TheFlyingNott

TheFlyingNott — CS2 Stats

76561198062676195[U:1:102410467]Steam profile ↗✓ No bans

452Tracked matches50%Win rate2025Tracked since
CSDB Rating3.2 LearningAll-Rounder
Premier CS Rating8,162Light Blue band · top ~63.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,162 +3,536 31 Jul – 20 Sept · 32 days played
4,6269,340peak 9,34031 Jul20 Sept
9,340Peak Premier in tracked matches
32Days played since 2026-07-31

Premier CS Rating

  • 1,178 below peak (9,340)
  • +295 over 30 days · steady
  • Next: Blue band at 10,000 — 1,838 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTheFlyingNottPREMIER8,162 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim28
Positioning45
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateLWLLLWWLWW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +4.3pp headshot accuracy · −6ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 633ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 644ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim2.8
Utility4.2
Positioning4.5
Opening Duels2.5

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning4.5
Utility4.2
Mechanics2.8
Opening Duels2.2
Win Impact5.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time630ms−24ms
first ⅓ avg 655ms → last ⅓ avg 630ms
Headshot accuracy12.6%+1.1%
first ⅓ avg 11.5% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · nuke, 16 Aug →
24%Best headshot accuracy · 13–1 · cache, 23 Aug →
383msFastest reaction time · 0–13 · cache, 1 Aug →
13–0Biggest win · inferno, 9 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–5In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 80% over 20anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C2911–1838%-0.02
mirageS2016–480%0.00
cacheA148–657%0.00
nukeS128–467%0.01
infernoA106–460%-0.00
ancientC94–544%-0.00
anubisD51–420%-0.03
vertigo—11–0100%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
30.8%Accuracy (enemy spotted)
31.5%Spray accuracy
62.5%Counter-strafing
12.1°Preaim
629msReaction time
23.7%T opening success
47.6%CT opening success
0.41Enemies flashed / flash
2.4%Flash assists
8.62HE damage / grenade
5.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1065° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3469% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4064 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.026%20 Sept →
mirage13–9-0.026%19 Sept →
dust210–13-0.0110%19 Sept →
mirage4–13-0.0213%17 Sept →
anubis1–13-0.1410%15 Sept →
mirage13–4-0.0217%14 Sept →
cache13–11-0.0118%12 Sept →
dust210–13-0.039%10 Sept →
dust213–9-0.0420%9 Sept →
mirage13–40.0120%9 Sept →
dust26–13-0.120%7 Sept →
nuke13–90.0812%7 Sept →
ancient13–50.124%6 Sept →
mirage9–13-0.065%6 Sept →
cache13–1-0.017%3 Sept →
anubis11–130.0319%2 Sept →
ancient9–13-0.043%30 Aug →
mirage7–00.105%30 Aug →
inferno13–11-0.0215%29 Aug →
anubis13–70.0115%29 Aug →
cache10–13-0.014%29 Aug →
dust26–130.0218%29 Aug →
ancient13–10-0.0213%28 Aug →
dust26–13-0.0315%28 Aug →
inferno11–130.0618%28 Aug →
anubis11–13-0.0210%24 Aug →
cache13–10.0524%23 Aug →
mirage13–11-0.0820%22 Aug →
dust27–13-0.0819%22 Aug →
nuke13–8-0.0516%22 Aug →
nuke13–20.0818%22 Aug →
mirage7–13-0.0610%20 Aug →
ancient10–130.0415%20 Aug →
cache13–90.039%17 Aug →
mirage13–7-0.084%17 Aug →
cache7–130.027%16 Aug →
nuke13–60.1311%16 Aug →
dust213–3-0.077%16 Aug →
inferno13–11-0.014%16 Aug →
dust27–13-0.045%16 Aug →
dust26–13-0.0614%15 Aug →
inferno8–13-0.0410%15 Aug →
dust28–13-0.0212%15 Aug →
cache16–12-0.0011%15 Aug →
dust213–1-0.020%15 Aug →
nuke12–16-0.087%14 Aug →
mirage13–60.0315%14 Aug →
dust213–100.0219%14 Aug →
mirage10–13-0.0311%12 Aug →
ancient11–13-0.028%12 Aug →
inferno13–9-0.0017%9 Aug →
inferno13–00.0814%9 Aug →
dust25–130.0214%9 Aug →
nuke13–7-0.0315%9 Aug →
mirage13–30.1118%9 Aug →
ancient3–13-0.083%9 Aug →
dust25–13-0.0520%9 Aug →
mirage13–20.0514%8 Aug →
inferno15–15-0.0411%8 Aug →
ancient5–13-0.027%8 Aug →
mirage13–90.0311%7 Aug →
inferno16–14-0.0313%7 Aug →
cache4–13-0.069%7 Aug →
ancient13–80.038%7 Aug →
anubis13–16-0.0214%6 Aug →
dust213–60.0119%6 Aug →
cache13–50.0210%3 Aug →
nuke13–50.0515%3 Aug →
cache13–16-0.0310%3 Aug →
dust24–13-0.0718%3 Aug →
cache13–70.045%2 Aug →
dust210–13-0.063%2 Aug →
nuke13–9-0.043%2 Aug →
vertigo13–2-0.0318%2 Aug →
dust27–13-0.0411%2 Aug →
cache13–50.0822%2 Aug →
mirage13–10-0.0714%2 Aug →
dust24–13-0.0411%2 Aug →
nuke10–130.0318%2 Aug →
inferno5–13-0.0810%2 Aug →
dust213–9-0.0213%2 Aug →
mirage16–140.0313%2 Aug →
dust213–100.046%1 Aug →
ancient13–10-0.0411%1 Aug →
mirage13–110.019%1 Aug →
cache6–130.018%1 Aug →
nuke6–13-0.068%1 Aug →
nuke15–150.028%1 Aug →
dust213–6-0.017%1 Aug →
mirage16–14-0.0116%1 Aug →
mirage13–70.1011%1 Aug →
mirage13–60.0412%1 Aug →
dust215–15-0.0212%1 Aug →
cache0–13-0.060%1 Aug →
dust213–100.0318%1 Aug →
dust215–15-0.0020%1 Aug →
dust216–130.0515%31 Jul →
nuke13–8-0.069%31 Jul →
dust216–13-0.008%31 Jul →
inferno16–130.0218%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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