sKeTsCh

sKeTsCh — CS2 Stats

CA76561198067972284[U:1:107706556]Steam profile ↗✓ No bans

1,718Tracked matches62%Win rate2020Tracked since
1,800Hours in CS
CSDB Rating7.4 StrongPositional Player
Premier CS Rating27,844Top 5% of 204,793 CSDB-tracked playersRed band · top ~1.6% of ranked players (population est.)
CSDB Leaderboard#2825 of 252070 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,844 +3,341 23 Jul – 12 Oct · 35 days played
24,50327,862peak 27,86223 Jul12 Oct
Faceit ELO: 1,540 +0 30 Aug – 29 Sept · 8 observations
1,5401,540peak 1,54030 Aug29 Sept
28,144Peak Premier in tracked matches
1,540Highest Faceit ELO seen on CSDB
33Days played since 2026-07-23

Faceit ELO

  • At peak — 1,540
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 211 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-30
  • Level 7 first seen 2026-08-30

Premier CS Rating

  • 18 below peak (27,862)
  • +220 over 30 days · steady
  • +3,341 over 90 days
  • Next: Gold band at 30,000 — 2,156 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches21——
Win rate62%——
K/D1.18——
Headshot %50%——

Measured 16 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate49.1%49.3%50.9%1.8% short
Shot accuracy14.5%13.4%11.8%above
Kill/death ratio1.781.121.18above
Match win rate51.7%48.5%51.9%meets

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsKeTsChPREMIER27,844 · Red band30 DAYS0 ELOPEAK ELO1,540csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning60
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY60–36–4Last 10060%Win rateWWWWWWLLLL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +3.9pp headshot accuracy · +6ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 19%
  • Avg reaction 491ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 532ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 529ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility5.1
Positioning6.0
Opening Duels4.1
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.0
Utility5.1
Mechanics7.8
Opening Duels5.3
Win Impact9.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time530ms−49ms
first ⅓ avg 579ms → last ⅓ avg 530ms
Headshot accuracy18.0%+1.9%
first ⅓ avg 16.1% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–7 · dust2, 10 Oct →
35%Best headshot accuracy · 13–7 · nuke, 28 Aug →
367msFastest reaction time · 12–16 · inferno, 8 Sept →
13–1Biggest win · dust2, 8 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W6Current streak
6–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 89% over 9ancientWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B2413–1154%0.02
mirageB179–853%0.00
ancientC146–843%0.01
infernoS129–375%0.04
anubisB126–650%0.02
nukeS98–189%0.03
cacheS97–278%0.02
train—11–0100%0.05
shelter—10–10%0.02
vertigo—11–0100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,986Lifetime kills
1.78K/D · Top 5% of Red band
4,015Matches
51.7%Match win rate · Top 50% of Red band
49.1%Headshot %
14.5%Shot accuracy · Top 50% of Red band
9,815MVPs
1,800Hours (in match)
4,823Bombs planted
1,280Bombs defused

Most-used weapons

AK-4739,948
AWP9,585
P2502,075
Molotov1,999
FAMAS1,843

Lifetime map wins

10,066dust2
7,188inferno
3,579nuke
798train
761vertigo
387cbble
86office
53dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

153Matches
57%Win rate
1.33Avg K/D
80.2ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1547%1.1215.6
Nuke1346%0.9513.6
Anubis1267%1.2616.3
Inferno967%1.4016.8
Ancient922%1.1014.0
Dust2850%1.2416.0
Overpass729%1.2814.9
Vertigo540%1.4814.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
34.1%Accuracy (enemy spotted)
34.6%Spray accuracy
84.9%Counter-strafing
7.2°Preaim
521msReaction time
57.8%T opening success
44.9%CT opening success
0.48Enemies flashed / flash
9.2%Flash assists
6.75HE damage / grenade
8.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.477 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–110.0419%12 Oct →
dust213–11-0.0323%12 Oct →
train13–30.0517%11 Oct →
dust213–70.2117%10 Oct →
inferno13–60.0320%10 Oct →
nuke13–110.0028%10 Oct →
cache9–13-0.0614%10 Oct →
nuke2–5-0.0120%8 Oct →
ancient12–16-0.0413%8 Oct →
mirage4–130.0220%5 Oct →
nuke13–90.0516%5 Oct →
mirage13–10-0.0024%1 Oct →
dust213–2-0.039%30 Sept →
ancient6–13-0.0110%30 Sept →
mirage13–10-0.0513%30 Sept →
nuke13–50.0423%30 Sept →
dust213–6-0.0313%27 Sept →
dust210–130.0114%26 Sept →
dust23–13-0.0317%20 Sept →
inferno8–13-0.0111%19 Sept →
mirage13–4-0.0121%14 Sept →
dust213–9-0.0411%14 Sept →
mirage13–60.0112%11 Sept →
dust24–130.0129%11 Sept →
ancient13–10-0.0315%11 Sept →
inferno12–160.0213%8 Sept →
dust213–10.0423%8 Sept →
dust212–120.0316%6 Sept →
cache13–90.0324%6 Sept →
anubis7–13-0.0418%5 Sept →
dust213–11-0.0033%5 Sept →
ancient3–13-0.0218%5 Sept →
cache11–130.0218%28 Aug →
nuke13–7-0.0735%28 Aug →
inferno13–100.0021%28 Aug →
ancient5–13-0.0622%24 Aug →
mirage13–30.0725%24 Aug →
dust215–150.0317%24 Aug →
dust216–130.0616%24 Aug →
dust26–13-0.0421%22 Aug →
cache13–60.1626%22 Aug →
dust23–13-0.0023%22 Aug →
ancient13–40.0912%22 Aug →
ancient13–50.0621%22 Aug →
anubis1–130.049%22 Aug →
ancient13–60.0716%22 Aug →
mirage5–13-0.0120%22 Aug →
cache16–13-0.0319%18 Aug →
mirage13–10-0.0214%14 Aug →
cache13–50.0522%13 Aug →
inferno13–10-0.0213%13 Aug →
mirage13–50.0215%13 Aug →
cache13–9-0.0016%13 Aug →
anubis5–130.0317%13 Aug →
nuke9–30.179%11 Aug →
anubis16–130.088%11 Aug →
mirage13–10-0.054%11 Aug →
mirage10–13-0.0019%10 Aug →
anubis13–80.0016%10 Aug →
shelter9–130.0214%10 Aug →
ancient7–13-0.006%9 Aug →
dust211–13-0.0125%8 Aug →
dust213–10-0.0212%8 Aug →
cache13–8-0.0014%8 Aug →
ancient10–130.0116%8 Aug →
nuke13–7-0.0224%7 Aug →
ancient13–50.009%7 Aug →
dust213–80.0916%7 Aug →
inferno13–80.1211%7 Aug →
ancient11–130.0011%7 Aug →
dust210–130.0514%7 Aug →
vertigo13–60.0418%7 Aug →
dust213–70.0117%4 Aug →
inferno13–110.1716%4 Aug →
anubis8–130.0114%4 Aug →
anubis3–13-0.0822%4 Aug →
nuke13–80.1016%4 Aug →
inferno13–90.0913%4 Aug →
mirage5–13-0.039%4 Aug →
anubis16–14-0.0015%2 Aug →
inferno4–10-0.0320%2 Aug →
inferno13–20.0525%2 Aug →
anubis13–70.0119%2 Aug →
nuke13–6-0.0319%28 Jul →
inferno13–3-0.0129%28 Jul →
dust213–100.0319%27 Jul →
anubis13–70.0915%27 Jul →
ancient13–100.0620%27 Jul →
mirage15–150.0919%27 Jul →
anubis13–30.0422%27 Jul →
dust29–130.059%25 Jul →
mirage5–13-0.057%25 Jul →
inferno13–40.044%25 Jul →
ancient7–13-0.018%25 Jul →
dust213–80.0313%23 Jul →
cache13–70.0210%23 Jul →
mirage3–130.0118%23 Jul →
anubis15–150.0323%23 Jul →
mirage12–16-0.0223%23 Jul →
dust29–13-0.0317%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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