Snpp

Snpp — CS2 Stats

76561198067293514[U:1:107027786]Steam profile ↗✓ No bans

117Tracked matches55%Win rate2020Tracked since
1,296Hours in CS
CSDB Rating6.3 SolidAll-Rounder
Premier CS Rating25,431Top 10% of 210,367 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#17767 of 257474 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,431 +12,631 14 Nov – 8 Oct · 19 days played
12,36225,659peak 25,65914 Nov8 Oct
25,659Peak Premier in tracked matches
50Days played since 2020-04-26

Premier CS Rating

  • 228 below peak (25,659)
  • Next: Gold band at 30,000 — 4,569 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,276), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.9%43.8%44.8%2.9% short
Shot accuracy19.5%12.0%12.4%above
Kill/death ratio0.981.021.030.06 short
Match win rate48.1%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSnppFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER25,431 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning50
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY45–41–2Last 8851%Win rateLLWWWLTLWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −5.9pp headshot accuracy · −5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 728ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 663ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 665ms

Newest first, from the last 88 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.0
Utility4.5
Positioning5.0
Opening Duels4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 95% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.0
Utility4.5
Mechanics6.8
Opening Duels5.0
Win Impact6.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time651ms+44ms
first ⅓ avg 606ms → last ⅓ avg 651ms
Headshot accuracy22.3%+3.5%
first ⅓ avg 18.8% → last ⅓ avg 22.3%

Rolling 5-match average across the last 88 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · inferno, 27 Sept →
57%Best headshot accuracy · 13–7 · mirage, 19 Nov →
406msFastest reaction time · 8–13 · inferno, 20 Dec →
13–0Biggest win · inferno, 27 Sept →

Across the last 88 tracked matches.

Highlights

5Longest win streak
L2Current streak
7–5In matches decided by ≤2 rounds
26Overtime games

Map breakdown

anubisBest map · 71% over 7nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC2310–1343%-0.02
infernoC198–1142%-0.01
overpassS107–370%-0.01
nukeD93–633%-0.01
dust2A85–363%0.00
anubisS75–271%-0.00
ancientA53–260%-0.04
cache—31–233%-0.00
vertigo—22–0100%0.01
train—21–150%0.00

Across the last 88 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,917Lifetime kills
0.98K/D
2,671Matches
48.1%Match win rate · Top 25% of Level 5 players
41.9%Headshot %
19.5%Shot accuracy · Top 5% of Level 5 players
6,797MVPs
1,296Hours (in match)
1,561Bombs planted
650Bombs defused

Most-used weapons

AK-4719,025
AWP5,048
FAMAS1,438
P901,348
Knife1,199

Lifetime map wins

5,229inferno
3,437dust2
1,846nuke
1,320train
838cbble
331vertigo
108office
101assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.9%Spray accuracy
80.6%Counter-strafing
10.5°Preaim
646msReaction time
54.4%T opening success
45.7%CT opening success
0.67Enemies flashed / flash
12.1%Flash assists
7.34HE damage / grenade
7.88Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–7-0.0517%8 Oct →
cache3–9-0.0210%8 Oct →
inferno13–00.2141%27 Sept →
mirage13–100.0220%27 Sept →
cache13–8-0.0111%24 Sept →
mirage9–130.0112%24 Sept →
mirage15–15-0.0319%24 Sept →
mirage6–13-0.1026%24 Sept →
inferno13–8-0.0218%24 Sept →
nuke13–8-0.0129%24 Sept →
ancient8–13-0.0917%24 Sept →
anubis13–80.0725%22 Sept →
cache7–130.0325%22 Sept →
mirage13–60.0533%22 Sept →
mirage6–13-0.0026%22 Sept →
mirage13–110.0323%8 Sept →
overpass13–10-0.0332%17 Mar →
mirage13–10.0432%16 Mar →
mirage13–8-0.0036%18 Feb →
dust25–13-0.0514%14 Feb →
inferno11–13-0.0323%13 Feb →
dust213–6-0.0515%13 Feb →
overpass13–8-0.0414%9 Feb →
ancient13–10-0.0221%15 Feb →
mirage14–16-0.028%13 Feb →
anubis9–13-0.048%13 Feb →
mirage13–10-0.0526%13 Feb →
dust213–60.0837%13 Feb →
nuke11–130.0731%13 Feb →
dust21–13-0.0716%13 Feb →
inferno13–110.0433%11 Feb →
dust213–100.1041%11 Feb →
anubis13–16-0.0624%16 Nov →
inferno13–30.0343%16 Nov →
inferno4–13-0.0524%15 Nov →
anubis16–140.0333%15 Nov →
mirage13–11-0.0427%15 Nov →
vertigo13–70.0323%15 Nov →
nuke4–13-0.0523%15 Nov →
anubis13–40.0630%15 Nov →
anubis13–6-0.0421%15 Nov →
mirage9–13-0.0820%14 Nov →
ancient9–130.0116%11 Nov →
anubis13–9-0.0429%7 Nov →
inferno3–13-0.1121%7 Nov →
inferno9–13-0.0840%12 Jan →
nuke3–13-0.1218%23 Dec →
inferno8–13-0.0428%20 Dec →
mirage4–13-0.0731%17 Dec →
mirage13–7-0.025%17 Dec →
inferno5–13-0.0337%10 Dec →
mirage10–13-0.0517%9 Dec →
nuke13–50.0343%9 Dec →
overpass13–11-0.0523%9 Dec →
ancient13–4-0.0332%9 Dec →
mirage9–13-0.0941%7 Dec →
inferno13–11-0.0431%7 Dec →
overpass10–130.0426%21 Nov →
overpass7–13-0.0620%20 Nov →
ancient13–7-0.0719%19 Nov →
mirage13–7-0.0257%19 Nov →
overpass13–50.0127%19 Nov →
inferno13–40.0236%19 Nov →
nuke13–100.0021%19 Nov →
nuke15–15-0.0128%19 Nov →
inferno7–13-0.0038%17 Nov →
nuke7–130.0120%17 Nov →
overpass13–16-0.0313%14 Nov →
overpass16–100.0016%27 Mar →
inferno16–60.0035%16 Mar →
inferno21–250.0014%5 Feb →
mirage10–160.008%4 Feb →
dust216–140.0021%16 Jan →
dust214–160.0014%14 Jan →
overpass16–60.0311%13 Jan →
inferno10–160.0011%4 Jan →
train16–120.0013%2 Jan →
overpass16–120.006%2 Jan →
mirage16–50.0013%1 Jan →
dust216–130.0017%21 Dec →
train7–160.0013%8 Dec →
inferno16–100.0116%5 Dec →
vertigo16–40.0020%1 Dec →
inferno13–16-0.0414%18 Nov →
mirage7–160.005%20 Oct →
mirage7–16-0.0113%5 Oct →
mirage17–190.0114%8 Jun →
inferno8–16-0.0311%26 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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