Knify

Knify — CS2 Stats

76561198060997971[U:1:100732243]Steam profile ↗✓ No bans

903Tracked matches41%Win rate2022Tracked since
2,052Hours in CS5Hrs last 2 wks
CSDB Rating2.8 LearningOpening Duellist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 903
0.0ppWin rate · 41.4% → 41.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 55 days played since 20 May 2026. Come back after the next session and the change shows above.

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Rating over time

55Days played since 2026-05-20

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim32
Positioning34
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY41545Last 10041%Win rateLLLWWWWLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −1.5pp headshot accuracy · +88ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 700ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 687ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim3.2
Utility0.8
Positioning3.4
Opening Duels3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 78% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning3.4
Utility0.8
Mechanics3.3
Opening Duels3.8
Win Impact2.1

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time647ms−2ms
first ⅓ avg 649ms → last ⅓ avg 647ms
Headshot accuracy11.7%+1.9%
first ⅓ avg 9.8% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · train, 25 May
30%Best headshot accuracy · 5–13 · cache, 8 Aug
391msFastest reaction time · 4–13 · anubis, 2 Jun
13–1Biggest win · ancient, 9 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
64In matches decided by ≤2 rounds
1Overtime games

Map breakdown

officeBest map · 60% over 5cacheWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
cacheD1751229%-0.04
vertigoB147750%-0.03
anubisC125742%-0.05
dust2D103730%-0.04
trainC104640%-0.00
mirageD93633%-0.04
infernoC73443%-0.03
nukeB63350%-0.04
officeA53260%-0.03
overpass41325%-0.05
ancient32167%-0.03
boulder21150%-0.04
fachwerk110100%-0.06

Across the last 100 tracked matches.

Lifetime stats

63,023Lifetime kills
0.66K/D
4,302Matches
24.0%Match win rate
36.0%Headshot %
10.9%Shot accuracy
3,953MVPs
1,292Hours (in match)
3,173Bombs planted
272Bombs defused

Most-used weapons

Lifetime map wins

4,351dust2
2,522inferno
1,618vertigo
1,432nuke
880train
398office
363cbble
50italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
30.9%Accuracy (enemy spotted)
37.7%Spray accuracy
64.8%Counter-strafing
12.0°Preaim
648msReaction time
41.3%T opening success
49.4%CT opening success
0.16Enemies flashed / flash
0.0%Flash assists
4.74HE damage / grenade
0.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0128° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.529% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1589 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0622%16 Sept
mirage9–13-0.027%15 Sept
dust210–13-0.107%12 Sept
ancient13–1-0.0110%9 Sept
overpass13–8-0.045%9 Sept
dust213–10-0.0311%8 Sept
office12–2-0.033%4 Sept
office11–13-0.0611%4 Sept
cache10–13-0.065%30 Aug
cache13–60.0017%26 Aug
cache7–13-0.0311%26 Aug
dust25–13-0.074%25 Aug
nuke13–11-0.064%23 Aug
overpass10–13-0.0513%23 Aug
anubis3–13-0.0717%23 Aug
overpass9–13-0.0414%20 Aug
dust26–13-0.0812%20 Aug
train13–5-0.059%18 Aug
train2–13-0.0219%15 Aug
train13–8-0.028%12 Aug
train2–13-0.0013%12 Aug
cache5–13-0.0430%8 Aug
mirage13–11-0.0113%5 Aug
vertigo13–3-0.0014%4 Aug
vertigo8–13-0.0512%4 Aug
vertigo9–1-0.027%29 Jul
cache11–5-0.037%26 Jul
train12–120.0419%26 Jul
inferno8–13-0.0612%26 Jul
boulder5–13-0.0610%23 Jul
vertigo8–13-0.0711%23 Jul
anubis6–13-0.0114%22 Jul
anubis13–7-0.0417%22 Jul
cache1–13-0.0514%19 Jul
fachwerk13–10-0.067%18 Jul
inferno13–10.0414%15 Jul
vertigo3–13-0.0614%15 Jul
boulder8–2-0.0312%12 Jul
mirage9–13-0.028%12 Jul
office13–5-0.0412%11 Jul
office13–70.0214%8 Jul
office3–13-0.059%8 Jul
cache11–130.027%5 Jul
mirage4–13-0.069%5 Jul
cache2–130.0213%3 Jul
cache3–13-0.126%1 Jul
cache13–5-0.048%1 Jul
cache3–13-0.090%1 Jul
anubis13–110.0713%30 Jun
vertigo5–13-0.0814%29 Jun
inferno13–8-0.078%29 Jun
train3–10-0.0112%29 Jun
dust213–110.0217%26 Jun
nuke13–5-0.043%26 Jun
cache13–8-0.0511%24 Jun
inferno13–3-0.064%20 Jun
dust24–13-0.0315%19 Jun
train12–12-0.0223%18 Jun
train13–80.0212%17 Jun
train3–13-0.0913%17 Jun
vertigo10–13-0.009%13 Jun
cache5–13-0.0912%13 Jun
anubis1–13-0.089%13 Jun
nuke4–13-0.0710%10 Jun
overpass7–13-0.0717%10 Jun
inferno4–13-0.1025%10 Jun
inferno5–130.0217%7 Jun
cache12–12-0.0116%6 Jun
vertigo6–13-0.0610%5 Jun
dust22–13-0.0815%3 Jun
vertigo13–11-0.0613%3 Jun
vertigo13–5-0.0911%3 Jun
vertigo1–13-0.026%3 Jun
vertigo13–40.0313%3 Jun
mirage13–16-0.0312%2 Jun
anubis4–13-0.110%2 Jun
anubis13–6-0.050%2 Jun
mirage6–13-0.048%1 Jun
nuke11–13-0.076%1 Jun
dust213–9-0.093%1 Jun
ancient6–13-0.0412%31 May
anubis13–8-0.019%30 May
mirage13–6-0.0110%30 May
vertigo13–3-0.0011%30 May
cache12–12-0.0610%30 May
dust212–120.0712%30 May
nuke13–10.0316%28 May
mirage13–3-0.0712%28 May
inferno2–13-0.018%27 May
anubis10–13-0.063%27 May
anubis8–13-0.1013%27 May
train13–60.137%25 May
cache11–13-0.044%24 May
dust28–13-0.0512%23 May
cache13–10-0.076%21 May
vertigo13–110.0110%21 May
ancient13–10-0.049%20 May
mirage6–13-0.116%20 May
anubis13–5-0.0729%20 May
nuke7–13-0.0611%20 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →