myltsa

myltsa — CS2 Stats

FI76561198064273940[U:1:104008212]Steam profile ↗✓ No bans

390Tracked matches59%Win rate2025Tracked since
288Hours in CS
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating8,932Light Blue band · top ~60% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 390 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,932 +3,398 17 Jul19 Sept · 20 days played
5,5349,999peak 9,99917 Jul19 Sept
9,999Peak Premier in tracked matches
25Days played since 2026-07-09

Premier CS Rating

  • 1,067 below peak (9,999)
  • +1,743 over 30 days · improving
  • Next: Blue band at 10,000 1,068 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.8%42.7%43.8%3.0% short
Shot accuracy3.9%11.3%12.0%8.1% short
Kill/death ratio1.330.991.02above
Match win rate21.9%43.9%44.7%22.8% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmyltsaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER8,932 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning56
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY54451Last 10054%Win rateLLWWLWWLLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +5.3pp headshot accuracy · −50ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 549ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 527ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim5.4
Utility4.1
Positioning5.6
Opening Duels2.8
Clutch1.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.6
Utility4.1
Mechanics3.3
Opening Duels2.8
Win Impact7.9

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time554ms−36ms
first ⅓ avg 589ms → last ⅓ avg 554ms
Headshot accuracy12.6%−0.8%
first ⅓ avg 13.4% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · inferno, 12 Jul
29%Best headshot accuracy · 13–10 · dust2, 21 Jul
422msFastest reaction time · 13–11 · nuke, 26 Aug
13–0Biggest win · mirage, 30 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
77In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 71% over 7mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA2012860%0.03
dust2A1610663%0.01
infernoC156940%0.00
anubisB158753%0.03
nukeB137654%0.01
mirageC135838%-0.01
cacheS75271%0.03
office110100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,513Lifetime kills
1.33K/D · Top 10% of Level 4 players
1,527Matches
21.9%Match win rate
40.8%Headshot %
3.9%Shot accuracy
984MVPs
288Hours (in match)
493Bombs planted
142Bombs defused

Most-used weapons

AK-473,682
AWP2,382
MP71,429
FAMAS1,276
AUG1,086
SG 5531,074

Lifetime map wins

926dust2
777inferno
394nuke
145train
138ar_shoots
81office
75lake
70ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
38%Win rate
0.65Avg K/D
54.3ADR
43%Headshot %

Clutches & streaks

27%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno729%0.6610.4
Ancient633%0.7311.8
Mirage540%0.557.8
Dust2560%0.7110.2
Nuke10%0.314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
34.3%Accuracy (enemy spotted)
32.2%Spray accuracy
64.8%Counter-strafing
9.2°Preaim
537msReaction time
39.8%T opening success
42.7%CT opening success
0.40Enemies flashed / flash
8.0%Flash assists
9.46HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0046% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3957 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8023% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient5–130.0216%2 Sept
dust22–130.0027%2 Sept
office13–5-0.045%2 Sept
dust213–30.055%2 Sept
nuke11–130.0425%2 Sept
inferno13–50.0111%1 Sept
dust213–50.1017%1 Sept
dust28–13-0.0417%1 Sept
inferno2–130.0017%1 Sept
mirage10–13-0.018%1 Sept
inferno13–5-0.0210%30 Aug
mirage13–00.050%30 Aug
anubis10–130.079%30 Aug
mirage4–13-0.084%30 Aug
cache16–120.0115%30 Aug
dust213–110.0519%29 Aug
dust213–30.0112%29 Aug
cache13–10.074%29 Aug
dust213–8-0.0511%29 Aug
nuke5–13-0.0812%29 Aug
ancient11–130.0512%29 Aug
anubis13–20.1324%29 Aug
anubis16–13-0.0410%26 Aug
ancient2–13-0.119%26 Aug
inferno5–13-0.0812%26 Aug
ancient13–70.0919%26 Aug
nuke13–110.037%26 Aug
mirage13–0-0.048%26 Aug
nuke15–150.0216%24 Aug
mirage13–110.0121%24 Aug
mirage7–13-0.0115%24 Aug
mirage13–40.0413%24 Aug
ancient13–70.069%23 Aug
inferno13–60.059%23 Aug
ancient13–20.1419%23 Aug
mirage7–130.0413%23 Aug
anubis13–40.1315%23 Aug
anubis7–13-0.056%23 Aug
dust213–9-0.0113%23 Aug
inferno11–13-0.0421%22 Aug
ancient13–9-0.018%22 Aug
cache13–90.0123%21 Aug
inferno4–13-0.0612%21 Aug
anubis13–90.0922%21 Aug
ancient13–80.0315%21 Aug
nuke6–13-0.0123%21 Aug
nuke13–110.049%21 Aug
ancient11–13-0.0420%3 Aug
inferno7–13-0.0216%3 Aug
mirage13–50.0812%3 Aug
mirage13–16-0.0524%3 Aug
inferno10–13-0.0510%27 Jul
ancient3–13-0.0516%27 Jul
ancient13–70.0412%27 Jul
inferno13–110.0320%27 Jul
inferno13–160.0118%26 Jul
nuke16–120.0020%26 Jul
ancient13–100.028%26 Jul
cache0–3-0.0127%26 Jul
dust20–13-0.1014%26 Jul
ancient10–130.1316%25 Jul
dust213–110.0313%25 Jul
anubis7–13-0.0010%24 Jul
anubis10–130.0420%24 Jul
ancient10–13-0.029%23 Jul
inferno9–13-0.0016%23 Jul
nuke10–13-0.0115%22 Jul
anubis13–10-0.019%22 Jul
ancient13–110.0213%22 Jul
inferno13–16-0.0014%22 Jul
nuke16–130.1113%22 Jul
anubis13–70.0916%22 Jul
dust27–13-0.0712%22 Jul
dust213–100.0529%21 Jul
anubis4–13-0.086%20 Jul
cache13–0-0.0113%20 Jul
anubis13–100.0415%20 Jul
dust213–90.044%20 Jul
nuke13–8-0.0115%20 Jul
dust213–60.0510%20 Jul
ancient13–20.0515%17 Jul
anubis11–130.0612%17 Jul
mirage8–13-0.0612%17 Jul
ancient13–80.128%16 Jul
mirage2–13-0.0519%16 Jul
anubis13–10-0.0212%16 Jul
dust211–130.0015%16 Jul
ancient13–90.0312%13 Jul
nuke13–10.0117%13 Jul
inferno13–100.0411%13 Jul
nuke6–3-0.0010%13 Jul
cache13–90.0321%13 Jul
cache13–160.0718%13 Jul
ancient13–10.0417%12 Jul
inferno13–20.1613%12 Jul
nuke13–160.0311%11 Jul
ancient5–13-0.0710%11 Jul
mirage11–13-0.0010%10 Jul
dust28–13-0.0319%9 Jul
anubis10–130.0314%9 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →