minionk

minionk — CS2 Stats

76561198073477168[U:1:113211440]Steam profile ↗✓ No bans

793Tracked matches53%Win rate2020Tracked since
3,698Hours in CS9Hrs last 2 wks
CSDB Rating4.0 DevelopingClutch Specialist
Premier CS Rating10,589Blue band · top ~51.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 10,589 → 10,589
+5Tracked matches · now 793
0.0ppWin rate · 53.3% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 24 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,589 +0 29 Jun15 Sept · 2 days played
10,58910,589peak 10,58929 Jun15 Sept
10,589Peak Premier in tracked matches
44Days played since 2026-04-24

Premier CS Rating

  • At peak — 10,589
  • 0 over 90 days
  • Next: Purple band at 15,000 4,411 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate34.4%42.7%43.8%9.4% short
Shot accuracy12.9%11.2%12.0%above
Kill/death ratio0.871.001.020.15 short
Match win rate41.5%43.9%44.7%3.2% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGminionkFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,589 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning33
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY4951Last 10049%Win rateLWWWLLLLLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −3.0pp headshot accuracy · +10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 555ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 565ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 560ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.4 against its own average).

Aim5.2
Utility2.8
Positioning3.3
Opening Duels0.4
Clutch5.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.3
Utility2.8
Mechanics5.8
Opening Duels1.2
Win Impact6.1

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time575ms−96ms
first ⅓ avg 671ms → last ⅓ avg 575ms
Headshot accuracy13.7%+0.7%
first ⅓ avg 13.0% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–6 · mirage, 4 Sept
30%Best headshot accuracy · 13–4 · nuke, 1 Jun
422msFastest reaction time · 0–11 · ancient, 31 Aug
13–1Biggest win · mirage, 6 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
710In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 56% over 18ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA40221855%-0.02
nukeA1810856%-0.03
infernoB157847%-0.00
anubisC114736%-0.03
ancientD51420%-0.04
dust241325%-0.02
overpass42250%0.00
cache32167%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,714Lifetime kills
0.87K/D
4,963Matches
41.5%Match win rate
34.4%Headshot %
12.9%Shot accuracy · Top 50% of Level 4 players
9,628MVPs
1,711Hours (in match)
5,192Bombs planted
1,056Bombs defused

Most-used weapons

AK-4715,141
AWP5,749
AUG4,601
Negev4,260
Knife3,477
P2502,919

Lifetime map wins

4,074nuke
3,633dust2
2,238inferno
1,226train
1,199cbble
1,180vertigo
464assault
326italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

169Matches
51%Win rate
0.87Avg K/D
64.7ADR
43%Headshot %

Clutches & streaks

47%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7054%0.8911.7
Nuke3563%0.8312.9
Inferno2343%0.9512.2
Anubis1540%0.8413.3
Overpass850%0.9112.3
Dust2729%0.8312.6
Ancient633%0.5810.0
Cache367%1.0012.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
31.6%Accuracy (enemy spotted)
35.0%Spray accuracy
76.0%Counter-strafing
10.8°Preaim
578msReaction time
33.6%T opening success
35.9%CT opening success
0.41Enemies flashed / flash
0.0%Flash assists
8.28HE damage / grenade
2.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.723% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4109 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6181% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.0114%17 Sept
mirage13–10-0.035%17 Sept
mirage13–4-0.018%15 Sept
anubis13–110.0311%15 Sept
dust26–13-0.0227%14 Sept
inferno4–130.0213%14 Sept
mirage11–130.0412%13 Sept
nuke13–16-0.0713%13 Sept
mirage10–13-0.0816%6 Sept
mirage13–1-0.026%6 Sept
mirage11–13-0.0814%5 Sept
inferno13–11-0.0717%5 Sept
mirage13–60.0819%4 Sept
nuke19–17-0.038%2 Sept
mirage13–9-0.019%2 Sept
nuke12–160.0123%1 Sept
nuke13–8-0.0516%1 Sept
nuke7–13-0.0314%31 Aug
ancient0–11-0.0820%31 Aug
mirage8–13-0.0515%31 Aug
inferno13–20.0312%20 Aug
mirage13–8-0.0313%20 Aug
mirage4–13-0.0219%19 Aug
nuke13–30.0214%19 Aug
ancient11–13-0.088%2 Jul
anubis12–16-0.0516%2 Jul
anubis13–7-0.0217%2 Jul
mirage16–14-0.0214%1 Jul
overpass13–40.039%1 Jul
mirage13–3-0.0411%30 Jun
dust211–13-0.0320%30 Jun
nuke13–8-0.0013%29 Jun
anubis0–13-0.076%29 Jun
mirage13–40.0629%28 Jun
mirage14–16-0.0713%28 Jun
anubis13–7-0.0013%28 Jun
mirage4–13-0.0317%26 Jun
dust27–13-0.0314%26 Jun
mirage8–13-0.0718%26 Jun
mirage13–4-0.0611%25 Jun
anubis11–13-0.0511%25 Jun
nuke13–3-0.059%25 Jun
mirage13–11-0.049%23 Jun
inferno8–13-0.0121%23 Jun
mirage13–90.0512%23 Jun
mirage10–13-0.0217%22 Jun
overpass5–13-0.0114%22 Jun
overpass6–13-0.0518%21 Jun
inferno13–9-0.0418%21 Jun
nuke5–13-0.0813%21 Jun
mirage13–9-0.0016%20 Jun
ancient4–130.0116%16 Jun
mirage10–13-0.044%16 Jun
nuke13–5-0.0217%16 Jun
mirage16–130.0517%15 Jun
mirage13–10-0.0712%15 Jun
nuke10–13-0.046%14 Jun
dust213–6-0.0015%14 Jun
mirage16–14-0.0621%14 Jun
inferno13–50.0419%11 Jun
inferno13–100.0616%11 Jun
nuke7–13-0.0727%11 Jun
inferno7–13-0.0218%9 Jun
mirage13–60.0327%9 Jun
mirage2–13-0.075%9 Jun
nuke10–130.0122%8 Jun
anubis17–19-0.049%8 Jun
ancient10–13-0.0215%1 Jun
nuke13–40.0630%1 Jun
inferno10–13-0.0311%1 Jun
inferno10–130.0320%1 Jun
anubis6–13-0.0416%30 May
nuke13–8-0.0126%30 May
anubis10–13-0.057%29 May
inferno5–13-0.0812%29 May
anubis11–130.0211%26 May
mirage13–80.0415%26 May
mirage9–13-0.0113%19 May
anubis13–6-0.025%19 May
ancient16–14-0.027%18 May
mirage6–130.018%18 May
inferno10–40.0615%16 May
nuke2–13-0.0823%12 May
mirage7–13-0.065%12 May
mirage13–70.0013%12 May
mirage13–90.0211%11 May
cache13–60.026%11 May
mirage7–13-0.0613%11 May
cache5–13-0.0827%8 May
mirage5–13-0.0815%6 May
mirage13–6-0.044%6 May
mirage13–60.069%30 Apr
cache13–50.0816%30 Apr
inferno13–80.0215%30 Apr
nuke16–130.0211%29 Apr
inferno8–13-0.0110%29 Apr
mirage9–13-0.039%29 Apr
overpass13–50.048%27 Apr
nuke13–5-0.0515%27 Apr
inferno11–13-0.019%24 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →