FerskenDreng

FerskenDreng — CS2 Stats

DK76561198064785040[U:1:104519312]Steam profile ↗✓ No bans

1,227Tracked matches28%Win rate2020Tracked since
CSDB Rating3.2 LearningPositional Player
WingmanMaster Guardian I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 22 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,553 -2,110 22 Mar27 Jun · 30 days played
9,37812,663peak 12,66322 Mar27 Jun
12,663Peak Premier in tracked matches
42Days played since 2026-03-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim38
Positioning38
Utility37

0–100 skill scores via Leetify.

Recent form

COLD36613Last 10036%Win rateLLLLTWLLWL

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −3.6pp headshot accuracy · −17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 634ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 620ms

Last 20

  • 3161 · 15% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 628ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim3.8
Utility3.7
Positioning3.8
Opening Duels1.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning3.8
Utility3.7
Mechanics4.2
Opening Duels1.5
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time631ms−63ms
first ⅓ avg 694ms → last ⅓ avg 631ms
Headshot accuracy13.0%+0.4%
first ⅓ avg 12.6% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 7–13 · ancient, 11 Sept
26%Best headshot accuracy · 13–2 · nuke, 15 May
484msFastest reaction time · 0–13 · inferno, 28 Aug
13–2Biggest win · mirage, 9 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
69In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 56% over 9overpassWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
ancientC2391439%0.01
infernoC2071335%0.01
nukeC1971237%-0.01
anubisD1331023%0.01
mirageA95456%-0.01
overpassD71614%0.02
dust2B63350%-0.02
cache31233%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
1.06Avg K/D
94.3ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
32.8%Accuracy (enemy spotted)
33.6%Spray accuracy
68.9%Counter-strafing
12.0°Preaim
628msReaction time
42.4%T opening success
29.2%CT opening success
0.43Enemies flashed / flash
2.9%Flash assists
7.42HE damage / grenade
4.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0307° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3131% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4335 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.059%14 Sept
inferno9–130.0313%13 Sept
dust28–13-0.0723%13 Sept
inferno3–13-0.088%13 Sept
mirage15–150.0110%13 Sept
ancient13–10-0.055%13 Sept
nuke6–13-0.118%12 Sept
ancient4–13-0.046%12 Sept
inferno13–110.0319%12 Sept
nuke14–16-0.039%12 Sept
nuke13–160.0116%12 Sept
ancient9–13-0.0817%12 Sept
ancient1–13-0.0211%11 Sept
ancient13–100.0411%11 Sept
anubis8–130.1318%11 Sept
ancient7–130.1416%11 Sept
ancient9–13-0.0220%1 Sept
ancient6–13-0.0417%28 Aug
dust24–13-0.0715%28 Aug
inferno0–13-0.036%28 Aug
nuke4–13-0.0518%23 Aug
mirage8–13-0.0221%23 Aug
anubis4–13-0.105%22 Aug
ancient11–130.019%22 Aug
inferno13–60.0317%22 Aug
nuke13–100.0516%22 Aug
cache6–13-0.0510%22 Aug
anubis13–60.0017%21 Aug
nuke16–12-0.0314%21 Aug
cache13–80.0712%21 Aug
nuke10–13-0.0510%21 Aug
cache9–130.0112%19 Aug
anubis13–50.0812%18 Aug
anubis13–8-0.0013%27 Jun
ancient13–90.0210%26 Jun
dust213–110.0310%26 Jun
inferno10–13-0.0712%26 Jun
overpass5–13-0.0320%20 Jun
inferno8–13-0.048%16 Jun
nuke13–60.0315%12 Jun
nuke11–130.0217%12 Jun
inferno16–130.0214%9 Jun
inferno5–13-0.0711%9 Jun
mirage13–2-0.018%9 Jun
anubis10–13-0.019%6 Jun
mirage13–7-0.0212%6 Jun
nuke7–13-0.0513%6 Jun
dust211–13-0.0121%5 Jun
nuke1–13-0.068%5 Jun
nuke14–16-0.0610%5 Jun
inferno10–10.0511%5 Jun
dust213–110.0111%5 Jun
mirage5–13-0.0517%2 Jun
ancient13–50.139%31 May
mirage13–100.034%31 May
ancient3–13-0.049%31 May
anubis11–130.009%31 May
anubis6–13-0.1014%31 May
inferno6–13-0.099%31 May
inferno13–100.0714%29 May
nuke5–130.0013%29 May
ancient15–150.037%27 May
overpass13–100.0514%25 May
anubis9–130.0211%25 May
nuke13–9-0.065%24 May
inferno9–130.021%24 May
anubis4–130.0111%17 May
inferno5–13-0.029%17 May
mirage15–150.0015%16 May
ancient13–6-0.0017%15 May
nuke13–20.0426%15 May
nuke16–120.0512%15 May
ancient13–9-0.0312%15 May
dust216–14-0.0213%3 May
mirage13–11-0.0213%1 May
inferno8–13-0.0112%26 Apr
mirage13–11-0.006%26 Apr
inferno12–160.0212%25 Apr
nuke3–13-0.0310%25 Apr
ancient7–13-0.048%25 Apr
anubis11–130.019%14 Apr
ancient13–70.0614%14 Apr
inferno5–130.079%14 Apr
inferno9–13-0.015%13 Apr
overpass9–130.0621%13 Apr
ancient7–13-0.019%11 Apr
overpass6–130.0411%11 Apr
ancient14–16-0.017%29 Mar
ancient10–13-0.028%29 Mar
ancient13–30.0910%28 Mar
overpass10–13-0.0723%28 Mar
inferno9–40.1117%26 Mar
ancient9–130.1316%25 Mar
anubis11–130.0414%24 Mar
overpass3–130.0311%23 Mar
overpass4–130.1014%23 Mar
inferno13–40.1115%22 Mar
anubis8–13-0.0010%22 Mar
ancient13–9-0.047%22 Mar
nuke13–100.1021%22 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →