» EmmeX

» EmmeX — CS2 Stats

76561198063458325[U:1:103192597]Steam profile ↗✓ No bans

2,259Tracked matches59%Win rate2020Tracked since
3,454Hours in CS
CSDB Rating6.3 SolidSupport
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,259 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,501 -1,380 20 Apr – 25 Jun · 12 days played
19,50121,150peak 21,15020 Apr25 Jun
21,150Peak Premier in tracked matches
40Days played since 2026-04-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 26 Sep 2026 and 2 Oct 2026.

Measured 26 Sep 2026 → 2 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3——
Win rate67%——
K/D1.41——
Headshot %47%——

Measured 3 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate61.0%46.8%48.2%above
Shot accuracy14.8%13.0%13.3%above
Kill/death ratio1.201.061.07above
Match win rate62.8%46.3%46.9%above

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GG» EmmeXFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning48
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateTWLLLWWWWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −3.5pp headshot accuracy · −33ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 642ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 620ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.0
Utility5.1
Positioning4.8
Opening Duels2.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.8
Utility5.1
Mechanics7.8
Opening Duels2.2
Win Impact7.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time649ms−56ms
first ⅓ avg 705ms → last ⅓ avg 649ms
Headshot accuracy22.5%+0.5%
first ⅓ avg 22.0% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · inferno, 21 May →
48%Best headshot accuracy · 13–2 · inferno, 24 Jun →
484msFastest reaction time · 1–13 · cache, 19 May →
13–2Biggest win · inferno, 24 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 67% over 21dust2Weakest map · 34% over 29
MapGradePlayedRecordWin rateAvg rating
dust2D2910–1934%0.01
infernoS2114–767%0.02
cacheC156–940%0.02
mirageC145–936%0.00
ancientA106–460%-0.03
nuke—31–233%0.02
anubis—21–150%-0.05
overpass—21–150%-0.03
debris—11–0100%0.10
fachwerk—10–10%-0.05
shelter—11–0100%0.09
vertigo—11–0100%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (34% over 29). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

175,222Lifetime kills
1.20K/D · Top 25% of Level 8 players
6,967Matches
62.8%Match win rate · Top 5% of Level 8 players
61.0%Headshot % · Top 10% of Level 8 players
14.8%Shot accuracy · Top 50% of Level 8 players
17,908MVPs
3,454Hours (in match)
9,833Bombs planted
1,840Bombs defused

Most-used weapons

AK-4774,476
AWP14,491
FAMAS3,936
P2502,868
Knife2,154

Lifetime map wins

25,115dust2
15,246inferno
6,131nuke
3,450office
2,759cbble
2,373train
1,737vertigo
369dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,671Matches
50%Win rate
1.03Avg K/D
76.3ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient19146%0.9614.6
Dust217851%1.1516.4
Nuke10364%1.0915.9
Anubis8040%1.0215.0
Inferno7854%1.0415.3
Train3944%1.0715.5
Mirage3244%0.8613.2
Vertigo838%0.9017.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
36.5%Accuracy (enemy spotted)
39.6%Spray accuracy
84.9%Counter-strafing
8.5°Preaim
637msReaction time
43.5%T opening success
33.8%CT opening success
0.49Enemies flashed / flash
7.4%Flash assists
8.77HE damage / grenade
5.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4949 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.8187% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

34% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–120.0118%13 Sept →
dust213–7-0.0611%5 Sept →
nuke2–13-0.0529%31 Aug →
cache7–130.1120%31 Aug →
ancient6–13-0.099%30 Aug →
anubis16–13-0.0312%30 Aug →
dust213–40.0713%1 Aug →
cache13–50.0920%1 Aug →
ancient13–3-0.0326%30 Jul →
inferno13–80.0329%30 Jul →
dust219–150.0018%29 Jul →
mirage3–13-0.0616%29 Jul →
inferno13–9-0.0331%29 Jul →
debris9–60.1029%24 Jul →
mirage16–13-0.0324%24 Jul →
ancient9–13-0.0320%24 Jul →
inferno13–30.0611%19 Jul →
dust25–130.0324%19 Jul →
mirage13–10-0.0020%19 Jul →
dust24–13-0.0029%19 Jul →
ancient9–13-0.1319%12 Jul →
dust27–130.0128%11 Jul →
fachwerk10–13-0.0532%10 Jul →
shelter13–90.0921%10 Jul →
dust210–13-0.0614%2 Jul →
dust213–110.0722%26 Jun →
dust213–70.0221%26 Jun →
mirage15–19-0.0423%25 Jun →
inferno13–70.0327%25 Jun →
overpass13–4-0.0233%25 Jun →
inferno13–90.0025%24 Jun →
inferno13–60.0323%24 Jun →
inferno13–20.1048%24 Jun →
dust213–110.0129%16 Jun →
cache13–11-0.0517%16 Jun →
dust210–13-0.0224%8 Jun →
mirage10–130.0129%29 May →
ancient11–00.0222%29 May →
mirage13–7-0.0735%29 May →
anubis8–13-0.0814%28 May →
ancient9–13-0.0219%28 May →
dust213–8-0.0424%28 May →
ancient13–30.0423%28 May →
dust210–130.0928%28 May →
dust211–130.1027%27 May →
dust24–130.0428%27 May →
dust27–13-0.0537%27 May →
dust28–13-0.0119%27 May →
inferno13–60.0227%26 May →
mirage6–130.0223%26 May →
mirage6–130.0113%26 May →
dust24–13-0.0432%26 May →
inferno12–16-0.0327%25 May →
cache9–13-0.0123%24 May →
cache9–130.1228%23 May →
ancient13–8-0.0216%23 May →
dust211–130.0119%23 May →
mirage10–13-0.0120%22 May →
cache12–12-0.0114%22 May →
inferno9–130.0427%21 May →
inferno13–60.1823%21 May →
nuke13–80.1319%20 May →
vertigo13–110.0821%20 May →
cache13–20.1524%20 May →
cache1–13-0.0342%19 May →
dust211–130.1225%19 May →
mirage11–130.0722%18 May →
inferno11–13-0.0241%17 May →
mirage4–13-0.0623%17 May →
ancient13–8-0.0528%10 May →
inferno13–100.0011%10 May →
cache12–12-0.0316%5 May →
cache13–11-0.0710%29 Apr →
cache13–50.1212%29 Apr →
cache13–90.0028%29 Apr →
cache4–13-0.0430%29 Apr →
cache4–130.0013%29 Apr →
cache5–13-0.057%29 Apr →
inferno9–6-0.0029%28 Apr →
inferno7–13-0.0334%28 Apr →
mirage4–130.0423%28 Apr →
dust213–40.0418%28 Apr →
inferno6–13-0.0113%27 Apr →
inferno13–50.0410%27 Apr →
dust27–13-0.057%27 Apr →
dust212–12-0.0123%27 Apr →
dust27–13-0.0518%26 Apr →
dust23–130.0035%26 Apr →
dust213–80.0321%23 Apr →
inferno16–140.0422%23 Apr →
inferno8–13-0.0532%23 Apr →
dust213–90.0415%23 Apr →
dust27–13-0.0512%21 Apr →
inferno8–130.0132%21 Apr →
overpass6–13-0.0318%21 Apr →
ancient13–11-0.0023%21 Apr →
nuke8–13-0.0227%21 Apr →
inferno13–60.0126%20 Apr →
mirage13–9-0.0138%20 Apr →
mirage13–50.1431%20 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.