Standing desk warrior — CS2 Stats

76561198062331022[U:1:102065294]

2,405Tracked matches29%Win rate2020Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
Premier CS Rating7,808Light Blue band · top ~65.4% of ranked players (population est.)
CSDB Leaderboard#12668 of 16848 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGStanding desk warriorFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER7,808 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim95
Positioning44
Utility10

0–100 skill scores via Leetify.

Recent form

COLD38548Last 10038%Win rateWLLLWLLLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression7.6
Utility1.0
Positioning4.4
Opening Duels3.5

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 51 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning4.4
Utility1.0
Mechanics9.3
Opening Duels3.5
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time542ms−33ms
first ⅓ avg 575ms → last ⅓ avg 542ms
Headshot accuracy24.9%+0.1%
first ⅓ avg 24.8% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 3–5
132Biggest win — mirage
5Longest win streak
68In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 60% over 5mirageWeakest map · 23% over 22
MapGradePlayedRecordWin rateAvg rating
cacheC29111838%-0.01
mirageD2251723%0.03
dust2C145936%-0.00
infernoB115645%0.01
ancientC94544%0.01
anubisA53260%-0.02
nuke42250%0.04
overpass330100%0.03
vertigo2020%-0.03
train1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (23% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,601Matches
50%Win rate
0.96Avg K/D
ADR
47%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2045%0.8713.2
Ancient1040%1.0415.4
Anubis40%0.6911.0
Inferno425%0.9616.5
Overpass250%1.2821.0
Nuke250%0.548.0
Vertigo1100%0.7316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
40.5%Accuracy (enemy spotted)
45.8%Spray accuracy
91.7%Counter-strafing
8.2°Preaim
560msReaction time
36.6%T opening success
51.6%CT opening success
0.23Enemies flashed / flash
3.0%Flash assists
3.22HE damage / grenade
1.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2324 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.604% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–50.0136%25 Aug
mirage8–130.0428%25 Aug
inferno2–130.0827%24 Aug
mirage2–13-0.0232%24 Aug
cache13–60.1524%24 Aug
dust20–40.000%24 Aug
ancient11–13-0.0021%23 Aug
cache13–160.0035%23 Aug
dust25–130.0829%23 Aug
cache13–100.0517%23 Aug
mirage3–50.1613%22 Aug
ancient10–130.0424%22 Aug
mirage5–13-0.0519%21 Aug
inferno13–100.1033%21 Aug
dust211–13-0.0433%20 Aug
cache10–130.0325%20 Aug
inferno3–9-0.0613%20 Aug
mirage5–13-0.0427%20 Aug
mirage9–130.0835%20 Aug
mirage8–130.0623%20 Aug
mirage11–13-0.0121%19 Aug
overpass13–40.0718%19 Aug
anubis15–150.0029%19 Aug
anubis13–11-0.0132%19 Aug
mirage12–120.0026%19 Aug
ancient10–13-0.0224%19 Aug
ancient16–140.0229%18 Aug
nuke4–130.0538%18 Aug
ancient12–160.0523%18 Aug
mirage13–110.0612%18 Aug
dust212–12-0.0728%17 Aug
mirage10–2-0.0225%17 Aug
ancient13–3-0.0220%17 Aug
cache7–13-0.0132%17 Aug
cache10–13-0.1026%17 Aug
cache13–30.0332%17 Aug
cache5–13-0.0320%17 Aug
dust22–130.0221%17 Aug
cache5–13-0.0620%17 Aug
inferno7–13-0.0826%16 Aug
mirage7–130.0728%16 Aug
inferno11–130.0118%16 Aug
ancient9–13-0.0532%16 Aug
anubis13–8-0.0533%16 Aug
mirage12–12-0.0416%16 Aug
mirage15–150.1230%15 Aug
mirage6–13-0.0120%15 Aug
dust213–60.0321%15 Aug
inferno13–90.0345%15 Aug
vertigo4–13-0.1118%15 Aug
mirage13–2-0.0119%15 Aug
dust213–80.0529%15 Aug
cache13–80.0131%14 Aug
cache13–110.0123%13 Aug
mirage9–13-0.0133%13 Aug
inferno10–70.0519%13 Aug
cache4–80.0238%13 Aug
cache5–130.0527%13 Aug
cache11–13-0.0623%13 Aug
dust210–13-0.0624%13 Aug
anubis13–80.0621%12 Aug
cache13–70.0118%12 Aug
mirage2–130.038%12 Aug
overpass13–100.0225%12 Aug
ancient13–20.0834%12 Aug
mirage12–120.0225%12 Aug
mirage7–13-0.0119%11 Aug
inferno1–13-0.0667%11 Aug
cache13–9-0.0717%11 Aug
ancient13–8-0.0518%11 Aug
inferno13–90.0422%10 Aug
mirage13–40.1127%10 Aug
cache12–120.0423%10 Aug
dust26–13-0.0734%10 Aug
cache9–13-0.0526%9 Aug
cache13–9-0.0824%9 Aug
inferno3–70.000%9 Aug
nuke3–130.0840%9 Aug
overpass13–9-0.0212%9 Aug
mirage13–60.0418%9 Aug
cache13–10-0.0439%2 Aug
inferno13–100.000%29 Jul
cache13–6-0.0219%29 Jul
cache7–13-0.0230%29 Jul
cache2–13-0.0325%29 Jul
cache7–13-0.1035%29 Jul
cache11–13-0.0122%29 Jul
cache13–110.0423%22 Jul
cache9–13-0.0324%22 Jul
cache11–13-0.0131%22 Jul
cache7–13-0.0336%22 Jul
dust213–70.0121%21 Jul
dust24–130.0523%21 Jul
dust213–20.0426%20 Jul
dust24–13-0.0826%20 Jul
nuke13–90.0331%18 Jul
dust213–110.0124%18 Jul
train12–12-0.0612%18 Jul
vertigo10–130.0532%18 Jul
anubis2–13-0.1211%18 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →