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NE76561198065479421[U:1:105213693]Steam profile ↗✓ No bans

299Tracked matches38%Win rate2020Tracked since
2,964Hours in CS16Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating20,000Top 50% of 211,827 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#83291 of 258807 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +107 24 Apr – 29 Oct · 17 days played
19,66722,236peak 22,23624 Apr29 Oct
22,236Peak Premier in tracked matches
52Days played since 2024-03-06

Premier CS Rating

  • 2,236 below peak (22,236)
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate46.3%43.8%44.8%above
Shot accuracy21.9%12.0%12.4%above
Kill/death ratio1.311.021.03above
Match win rate46.4%44.7%45.2%above

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGSpaceFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning41
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY40–53–7Last 10040%Win rateLLWLLWWWLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.8pp headshot accuracy · +27ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 578ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 578ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.8
Utility4.4
Positioning4.1
Opening Duels1.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 85% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 47 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.1
Utility4.4
Mechanics7.6
Opening Duels1.9
Win Impact1.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time559ms−72ms
first ⅓ avg 632ms → last ⅓ avg 559ms
Headshot accuracy21.1%+0.4%
first ⅓ avg 20.8% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–0 · cache, 2 Oct →
45%Best headshot accuracy · 1–13 · mirage, 6 Oct →
406msFastest reaction time · 8–13 · inferno, 5 Oct →
13–0Biggest win · cache, 2 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
8–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 50% over 10ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC3213–1941%-0.01
infernoC229–1341%0.03
cacheC135–838%0.01
dust2B105–550%0.01
ancientD71–614%0.02
anubisB63–350%0.02
nukeD62–433%-0.02
overpass—21–150%0.02
basalt—10–10%0.00
italy—11–0100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

121,716Lifetime kills
1.31K/D · Top 10% of Level 5 players
5,509Matches
46.4%Match win rate · Top 50% of Level 5 players
46.3%Headshot % · Top 50% of Level 5 players
21.9%Shot accuracy · Top 1% of Level 5 players
18,295MVPs
1,968Hours (in match)
3,599Bombs planted
1,447Bombs defused

Most-used weapons

AK-4729,279
AWP24,562
SSG 082,959
UMP-451,946
P901,782

Lifetime map wins

6,925inferno
5,213dust2
1,466cbble
961train
667nuke
427safehouse
406office
341lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

117Matches
56%Win rate
1.26Avg K/D
—ADR
46%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1540%0.9613.8
Mirage1275%1.2615.6
Anubis560%1.4417.6
Vertigo450%1.0417.8
Nuke30%0.8013.0
Dust22100%1.3218.5
Ancient10%0.7911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
39.8%Accuracy (enemy spotted)
41.4%Spray accuracy
84.4%Counter-strafing
8.5°Preaim
557msReaction time
41.2%T opening success
34.4%CT opening success
0.47Enemies flashed / flash
2.7%Flash assists
11.54HE damage / grenade
3.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.475 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.382% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0214%29 Oct →
ancient8–130.0418%26 Oct →
mirage13–110.0618%25 Oct →
ancient11–130.0224%21 Oct →
dust211–130.0318%20 Oct →
ancient16–140.0018%17 Oct →
inferno13–80.0821%17 Oct →
anubis16–130.0421%12 Oct →
mirage2–13-0.0421%11 Oct →
anubis7–20.0930%11 Oct →
cache7–130.0224%10 Oct →
anubis13–60.0324%10 Oct →
inferno13–80.0823%10 Oct →
mirage13–40.1419%10 Oct →
ancient6–130.0924%10 Oct →
nuke4–11-0.0315%9 Oct →
mirage13–10-0.0319%9 Oct →
anubis10–13-0.0024%7 Oct →
cache13–40.0112%7 Oct →
mirage1–13-0.0645%6 Oct →
nuke7–13-0.027%6 Oct →
dust213–110.0032%6 Oct →
mirage9–13-0.0026%6 Oct →
inferno6–13-0.0915%6 Oct →
mirage9–13-0.0427%6 Oct →
inferno6–13-0.0119%5 Oct →
mirage7–13-0.0518%5 Oct →
inferno8–13-0.067%5 Oct →
cache7–130.0418%2 Oct →
overpass12–120.0528%2 Oct →
cache13–00.1835%2 Oct →
mirage6–13-0.0013%2 Oct →
inferno13–80.1118%2 Oct →
mirage13–9-0.0724%30 Sept →
inferno13–70.0333%30 Sept →
mirage13–90.0312%25 Sept →
mirage2–13-0.0235%24 Sept →
mirage8–130.0625%10 Aug →
inferno13–60.1433%10 Aug →
nuke15–15-0.0017%22 Jun →
mirage11–13-0.0513%22 Jun →
cache13–10-0.0225%5 Jun →
mirage13–11-0.0315%1 Jun →
cache4–130.0118%28 May →
nuke13–10-0.0711%28 May →
dust213–7-0.0033%28 May →
mirage13–70.0218%27 May →
inferno5–130.0120%27 May →
mirage7–13-0.0216%27 May →
mirage7–130.0119%27 May →
inferno4–130.0128%27 May →
ancient12–160.0111%27 May →
inferno11–130.0026%26 May →
mirage12–120.0118%23 May →
cache12–120.0120%23 May →
cache13–5-0.0037%23 May →
cache8–13-0.0215%23 May →
cache11–13-0.0422%23 May →
ancient11–130.0022%12 May →
mirage13–110.0529%6 May →
cache6–130.0126%6 May →
mirage15–150.1131%5 May →
cache13–9-0.0117%29 Apr →
cache12–12-0.0427%29 Apr →
mirage5–13-0.0325%24 Apr →
inferno8–130.0221%14 Apr →
inferno10–130.0932%14 Apr →
nuke13–20.0636%8 Apr →
dust213–40.0418%19 Mar →
mirage13–110.0219%19 Mar →
dust25–130.0126%19 Mar →
ancient7–13-0.0621%19 Mar →
dust25–13-0.0223%28 Nov →
dust29–130.0116%26 Nov →
dust213–80.0423%26 Nov →
mirage2–13-0.0932%25 Nov →
inferno13–40.0915%25 Nov →
nuke8–13-0.0226%25 Nov →
dust26–13-0.0121%21 Nov →
inferno3–13-0.0210%19 Oct →
mirage13–11-0.0131%19 Oct →
inferno13–110.0718%15 Apr →
mirage13–10-0.0313%9 Apr →
inferno11–130.0420%14 Feb →
basalt7–130.0028%17 Jan →
inferno13–4-0.0024%27 Dec →
italy13–70.0123%8 Nov →
overpass13–7-0.012%7 Oct →
mirage6–13-0.0415%7 Oct →
mirage7–13-0.1014%28 Jun →
anubis9–13-0.0410%30 Apr →
dust213–100.0415%27 Apr →
inferno4–13-0.0120%9 Mar →
mirage2–13-0.1026%9 Mar →
inferno2–13-0.0611%8 Mar →
mirage10–10.0515%8 Mar →
inferno12–120.0415%7 Mar →
mirage13–90.0638%6 Mar →
inferno13–30.0944%6 Mar →
mirage11–130.0217%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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