sergio (rifler)

sergio (rifler) — CS2 Stats

US76561198075981316[U:1:115715588]Steam profile ↗✓ No bans

106Tracked matches47%Win rate2021Tracked since
165Hours in CS
CSDB Rating2.8 LearningPositional Player
Premier CS Rating10,638Blue band · top ~51.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 14 Sep 2023. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,638 -601 21 Nov1 Sept · 15 days played
7,50511,758peak 11,75821 Nov1 Sept
11,758Peak Premier in tracked matches
43Days played since 2023-09-14

Premier CS Rating

  • 1,120 below peak (11,758)
  • +1,616 over 90 days
  • Next: Purple band at 15,000 4,362 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate32.6%41.9%44.3%11.8% short
Shot accuracy14.9%9.6%11.8%above
Kill/death ratio0.960.981.030.07 short
Match win rate42.9%43.8%45.2%2.4% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsergio (rifler)PREMIER10,638 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim33
Positioning47
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY44542Last 10044%Win rateWWLLWWLWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.8pp headshot accuracy · −17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 564ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 542ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim3.3
Utility2.6
Positioning4.7
Opening Duels0.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 36% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 55% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.7
Utility2.6
Mechanics1.1
Opening Duels0.8
Win Impact3.9

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time576ms−66ms
first ⅓ avg 642ms → last ⅓ avg 576ms
Headshot accuracy12.9%−0.3%
first ⅓ avg 13.2% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · mirage, 19 Aug
29%Best headshot accuracy · 8–13 · cache, 9 Jul
453msFastest reaction time · 13–3 · mirage, 19 Aug
13–1Biggest win · overpass, 16 Nov

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
76In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 80% over 5infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC2291341%-0.02
nukeB22101245%-0.01
dust2C135838%0.00
ancientC135838%-0.01
infernoD93633%0.01
anubisB84450%-0.03
overpassS64267%-0.02
cacheS54180%0.01
office1010%0.03
vertigo1010%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,536Lifetime kills
0.96K/D
469Matches
42.9%Match win rate
32.6%Headshot %
14.9%Shot accuracy · Top 25% of Blue band
861MVPs
165Hours (in match)
463Bombs planted
94Bombs defused

Most-used weapons

Lifetime map wins

1,007dust2
373nuke
354inferno
136vertigo
62office
41train
34cbble
16assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
34.5%Accuracy (enemy spotted)
34.7%Spray accuracy
55.0%Counter-strafing
12.9°Preaim
566msReaction time
18.2%T opening success
36.2%CT opening success
0.46Enemies flashed / flash
4.1%Flash assists
5.56HE damage / grenade
4.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9264° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7525% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4639 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.030%1 Sept
dust213–80.0116%1 Sept
ancient9–13-0.049%30 Aug
dust212–160.0516%30 Aug
ancient13–8-0.0026%28 Aug
ancient13–90.0217%28 Aug
ancient5–13-0.0110%19 Aug
mirage13–30.1315%19 Aug
mirage5–13-0.095%17 Aug
mirage13–7-0.0211%17 Aug
mirage12–16-0.0114%17 Aug
dust28–13-0.0313%17 Aug
anubis13–70.0113%17 Aug
dust216–14-0.0022%16 Aug
dust26–13-0.0113%11 Aug
ancient11–13-0.066%11 Aug
anubis13–10-0.0411%11 Aug
nuke13–70.0910%11 Aug
ancient13–50.0413%11 Aug
mirage10–13-0.0218%11 Aug
nuke8–13-0.0719%8 Aug
ancient13–10-0.0410%8 Aug
mirage11–13-0.059%3 Aug
anubis7–13-0.0814%3 Aug
dust211–13-0.0120%2 Aug
inferno13–80.073%2 Aug
nuke6–13-0.039%2 Aug
nuke13–80.059%26 Jul
inferno10–130.0612%23 Jul
dust24–13-0.0813%18 Jul
mirage7–13-0.089%18 Jul
cache8–130.0129%9 Jul
mirage9–13-0.0312%9 Jul
cache13–110.018%9 Jul
cache13–100.1013%9 Jul
cache13–11-0.0211%7 Jul
office9–130.0318%7 Jul
overpass13–7-0.068%6 Jun
anubis13–80.039%6 Jun
mirage6–13-0.0715%4 Jun
ancient9–130.0113%4 Jun
nuke13–80.0017%2 Jun
inferno4–13-0.025%2 Jun
mirage13–5-0.0418%2 Jun
overpass13–9-0.089%31 May
nuke10–13-0.0211%31 May
inferno8–13-0.0312%28 May
ancient5–13-0.0515%28 May
overpass13–50.068%28 May
mirage1–13-0.0513%28 May
nuke13–16-0.045%26 May
dust213–20.0520%26 May
dust213–40.0919%26 May
mirage1–13-0.0314%26 May
anubis13–20.019%25 May
nuke13–90.0615%25 May
inferno9–130.0110%25 May
mirage6–13-0.0315%23 May
nuke10–13-0.0914%23 May
nuke9–130.019%22 May
dust29–13-0.0412%22 May
inferno11–130.0027%20 May
nuke13–110.035%20 May
mirage10–13-0.0014%15 May
nuke13–16-0.0311%11 May
ancient6–13-0.0213%11 May
dust213–100.0513%11 May
nuke7–13-0.118%8 May
inferno13–80.0217%8 May
dust27–13-0.0214%27 Apr
inferno16–140.013%27 Apr
mirage13–90.0313%27 Apr
nuke8–13-0.027%5 Apr
mirage7–13-0.065%5 Apr
nuke1–13-0.0328%6 Mar
mirage9–13-0.0311%13 Feb
nuke13–50.0313%29 Jan
mirage13–70.0013%29 Jan
nuke8–130.067%29 Jan
nuke13–11-0.0316%27 Jan
ancient11–13-0.039%24 Jan
dust24–13-0.068%23 Jan
ancient11–13-0.0312%23 Jan
inferno1–13-0.0624%22 Jan
nuke10–13-0.0917%22 Jan
overpass15–15-0.0419%27 Nov
nuke13–11-0.0317%27 Nov
mirage13–50.0515%27 Nov
anubis7–13-0.0115%27 Nov
anubis6–13-0.0716%22 Nov
mirage13–9-0.079%22 Nov
nuke13–50.0112%21 Nov
anubis4–13-0.1010%21 Nov
ancient13–70.0216%17 Nov
nuke13–50.0219%17 Nov
overpass15–15-0.057%16 Nov
vertigo4–13-0.106%16 Nov
overpass13–10.0722%16 Nov
mirage16–110.027%14 Sept
cache16–11-0.0418%14 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →