bush

bush — CS2 Stats

US76561198071297008[U:1:111031280]Steam profile ↗VAC banned

902Tracked matches71%Win rate2020Tracked since
3,944Hours in CS4Hrs last 2 wks
CSDB Rating6.0 SolidSupport
CSDB Leaderboard#24672 of 232769 tracked
FaceitLevel 8 · 1,629 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 30 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,598 -1,797 4 Oct18 Jan · 10 days played
24,59826,618peak 26,6184 Oct18 Jan
27,101Peak Premier in tracked matches
1,629Highest Faceit ELO seen on CSDB
32Days played since 2025-09-30

Faceit ELO

  • At peak — 1,629
  • Next: Level 9 at 1,751 122 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate59.0%46.8%48.3%above
Shot accuracy17.9%13.0%13.2%above
Kill/death ratio0.761.061.070.31 short
Match win rate44.7%46.3%46.9%2.2% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbushFACEITLevel 8 · 1,629 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,629csdb.gg/stats

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Performance scores

Aim72
Positioning46
Utility67

0–100 skill scores via Leetify.

Recent form

HOT49429Last 10049%Win rateTLWWWWWWWT

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.1pp headshot accuracy · +4ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 609ms

Last 10

  • 712 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 615ms

Last 20

  • 1352 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.8 against its own average).

Aim7.2
Utility6.7
Positioning4.6
Opening Duels1.9
Clutch2.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.6
Utility6.7
Mechanics7.2
Opening Duels1.4
Win Impact10.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time631ms−31ms
first ⅓ avg 662ms → last ⅓ avg 631ms
Headshot accuracy16.2%+0.4%
first ⅓ avg 15.9% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 12–12 · nuke, 1 Oct
33%Best headshot accuracy · 9–13 · dust2, 4 Oct
469msFastest reaction time · 7–13 · inferno, 27 Oct
13–1Biggest win · nuke, 28 Oct

Across the last 100 tracked matches.

Highlights

7Longest win streak
66In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 67% over 6trainWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B26121446%0.02
nukeB21111052%0.02
infernoC156940%0.00
mirageA117464%-0.01
overpassC104640%0.02
trainC83538%0.02
ancientS64267%0.01
cache32167%-0.02

Across the last 100 tracked matches.

Lifetime stats

221,748Lifetime kills
0.76K/D
4,419Matches
44.7%Match win rate
59.0%Headshot % · Top 10% of Level 8 players
17.9%Shot accuracy · Top 25% of Level 8 players
7,862MVPs
4,787Hours (in match)
2,106Bombs planted
1,051Bombs defused

Most-used weapons

AK-47139,591
AWP4,759
MAC-101,933
SG 5531,663
P901,473

Lifetime map wins

11,700dust2
4,514inferno
1,967train
1,634nuke
648cbble
270vertigo
52lake
33bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

622Matches
51%Win rate
1.23Avg K/D
85.8ADR
37%Headshot %

Clutches & streaks

32%1v1 clutch win
25%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust23754%1.3218.1
Inferno2330%0.9013.9
Mirage2245%1.1116.3
Nuke1759%1.1717.8
Overpass1283%1.4217.1
Anubis667%1.2419.5
Train650%1.1320.2
Ancient425%1.2421.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
34.4%Accuracy (enemy spotted)
39.7%Spray accuracy
82.6%Counter-strafing
8.4°Preaim
628msReaction time
35.2%T opening success
36.1%CT opening success
0.83Enemies flashed / flash
5.2%Flash assists
7.05HE damage / grenade
13.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2032% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache12–12-0.0115%7 Sept
dust25–13-0.0416%7 Sept
dust213–11-0.0618%16 Aug
dust213–5-0.036%16 Aug
cache9–5-0.009%16 Aug
dust213–110.1220%15 Aug
mirage13–90.0116%15 Aug
dust213–30.0922%15 Aug
cache13–9-0.0420%1 May
inferno15–150.0310%26 Apr
dust213–40.1415%26 Apr
train13–80.0123%18 Jan
dust213–100.0823%13 Nov
dust27–130.0616%9 Nov
train13–70.0125%9 Nov
nuke13–10-0.0614%8 Nov
dust25–10-0.059%8 Nov
ancient11–13-0.0121%1 Nov
dust24–13-0.0311%30 Oct
nuke13–6-0.0318%30 Oct
ancient13–30.0318%29 Oct
nuke13–10.0432%28 Oct
mirage5–13-0.0931%28 Oct
inferno13–100.0115%28 Oct
dust210–13-0.0411%27 Oct
inferno7–13-0.0311%27 Oct
nuke13–110.0716%27 Oct
dust213–70.0415%27 Oct
train13–90.1013%27 Oct
mirage13–9-0.0211%27 Oct
inferno13–50.0916%27 Oct
nuke4–13-0.048%26 Oct
mirage13–90.0714%26 Oct
ancient13–8-0.0415%26 Oct
inferno2–13-0.0312%26 Oct
dust27–130.0316%26 Oct
dust212–120.0514%25 Oct
nuke13–110.1427%25 Oct
inferno13–70.0512%25 Oct
train7–130.0122%25 Oct
train12–120.0714%19 Oct
inferno3–130.0413%19 Oct
dust27–13-0.0214%18 Oct
overpass13–70.0112%18 Oct
nuke13–20.022%18 Oct
mirage14–16-0.0222%18 Oct
nuke13–90.0419%16 Oct
inferno9–13-0.007%16 Oct
train12–120.0314%14 Oct
ancient13–110.0310%14 Oct
inferno13–90.0421%13 Oct
dust213–20.0518%13 Oct
mirage13–90.0116%13 Oct
nuke13–90.0220%13 Oct
nuke12–12-0.069%12 Oct
dust28–130.0624%12 Oct
inferno10–13-0.0613%11 Oct
dust27–13-0.118%11 Oct
mirage13–7-0.017%11 Oct
dust210–130.0114%11 Oct
dust213–90.1428%11 Oct
nuke10–130.0213%11 Oct
overpass1–7-0.0018%9 Oct
train8–13-0.0211%9 Oct
inferno0–4-0.0620%9 Oct
ancient13–100.0610%8 Oct
nuke13–8-0.0418%8 Oct
overpass6–13-0.0417%7 Oct
nuke11–130.0610%6 Oct
train12–12-0.0316%6 Oct
nuke2–130.0721%6 Oct
nuke4–13-0.0119%5 Oct
inferno9–13-0.0513%5 Oct
dust23–13-0.0429%5 Oct
nuke13–100.0312%5 Oct
dust213–110.0013%5 Oct
overpass13–10-0.0215%5 Oct
overpass15–15-0.0212%5 Oct
inferno6–13-0.0216%4 Oct
inferno13–8-0.0110%4 Oct
mirage4–13-0.0410%4 Oct
overpass14–160.0110%4 Oct
dust26–13-0.0312%4 Oct
overpass13–50.077%4 Oct
dust29–13-0.0133%4 Oct
overpass13–10.0722%4 Oct
dust213–50.0015%4 Oct
ancient9–13-0.039%4 Oct
nuke4–130.0319%4 Oct
inferno13–60.0220%2 Oct
mirage13–80.0513%2 Oct
nuke13–90.0117%2 Oct
nuke8–130.0217%2 Oct
nuke12–120.1717%1 Oct
nuke10–130.0121%1 Oct
mirage3–13-0.0321%1 Oct
dust213–80.0119%1 Oct
mirage13–70.0110%30 Sept
overpass11–130.0514%30 Sept
overpass11–130.0713%30 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →