t0ph

t0ph — CS2 Stats

US76561198070153030[U:1:109887302]Steam profile ↗✓ No bans

3,482Tracked matches59%Win rate2020Tracked since
CSDB Rating5.4 DevelopingSupport
Premier CS Rating26,771Top 5% of 205,416 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#7142 of 252702 tracked
FaceitLevel 10 · 2,319 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,771 +1,771 5 Aug – 15 Oct · 30 days played
25,00028,450peak 28,4505 Aug15 Oct
Faceit ELO: 2,319 +0 27 Aug – 20 Sept · 4 observations
2,3192,319peak 2,31927 Aug20 Sept
28,450Peak Premier in tracked matches
2,319Highest Faceit ELO seen on CSDB
44Days played since 2026-08-05

Faceit ELO

  • At peak — 2,319
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 181 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 1,679 below peak (28,450)
  • -470 over 30 days · declining
  • Next: Gold band at 30,000 — 3,229 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGt0phFACEITLevel 10 · 2,319 ELOSTANDINGTop 12.4% of rankedPREMIER26,771 · Red band30 DAYS0 ELOPEAK ELO2,319csdb.gg/stats

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Performance scores

Aim52
Positioning51
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateWWWWLLWLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.3pp headshot accuracy · +62ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 641ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 637ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.2
Utility6.5
Positioning5.1
Opening Duels1.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.1
Utility6.5
Mechanics3.9
Opening Duels1.7
Win Impact7.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time609ms+36ms
first ⅓ avg 572ms → last ⅓ avg 609ms
Headshot accuracy17.9%+1.2%
first ⅓ avg 16.6% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 4–0 · rush_001, 8 Oct →
47%Best headshot accuracy · 4–0 · rush_001, 8 Oct →
391msFastest reaction time · 13–8 · inferno, 18 Aug →
13–2Biggest win · dust2, 8 Aug →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W4Current streak
6–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 69% over 16nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A1811–761%0.01
infernoS1611–569%0.02
anubisB168–850%0.00
ancientA148–657%0.01
mirageC125–742%-0.01
cacheA127–558%-0.01
nukeC104–640%-0.01
rush_001—11–0100%0.25
train—11–0100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,047Matches
51%Win rate
1.08Avg K/D
76.2ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient22958%1.0915.4
Inferno20247%1.0715.0
Anubis17647%1.0415.2
Dust217255%1.0214.6
Mirage13942%0.9515.0
Overpass6134%0.9215.3
Nuke5056%1.0414.4
Train2040%0.9815.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
31.4%Accuracy (enemy spotted)
38.1%Spray accuracy
67.5%Counter-strafing
10.4°Preaim
602msReaction time
34.2%T opening success
39.0%CT opening success
0.55Enemies flashed / flash
6.1%Flash assists
11.25HE damage / grenade
10.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2435% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–80.0227%16 Oct →
cache13–10-0.0411%15 Oct →
dust213–9-0.0411%15 Oct →
inferno13–9-0.0410%13 Oct →
inferno14–160.0123%11 Oct →
nuke6–13-0.0833%10 Oct →
rush_0014–00.2547%8 Oct →
inferno14–16-0.0218%6 Oct →
inferno8–130.008%2 Oct →
ancient7–13-0.0422%2 Oct →
ancient13–60.0618%1 Oct →
anubis13–90.0310%30 Sept →
inferno13–100.0418%27 Sept →
nuke2–13-0.0322%27 Sept →
mirage4–13-0.0214%26 Sept →
anubis13–30.0417%25 Sept →
ancient13–100.0028%24 Sept →
cache13–70.0017%24 Sept →
inferno8–13-0.0817%24 Sept →
anubis13–80.1216%21 Sept →
cache3–13-0.068%21 Sept →
cache9–13-0.0714%20 Sept →
mirage13–9-0.0010%20 Sept →
nuke15–15-0.0210%19 Sept →
dust213–40.0023%19 Sept →
mirage10–130.0015%19 Sept →
dust28–13-0.0216%19 Sept →
cache13–70.0421%13 Sept →
dust213–70.0210%13 Sept →
inferno13–90.0425%13 Sept →
mirage13–100.0320%12 Sept →
anubis6–13-0.0815%12 Sept →
ancient5–13-0.0418%12 Sept →
dust213–4-0.0813%12 Sept →
cache13–100.0121%12 Sept →
anubis3–13-0.0812%12 Sept →
ancient13–60.1119%11 Sept →
ancient14–16-0.0323%11 Sept →
dust213–50.0715%11 Sept →
anubis7–130.0328%11 Sept →
dust212–16-0.0224%9 Sept →
nuke13–4-0.0011%8 Sept →
dust25–13-0.0315%8 Sept →
mirage7–13-0.0420%7 Sept →
cache2–13-0.0414%5 Sept →
mirage10–13-0.0516%5 Sept →
ancient0–13-0.0816%5 Sept →
anubis8–13-0.027%5 Sept →
mirage11–130.0117%5 Sept →
inferno13–50.0921%5 Sept →
dust29–130.0119%3 Sept →
inferno6–13-0.0316%3 Sept →
cache8–130.0120%3 Sept →
anubis7–130.0411%30 Aug →
dust26–130.0722%28 Aug →
inferno13–50.0613%28 Aug →
nuke13–100.0123%28 Aug →
anubis2–13-0.0515%27 Aug →
inferno13–90.0220%27 Aug →
anubis13–4-0.0214%24 Aug →
anubis13–11-0.0217%24 Aug →
inferno16–140.0110%23 Aug →
nuke11–130.0214%21 Aug →
anubis12–160.0015%21 Aug →
mirage14–16-0.069%21 Aug →
anubis15–150.0216%21 Aug →
ancient9–20.0425%21 Aug →
ancient13–10-0.038%20 Aug →
dust213–9-0.0418%20 Aug →
train13–90.0419%19 Aug →
mirage6–13-0.0219%18 Aug →
ancient13–5-0.0116%18 Aug →
nuke13–6-0.0218%18 Aug →
inferno13–80.0324%18 Aug →
ancient4–130.007%15 Aug →
dust21–13-0.0422%14 Aug →
cache16–140.0010%14 Aug →
dust213–80.0622%14 Aug →
ancient13–50.1217%14 Aug →
cache8–13-0.0412%13 Aug →
mirage13–11-0.0114%12 Aug →
nuke13–80.0116%12 Aug →
dust213–110.0415%11 Aug →
ancient11–130.0212%11 Aug →
inferno13–50.0337%9 Aug →
inferno9–60.0723%9 Aug →
dust213–100.0224%9 Aug →
anubis13–60.0019%8 Aug →
dust213–20.0520%8 Aug →
anubis13–50.0822%8 Aug →
mirage13–30.0618%7 Aug →
ancient13–30.0611%7 Aug →
anubis13–8-0.0412%7 Aug →
cache13–70.0021%7 Aug →
inferno13–30.033%7 Aug →
cache13–50.0417%7 Aug →
dust26–130.027%6 Aug →
nuke15–15-0.0119%6 Aug →
dust213–110.0214%6 Aug →
nuke11–130.0514%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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