FYRE

FYRE — CS2 Stats

GB76561198073136276[U:1:112870548]Steam profile ↗✓ No bans

3,832Tracked matches69%Win rate2020Tracked since
13,659Hours in CS
CSDB Rating7.5 StrongPositional Player
Premier CS Rating19,921Top 50% of 204,793 CSDB-tracked playersPurple band · top ~8.8% of ranked players (population est.)
CSDB Leaderboard#83998 of 252097 tracked
FaceitLevel 10 · 2,549 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,921 +1,934 12 Oct – 15 Oct · 3 days played
17,98719,921peak 19,92112 Oct15 Oct
Faceit ELO: 2,549 +0 29 Aug – 25 Sept · 7 observations
2,5492,549peak 2,54929 Aug25 Sept
19,921Peak Premier in tracked matches
2,549Highest Faceit ELO seen on CSDB
31Days played since 2026-08-23

Faceit ELO

  • At peak — 2,549
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 451 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-29
  • Level 10 first seen 2026-08-29

Premier CS Rating

  • At peak — 19,921
  • Next: Pink band at 20,000 — 79 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches63——
Win rate57%——
K/D1.01——
Headshot %59%——

Measured 19 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,846), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate52.3%50.9%
Shot accuracy17.1%13.7%
Kill/death ratio1.061.09
Match win rate45.9%48.4%

Share this profile

CSDB.GGFYREFACEITLevel 10 · 2,549 ELOSTANDINGTop 12.4% of rankedPREMIER19,921 · Purple band30 DAYS0 ELOPEAK ELO2,549csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning70
Utility56

0–100 skill scores via Leetify.

Recent form

HOT58–40–2Last 10058%Win rateWWWWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −1.7pp headshot accuracy · +53ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 514ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 559ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.8
Utility5.6
Positioning7.0
Opening Duels4.6
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.0
Utility5.6
Mechanics7.7
Opening Duels5.1
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time519ms+35ms
first ⅓ avg 484ms → last ⅓ avg 519ms
Headshot accuracy21.0%+3.4%
first ⅓ avg 17.7% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 14–16 · nuke, 27 Sept →
50%Best headshot accuracy · 13–9 · anubis, 19 Sept →
375msFastest reaction time · 13–9 · inferno, 12 Oct →
13–0Biggest win · ancient, 15 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
10–8In matches decided by ≤2 rounds
16Overtime games

Map breakdown

anubisBest map · 77% over 13infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
ancientS2116–576%0.01
dust2A1710–759%-0.01
nukeB168–850%0.02
mirageB147–750%0.03
anubisS1310–377%0.01
infernoD102–820%0.01
cacheB63–350%0.02
train—22–0100%0.10
office—10–10%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

475,879Lifetime kills
1.06K/D
13,608Matches
45.9%Match win rate
52.3%Headshot % · Top 50% of Level 10 players
17.1%Shot accuracy · Top 25% of Level 10 players
37,052MVPs
13,659Hours (in match)
11,756Bombs planted
4,821Bombs defused

Most-used weapons

AK-47208,353
AWP40,863
Glock-1811,004
P2507,996
Knife6,626
FAMAS6,263
AUG5,623

Lifetime map wins

21,496inferno
20,642dust2
8,822train
5,200nuke
2,807vertigo
2,498cbble
231lake
220office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,330Matches
51%Win rate
1.10Avg K/D
80.5ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient34156%1.1516.7
Anubis26950%1.1016.2
Mirage23148%1.1115.8
Inferno20745%1.1216.0
Nuke11750%1.1517.2
Overpass9561%1.2117.3
Dust28845%1.0314.9
Train5355%1.2016.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
37.8%Accuracy (enemy spotted)
41.0%Spray accuracy
84.8%Counter-strafing
9.0°Preaim
516msReaction time
54.0%T opening success
46.9%CT opening success
0.49Enemies flashed / flash
9.0%Flash assists
10.05HE damage / grenade
10.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.487 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–70.0224%15 Oct →
ancient13–100.0224%15 Oct →
ancient13–00.0418%15 Oct →
cache13–110.0226%15 Oct →
dust27–13-0.0017%15 Oct →
anubis10–13-0.0217%15 Oct →
inferno7–130.0220%15 Oct →
nuke13–100.0135%14 Oct →
anubis13–6-0.035%14 Oct →
mirage13–90.0331%14 Oct →
mirage13–40.1225%14 Oct →
dust211–13-0.0618%14 Oct →
inferno11–130.0424%14 Oct →
ancient16–140.0424%12 Oct →
inferno4–13-0.0227%12 Oct →
mirage13–50.0921%12 Oct →
dust213–00.0728%12 Oct →
inferno13–90.0231%12 Oct →
dust25–130.0119%12 Oct →
mirage13–80.0718%11 Oct →
ancient15–150.1316%6 Oct →
inferno6–13-0.0042%6 Oct →
cache13–80.0720%5 Oct →
ancient13–80.0411%5 Oct →
anubis13–110.0122%5 Oct →
ancient13–8-0.0217%4 Oct →
ancient13–40.159%3 Oct →
nuke13–80.1120%3 Oct →
mirage13–70.1120%27 Sept →
nuke5–130.0316%27 Sept →
dust29–130.0020%27 Sept →
mirage9–130.0521%27 Sept →
mirage14–160.009%27 Sept →
nuke14–160.2319%27 Sept →
inferno15–150.1233%24 Sept →
dust213–8-0.0026%24 Sept →
anubis13–30.1528%23 Sept →
ancient13–90.0315%22 Sept →
dust27–130.0725%22 Sept →
ancient9–13-0.0321%22 Sept →
dust25–13-0.0620%20 Sept →
anubis13–8-0.0513%20 Sept →
nuke9–13-0.0618%20 Sept →
cache3–13-0.0146%20 Sept →
ancient15–19-0.0514%19 Sept →
nuke8–13-0.0416%19 Sept →
anubis13–9-0.0550%19 Sept →
cache13–5-0.0215%19 Sept →
ancient9–13-0.0427%17 Sept →
dust213–110.0232%17 Sept →
anubis12–160.0419%17 Sept →
anubis13–90.0223%17 Sept →
nuke13–30.1020%16 Sept →
nuke13–11-0.0112%16 Sept →
dust213–11-0.0519%16 Sept →
dust213–90.0018%16 Sept →
nuke13–90.0016%16 Sept →
inferno13–160.0124%16 Sept →
mirage7–13-0.0927%16 Sept →
train13–40.1515%16 Sept →
cache10–130.0530%15 Sept →
ancient13–8-0.0226%14 Sept →
dust213–4-0.0432%14 Sept →
dust216–14-0.0323%9 Sept →
anubis19–160.0318%9 Sept →
nuke11–13-0.0022%9 Sept →
inferno22–19-0.0112%8 Sept →
anubis13–30.0219%8 Sept →
nuke13–100.0224%8 Sept →
nuke4–9-0.0917%6 Sept →
mirage2–10-0.0317%6 Sept →
dust213–50.0821%6 Sept →
ancient13–10-0.0317%5 Sept →
mirage5–13-0.0720%4 Sept →
office5–13-0.0219%2 Sept →
train13–80.0418%2 Sept →
nuke6–13-0.0320%2 Sept →
dust213–9-0.0418%31 Aug →
mirage13–11-0.0411%30 Aug →
ancient13–90.0224%30 Aug →
dust213–7-0.0316%30 Aug →
anubis16–140.0219%27 Aug →
ancient16–14-0.0318%26 Aug →
nuke11–13-0.0412%26 Aug →
nuke13–8-0.0117%26 Aug →
anubis13–50.059%26 Aug →
mirage3–130.0422%26 Aug →
anubis7–130.0126%26 Aug →
ancient13–10-0.0213%26 Aug →
ancient13–90.0010%25 Aug →
ancient13–16-0.0116%24 Aug →
ancient13–4-0.0413%24 Aug →
inferno14–16-0.0213%24 Aug →
mirage8–130.0616%24 Aug →
nuke13–30.0417%24 Aug →
ancient13–9-0.0116%24 Aug →
cache8–130.0415%23 Aug →
ancient13–60.0329%23 Aug →
inferno14–16-0.0117%23 Aug →
dust29–13-0.0623%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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