Erica Terpstra

Erica Terpstra — CS2 Stats

NL76561198067953585[U:1:107687857]Steam profile ↗✓ No bans

2,127Tracked matches50%Win rate2020Tracked since
7,114Hours in CS11Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating20,256Top 50% of 201,122 CSDB-tracked playersPink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#75628 of 247965 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,256 +1,862 1 Aug – 27 Sept · 36 days played
18,39422,504peak 22,5041 Aug27 Sept
22,504Peak Premier in tracked matches
41Days played since 2026-08-01

Premier CS Rating

  • 2,248 below peak (22,504)
  • +256 over 30 days · steady
  • Next: Red band at 25,000 — 4,744 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches25——
Win rate48%——
K/D0.97——
Headshot %50%——

Measured 3 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate45.2%46.9%49.2%4.1% short
Shot accuracy15.3%13.0%13.4%above
Kill/death ratio1.051.081.120.07 short
Match win rate47.0%46.7%48.5%1.5% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGErica TerpstraPREMIER20,256 · Pink bandcsdb.gg/stats

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Performance scores

Aim69
Positioning54
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLLWWLLLLWW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · +51ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 570ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 542ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.9
Utility3.1
Positioning5.4
Opening Duels3.1
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.4
Utility3.1
Mechanics4.9
Opening Duels3.3
Win Impact5.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time518ms−39ms
first ⅓ avg 557ms → last ⅓ avg 518ms
Headshot accuracy18.2%−1.5%
first ⅓ avg 19.7% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · cache, 12 Aug →
83%Best headshot accuracy · 13–3 · cache, 12 Aug →
375msFastest reaction time · 8–13 · inferno, 21 Aug →
13–1Biggest win · mirage, 27 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
7–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 68% over 22infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
ancientS2215–768%0.01
mirageB2010–1050%0.01
dust2A159–660%0.00
infernoD144–1029%0.03
cacheA117–464%0.03
nukeD93–633%0.02
anubis—31–233%-0.02
office—21–150%0.07
vertigo—21–150%0.06
shelter—11–0100%-0.07
boulder—11–0100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

204,533Lifetime kills
1.05K/D
7,648Matches
47.0%Match win rate · Top 50% of Pink band
45.2%Headshot %
15.3%Shot accuracy · Top 50% of Pink band
20,376MVPs
4,486Hours (in match)
5,330Bombs planted
2,255Bombs defused

Most-used weapons

AK-4782,306
AWP20,779
P2505,644
Knife4,129
Nova2,922
FAMAS2,834

Lifetime map wins

13,576inferno
11,409dust2
5,198train
4,885nuke
3,372vertigo
2,200cbble
197office
50lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,443Matches
51%Win rate
1.02Avg K/D
68.8ADR
41%Headshot %

Clutches & streaks

42%1v1 clutch win
11%1v2 clutch win
15Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3352%0.9013.9
Vertigo1947%0.9914.9
Ancient1958%0.9714.3
Dust21759%0.9915.5
Inferno1040%0.8813.9
Nuke743%0.8212.6
Anubis650%0.7411.7
Cache250%1.6421.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
32.2%Accuracy (enemy spotted)
34.0%Spray accuracy
72.2%Counter-strafing
8.5°Preaim
519msReaction time
45.8%T opening success
40.4%CT opening success
0.33Enemies flashed / flash
11.9%Flash assists
5.68HE damage / grenade
2.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3327 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–130.0120%27 Sept →
nuke8–130.0019%27 Sept →
ancient13–40.007%26 Sept →
cache13–110.0221%25 Sept →
cache2–13-0.1020%25 Sept →
mirage12–16-0.0417%24 Sept →
nuke11–13-0.0314%23 Sept →
dust28–130.0614%22 Sept →
dust213–7-0.0216%21 Sept →
mirage13–40.038%21 Sept →
inferno9–13-0.0421%20 Sept →
mirage3–13-0.069%20 Sept →
mirage7–13-0.0315%20 Sept →
inferno13–30.0422%19 Sept →
ancient13–20.029%19 Sept →
dust27–13-0.0219%18 Sept →
ancient13–40.0526%18 Sept →
mirage13–60.0623%18 Sept →
ancient13–80.0116%17 Sept →
inferno13–6-0.0218%16 Sept →
cache13–40.1226%16 Sept →
ancient13–40.0132%15 Sept →
dust213–10-0.0318%6 Sept →
ancient2–13-0.0517%6 Sept →
ancient14–16-0.0223%6 Sept →
ancient9–13-0.0825%3 Sept →
mirage7–13-0.0124%2 Sept →
dust25–130.0215%2 Sept →
dust213–70.0017%1 Sept →
ancient13–7-0.0615%31 Aug →
inferno15–150.0426%30 Aug →
ancient13–100.0517%30 Aug →
ancient13–10-0.0914%30 Aug →
ancient13–11-0.0220%29 Aug →
ancient13–20.0911%29 Aug →
dust211–130.0522%28 Aug →
cache11–13-0.0519%28 Aug →
anubis8–13-0.020%28 Aug →
dust213–70.0116%28 Aug →
mirage13–11-0.0221%27 Aug →
mirage13–10.0715%27 Aug →
mirage16–130.0313%22 Aug →
mirage13–100.1218%22 Aug →
inferno8–13-0.030%21 Aug →
cache13–40.1019%21 Aug →
ancient13–100.0618%21 Aug →
ancient16–130.0621%19 Aug →
inferno6–13-0.0617%16 Aug →
mirage2–13-0.0132%16 Aug →
inferno10–130.0321%15 Aug →
dust213–100.0233%15 Aug →
mirage16–140.0728%14 Aug →
dust213–80.0348%14 Aug →
nuke9–130.0421%13 Aug →
ancient15–150.0213%13 Aug →
office13–90.0218%12 Aug →
cache13–30.1883%12 Aug →
vertigo6–130.0211%12 Aug →
inferno16–140.0518%11 Aug →
nuke16–140.0714%11 Aug →
mirage7–13-0.0410%11 Aug →
office9–130.1242%10 Aug →
inferno4–13-0.0025%10 Aug →
ancient7–130.0816%10 Aug →
dust213–70.0223%9 Aug →
ancient8–130.0317%9 Aug →
anubis13–110.0116%9 Aug →
mirage3–13-0.0619%8 Aug →
mirage11–13-0.0113%8 Aug →
nuke13–60.0617%8 Aug →
ancient13–70.0722%7 Aug →
inferno9–130.1428%7 Aug →
cache5–13-0.0740%7 Aug →
ancient4–13-0.0017%7 Aug →
inferno8–80.1620%7 Aug →
inferno5–9-0.0215%7 Aug →
nuke5–130.0116%6 Aug →
anubis10–13-0.0530%6 Aug →
mirage5–13-0.0615%6 Aug →
mirage13–100.0324%6 Aug →
cache13–60.0622%6 Aug →
nuke13–160.0110%5 Aug →
dust26–13-0.0633%5 Aug →
cache7–13-0.0318%5 Aug →
cache13–8-0.0023%5 Aug →
dust213–20.0520%5 Aug →
nuke13–90.0119%4 Aug →
vertigo13–100.1015%4 Aug →
cache13–70.1518%4 Aug →
mirage13–20.0214%4 Aug →
inferno13–20.1110%3 Aug →
ancient13–80.0730%3 Aug →
mirage13–80.0221%2 Aug →
dust213–4-0.058%2 Aug →
mirage7–130.0126%2 Aug →
ancient13–10-0.0015%2 Aug →
shelter13–5-0.0720%1 Aug →
boulder13–5-0.037%1 Aug →
inferno8–13-0.0121%1 Aug →
dust27–13-0.0725%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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