 Nov →
391msFastest reaction time · 13–6 · anubis, 21 Apr →
13–1Biggest win · ancient, 6 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
4–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 83% over 6infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientC177–1041%0.02
nukeB168–850%0.02
overpassA149–564%0.02
infernoD134–931%-0.01
mirageS107–370%0.01
trainS107–370%0.01
anubisS65–183%0.01
dust2B63–350%0.02
brewery—21–150%0.03
cache—10–10%-0.07
warden—11–0100%0.02
vertigo—10–10%-0.04
golden—11–0100%0.05
jura—11–0100%0.04
grail—11–0100%0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

383,258Lifetime kills
0.93K/D
10,411Matches
37.1%Match win rate
48.0%Headshot % · Top 50% of Pink band
18.2%Shot accuracy · Top 10% of Pink band
25,675MVPs
11,544Hours (in match)
5,759Bombs planted
3,665Bombs defused

Most-used weapons

AK-47152,551
AWP88,460
P2505,106
Tec-93,866
Knife3,813

Lifetime map wins

14,565inferno
10,111dust2
8,307train
5,313nuke
2,490cbble
1,977vertigo
199lake
62office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,195Matches
51%Win rate
1.04Avg K/D
75.5ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10947%1.2215.2
Nuke8151%1.0015.3
Inferno7948%1.1716.3
Mirage7151%1.1217.0
Anubis6452%1.1315.4
Train5252%1.0714.9
Dust23853%0.9815.5
Overpass2759%1.0516.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
36.7%Accuracy (enemy spotted)
42.5%Spray accuracy
80.7%Counter-strafing
9.9°Preaim
603msReaction time
41.4%T opening success
57.6%CT opening success
0.52Enemies flashed / flash
3.2%Flash assists
12.82HE damage / grenade
4.80Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0620%26 Aug →
ancient9–13-0.0318%16 Aug →
ancient13–10.1210%6 Jun →
cache6–13-0.0715%28 May →
overpass7–90.0221%9 May →
overpass13–160.0017%7 May →
warden13–100.0224%3 May →
vertigo1–7-0.0429%3 May →
nuke9–40.2411%1 May →
inferno16–130.0418%7 Apr →
mirage13–8-0.0128%6 Apr →
anubis13–70.0226%5 Apr →
mirage13–70.1223%5 Apr →
nuke16–130.0824%2 Apr →
ancient11–130.0627%2 Apr →
dust27–130.0521%2 Apr →
ancient13–7-0.0310%30 Mar →
inferno7–9-0.0523%27 Mar →
nuke13–90.0327%22 Mar →
inferno6–13-0.0332%20 Mar →
overpass13–40.1224%20 Mar →
mirage13–80.0338%18 Mar →
ancient13–100.1022%17 Mar →
ancient13–80.0219%15 Mar →
nuke10–13-0.0020%13 Mar →
ancient13–80.0542%12 Mar →
overpass2–130.0031%9 Mar →
mirage7–13-0.0328%9 Mar →
inferno13–50.0336%9 Mar →
inferno6–13-0.0930%22 Feb →
anubis6–13-0.0435%9 Feb →
overpass16–13-0.0014%27 Jan →
mirage9–13-0.0414%24 Jan →
nuke13–90.0138%19 Jan →
nuke9–130.0216%19 Jan →
dust213–90.0519%19 Jan →
overpass13–11-0.0118%17 Jan →
overpass13–4-0.0415%17 Jan →
nuke13–8-0.0046%17 Jan →
ancient10–130.0315%17 Jan →
overpass13–20.0623%17 Jan →
inferno5–130.0425%5 Jan →
ancient2–130.0220%11 Dec →
overpass13–20.1431%2 Dec →
nuke8–13-0.0221%2 Dec →
nuke11–130.0225%19 Nov →
overpass5–13-0.008%18 Nov →
nuke13–7-0.0229%12 Nov →
train13–80.0519%12 Nov →
train8–13-0.0131%12 Nov →
mirage13–40.0335%12 Nov →
overpass13–2-0.0332%12 Nov →
inferno5–13-0.0248%12 Nov →
nuke10–130.0226%10 Nov →
mirage8–13-0.0526%10 Nov →
inferno13–100.0426%4 Nov →
overpass13–60.0220%31 Oct →
inferno5–13-0.0126%31 Oct →
train6–13-0.0243%22 Oct →
train13–100.0124%13 Oct →
golden13–30.0529%8 Oct →
overpass13–100.0127%10 Sept →
overpass7–13-0.0122%21 Aug →
nuke4–13-0.089%19 Aug →
ancient14–160.0114%19 Aug →
anubis13–8-0.0028%26 Jun →
anubis13–60.0326%26 Jun →
inferno3–130.000%1 Jun →
mirage13–100.0328%29 May →
train7–13-0.0624%28 May →
anubis13–100.0116%27 May →
train13–60.0718%22 May →
inferno13–160.0121%20 May →
nuke8–130.0410%18 May →
inferno7–13-0.0311%18 May →
nuke13–9-0.0114%18 May →
train13–10-0.0212%18 May →
ancient13–80.1132%16 May →
train13–80.0228%15 May →
mirage16–14-0.0124%15 May →
brewery8–80.0242%15 May →
train13–70.0417%15 May →
brewery9–60.0428%15 May →
nuke10–130.0017%15 May →
ancient9–13-0.0125%15 May →
inferno13–9-0.0316%12 May →
nuke13–10-0.029%11 May →
ancient10–13-0.0213%11 May →
ancient7–130.0111%11 May →
jura13–50.0426%8 May →
grail13–110.1421%8 May →
dust213–110.1127%7 May →
mirage13–90.0123%2 May →
dust212–12-0.0016%2 May →
dust213–10-0.059%2 May →
train13–30.0411%28 Apr →
ancient19–150.0031%28 Apr →
dust29–13-0.0410%23 Apr →
ancient14–160.0217%23 Apr →
anubis13–60.0316%21 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.