GuiHori — CS2 Stats

76561198064565542[U:1:104299814]✓ No bans

2,606Tracked matches62%Win rate2020Tracked since
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating21,746Top 50% of 819 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#6104 of 18180 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGGuiHoriFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,746 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning45
Utility53

0–100 skill scores via Leetify.

Recent form

HOT58357Last 10058%Win rateWLLLWWWWWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression5.4
Utility5.3
Positioning4.5
Opening Duels2.5

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 47% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.5
Utility5.3
Mechanics6.6
Opening Duels2.5
Win Impact9.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time570ms−2ms
first ⅓ avg 572ms → last ⅓ avg 570ms
Headshot accuracy23.2%+1.6%
first ⅓ avg 21.6% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–4
131Biggest win — cache
10Longest win streak
75In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 92% over 13nukeWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A2113862%0.00
mirageB158753%0.01
ancientB147750%-0.03
nukeC146843%-0.00
infernoS1312192%0.05
cacheB105550%0.00
anubisS75271%0.00
overpass31233%-0.02
boulder1010%-0.03
train1010%0.01
vertigo110100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

479Matches
53%Win rate
1.00Avg K/D
ADR
44%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
14Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient250%0.8413.0
Funky WIP1100%0.7911.0
Vertigo1100%1.0017.0
Akiba10%0.6712.0
Outlaw10%0.7512.0
Iris10%0.5010.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
32.6%Accuracy (enemy spotted)
36.0%Spray accuracy
79.8%Counter-strafing
9.0°Preaim
571msReaction time
32.4%T opening success
47.4%CT opening success
0.55Enemies flashed / flash
8.3%Flash assists
12.96HE damage / grenade
2.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.0927 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3822% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0325%26 Aug
dust210–13-0.0227%25 Aug
ancient10–13-0.0137%25 Aug
ancient6–13-0.0226%21 Aug
anubis13–80.0230%21 Aug
anubis13–90.0126%17 Aug
dust213–30.0838%15 Aug
mirage13–4-0.0320%15 Aug
cache13–100.0336%15 Aug
inferno13–80.0019%9 Aug
ancient13–2-0.0026%9 Aug
inferno13–60.0336%4 Aug
nuke16–13-0.0029%4 Aug
anubis13–30.0217%26 Jul
cache5–130.0329%25 Jul
boulder4–13-0.039%25 Jul
dust213–4-0.0116%20 Jul
ancient13–6-0.018%20 Jul
mirage11–130.0414%19 Jul
nuke15–150.0316%17 Jul
mirage8–13-0.0722%16 Jul
nuke9–13-0.0220%16 Jul
dust213–11-0.0417%15 Jul
dust25–60.0228%15 Jul
anubis13–16-0.0321%12 Jul
dust213–9-0.0018%12 Jul
mirage13–40.1224%12 Jul
nuke7–13-0.0022%10 Jul
cache13–10.0126%10 Jul
nuke11–130.0218%10 Jul
dust213–20.0124%9 Jul
cache9–13-0.0424%9 Jul
anubis13–10-0.0119%9 Jul
nuke10–13-0.0426%9 Jul
cache12–120.0621%8 Jul
mirage13–11-0.0122%8 Jul
nuke13–80.0116%4 Jul
dust26–130.0021%4 Jul
ancient12–12-0.0021%4 Jul
overpass7–130.0117%3 Jul
dust28–13-0.0619%3 Jul
ancient13–16-0.0321%2 Jul
nuke13–11-0.0319%27 Jun
inferno13–50.0547%27 Jun
mirage13–8-0.0328%27 Jun
ancient2–13-0.0911%26 Jun
anubis6–130.0118%26 Jun
dust213–10-0.0324%23 Jun
inferno13–70.0410%23 Jun
dust213–7-0.0914%21 Jun
mirage12–12-0.0020%21 Jun
inferno13–8-0.0218%20 Jun
ancient6–13-0.0417%20 Jun
train9–130.0135%19 Jun
ancient11–5-0.0512%17 Jun
dust211–130.0125%17 Jun
mirage13–9-0.0518%17 Jun
cache13–80.0022%6 Jun
dust23–13-0.0332%4 Jun
inferno13–9-0.0032%4 Jun
cache11–13-0.0262%3 Jun
vertigo13–90.0816%3 Jun
inferno13–70.0217%1 Jun
nuke13–2-0.0231%1 Jun
ancient13–70.0424%1 Jun
inferno13–100.0019%1 Jun
cache13–40.0237%28 May
inferno9–40.2428%28 May
ancient13–9-0.0314%23 May
mirage10–13-0.0529%23 May
nuke11–130.0232%23 May
mirage13–50.0523%19 May
cache6–13-0.0321%13 May
nuke7–13-0.0717%13 May
cache13–4-0.0350%8 May
ancient13–11-0.0317%8 May
nuke12–12-0.0325%3 May
dust213–110.0825%26 Apr
nuke13–70.0526%23 Apr
ancient13–6-0.0616%17 Apr
mirage13–100.0218%17 Apr
mirage10–130.0424%15 Apr
dust23–13-0.0024%15 Apr
inferno13–60.0114%12 Apr
inferno13–10.0915%12 Apr
dust213–50.0632%12 Apr
nuke13–70.0324%12 Apr
anubis13–11-0.0023%11 Apr
mirage12–120.0910%11 Apr
overpass13–9-0.0114%10 Apr
dust28–13-0.0419%9 Apr
mirage12–120.0517%8 Apr
ancient9–13-0.0314%8 Apr
dust213–10.1225%29 Mar
mirage13–2-0.0411%28 Mar
dust213–60.0219%27 Mar
dust25–13-0.0621%27 Mar
inferno13–160.0924%25 Mar
inferno13–70.1125%25 Mar
overpass1–13-0.0616%25 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →