ezk7

ezk7 — CS2 Stats

76561198061362960[U:1:101097232]Steam profile ↗✓ No bans

2,129Tracked matches37%Win rate2020Tracked since
CSDB Rating3.5 LearningSupport
Premier CS Rating8,748Light Blue band · top ~60.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (51 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,129 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,748 -760 14 Jul – 24 Sept · 8 days played
7,1529,508peak 9,50814 Jul24 Sept
10,115Peak Premier in tracked matches
6Days played since 2026-07-14

Premier CS Rating

  • 760 below peak (9,508)
  • Next: Blue band at 10,000 — 1,252 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGezk7FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER8,748 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim48
Positioning38
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY43–56–1Last 10043%Win rateLWLWLLWLWL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −7.5pp headshot accuracy · −71ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 705ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 682ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 718ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim4.8
Utility4.2
Positioning3.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 687ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.8
Utility4.2
Mechanics6.3
Opening Duels0.2
Win Impact0.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time698ms−10ms
first ⅓ avg 708ms → last ⅓ avg 698ms
Headshot accuracy20.3%−0.0%
first ⅓ avg 20.3% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · cache, 18 Jul →
50%Best headshot accuracy · 1–13 · dust2, 15 Jul →
406msFastest reaction time · 13–7 · ancient, 14 Jul →
13–1Biggest win · nuke, 15 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 75% over 8dust2Weakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC259–1636%-0.01
ancientC166–1038%-0.02
dust2D155–1033%-0.04
cacheB158–753%0.02
nukeC125–742%-0.01
anubisC94–544%0.01
infernoS86–275%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

117Matches
46%Win rate
0.86Avg K/D
—ADR
46%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
29.4%Accuracy (enemy spotted)
29.7%Spray accuracy
78.3%Counter-strafing
9.3°Preaim
687msReaction time
18.0%T opening success
31.8%CT opening success
0.51Enemies flashed / flash
5.6%Flash assists
10.07HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6436 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.0418% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0126%19 Jul →
mirage13–7-0.0418%19 Jul →
dust27–13-0.085%19 Jul →
nuke13–10-0.0311%19 Jul →
mirage3–13-0.0125%19 Jul →
nuke10–13-0.0615%19 Jul →
dust213–8-0.088%19 Jul →
mirage11–13-0.0116%19 Jul →
ancient13–9-0.0325%19 Jul →
nuke11–130.019%19 Jul →
dust210–13-0.0126%19 Jul →
cache13–90.0420%19 Jul →
nuke13–3-0.0120%19 Jul →
dust29–13-0.0124%19 Jul →
mirage5–13-0.0624%19 Jul →
mirage11–13-0.0419%19 Jul →
mirage5–13-0.0525%18 Jul →
dust25–13-0.0532%18 Jul →
ancient14–16-0.0321%18 Jul →
inferno7–13-0.0623%18 Jul →
mirage1–13-0.1017%18 Jul →
inferno1–13-0.0919%18 Jul →
inferno13–5-0.0124%18 Jul →
ancient13–4-0.0226%18 Jul →
dust27–13-0.0313%18 Jul →
anubis13–100.0617%18 Jul →
mirage8–13-0.0421%18 Jul →
nuke2–9-0.0829%18 Jul →
cache13–40.1430%18 Jul →
anubis4–130.0119%18 Jul →
mirage13–100.0611%18 Jul →
nuke13–100.0125%18 Jul →
ancient8–130.0127%18 Jul →
inferno13–100.0818%18 Jul →
cache13–80.0733%18 Jul →
mirage13–9-0.0118%18 Jul →
inferno16–130.0326%18 Jul →
cache8–130.0316%18 Jul →
inferno13–90.1320%17 Jul →
ancient6–13-0.0710%17 Jul →
cache13–8-0.0423%17 Jul →
ancient13–8-0.0119%17 Jul →
ancient6–130.0426%17 Jul →
mirage13–30.1226%17 Jul →
cache13–90.0125%17 Jul →
mirage13–100.1118%17 Jul →
dust215–15-0.0529%17 Jul →
cache13–160.0632%17 Jul →
mirage3–13-0.0024%16 Jul →
dust27–13-0.0716%16 Jul →
anubis13–60.0212%16 Jul →
cache13–8-0.0512%16 Jul →
cache8–130.0133%16 Jul →
ancient13–10-0.0615%16 Jul →
mirage13–160.0213%16 Jul →
mirage7–13-0.0132%16 Jul →
cache13–5-0.0515%16 Jul →
anubis8–130.0011%16 Jul →
nuke13–40.0819%16 Jul →
mirage13–10-0.0218%16 Jul →
anubis13–90.0119%16 Jul →
mirage11–13-0.0231%16 Jul →
inferno13–11-0.0225%16 Jul →
cache11–130.0219%16 Jul →
mirage16–140.0417%16 Jul →
ancient10–130.0318%16 Jul →
dust21–13-0.1250%15 Jul →
mirage4–13-0.0826%15 Jul →
cache4–13-0.0125%15 Jul →
anubis4–13-0.0727%15 Jul →
dust213–10-0.0926%15 Jul →
cache7–13-0.0223%15 Jul →
ancient0–13-0.085%15 Jul →
dust28–13-0.0218%15 Jul →
nuke5–13-0.0218%15 Jul →
mirage13–16-0.0422%15 Jul →
ancient2–13-0.0520%15 Jul →
dust22–13-0.1310%15 Jul →
ancient13–50.0225%15 Jul →
nuke13–10.0927%15 Jul →
anubis6–130.1320%15 Jul →
inferno13–40.0328%15 Jul →
ancient5–13-0.0321%15 Jul →
mirage13–6-0.0233%15 Jul →
mirage4–13-0.0120%15 Jul →
nuke14–16-0.0614%15 Jul →
ancient13–70.0121%14 Jul →
mirage13–11-0.0119%14 Jul →
ancient2–13-0.034%14 Jul →
dust213–10-0.0218%14 Jul →
dust213–70.0430%14 Jul →
nuke8–13-0.0528%14 Jul →
cache13–11-0.0220%14 Jul →
anubis8–13-0.0319%14 Jul →
mirage7–130.0125%14 Jul →
anubis13–100.004%14 Jul →
dust213–70.0921%14 Jul →
nuke6–13-0.0114%14 Jul →
cache10–130.0419%14 Jul →
mirage7–130.0123%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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