Johan

Johan — CS2 Stats

76561198060539299[U:1:100273571]Steam profile ↗✓ No bans

380Tracked matches56%Win rate2023Tracked since
2,741Hours in CS2Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating25,499Top 10% of 180,525 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#15624 of 226509 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 380 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 13 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

25,499Peak Premier on CSDB
33Days played since 2026-07-13

Premier CS Rating

  • At peak — 25,499
  • Next: Gold band at 30,000 4,501 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-17
  • Pink band first seen 2026-09-17

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches30
Win rate33%
K/D0.73
Headshot %77%

Measured 10 Sep 202618 Sep 2026; previous 6 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,691), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate57.4%49.2%50.3%above
Shot accuracy13.3%13.3%11.7%above
Kill/death ratio0.831.131.180.35 short
Match win rate37.7%48.5%51.8%14.1% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJohanPREMIER25,499 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning57
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY60337Last 10060%Win rateLWTLLWWWLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +5.9pp headshot accuracy · +52ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 34%
  • Avg reaction 697ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 32%
  • Avg reaction 674ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim7.9
Utility4.6
Positioning5.7
Opening Duels4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.7
Utility4.6
Mechanics7.6
Opening Duels3.9
Win Impact6.9

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time629ms+3ms
first ⅓ avg 625ms → last ⅓ avg 629ms
Headshot accuracy27.3%+3.8%
first ⅓ avg 23.5% → last ⅓ avg 27.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · cache, 18 Aug
54%Best headshot accuracy · 13–6 · dust2, 13 Aug
453msFastest reaction time · 5–13 · cache, 20 Jul
13–0Biggest win · train, 5 Aug

Across the last 100 tracked matches.

Highlights

10Longest win streak
85In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 64% over 22trainWeakest map · 60% over 42
MapGradePlayedRecordWin rateAvg rating
trainA42251760%-0.00
cacheA29181162%-0.01
infernoA2214864%0.00
dust232167%0.00
nuke2020%-0.04
vertigo1010%0.07
ancient110100%-0.01

Across the last 100 tracked matches.

Lifetime stats

74,645Lifetime kills
0.83K/D
3,853Matches
37.7%Match win rate
57.4%Headshot % · Top 25% of Red band
13.3%Shot accuracy
8,851MVPs
1,664Hours (in match)
2,542Bombs planted
577Bombs defused

Most-used weapons

AK-4733,160
AWP11,594
FAMAS1,335
P2501,046
P90885

Lifetime map wins

11,577inferno
3,252nuke
2,411dust2
1,383train
379vertigo
169office
168cbble
71lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.4%Spray accuracy
84.1%Counter-strafing
9.3°Preaim
617msReaction time
38.6%T opening success
52.4%CT opening success
0.42Enemies flashed / flash
4.4%Flash assists
6.13HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4182 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6242% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0531%13 Sept
train13–40.0540%13 Sept
train12–120.0225%12 Sept
cache2–13-0.0440%4 Sept
train10–13-0.0933%29 Aug
cache13–7-0.0653%25 Aug
inferno13–30.0313%25 Aug
train13–80.0428%25 Aug
cache11–130.0337%23 Aug
inferno4–13-0.0824%23 Aug
cache9–13-0.0418%22 Aug
train7–130.0121%22 Aug
inferno13–10-0.0120%22 Aug
train13–11-0.0234%21 Aug
inferno9–0-0.0145%21 Aug
train13–8-0.0231%20 Aug
train2–2-0.1017%20 Aug
inferno13–60.0926%20 Aug
cache12–120.0629%20 Aug
train9–130.0423%20 Aug
train2–5-0.090%20 Aug
vertigo2–130.0743%20 Aug
train13–60.0339%19 Aug
inferno13–9-0.0318%19 Aug
cache13–30.0123%19 Aug
train13–70.0125%19 Aug
cache13–6-0.0122%18 Aug
train10–130.0422%18 Aug
inferno13–50.0227%18 Aug
train12–120.0022%18 Aug
cache13–40.1222%18 Aug
train13–7-0.0813%18 Aug
cache10–3-0.0137%17 Aug
inferno8–13-0.0221%17 Aug
train13–6-0.0142%17 Aug
train13–90.0032%14 Aug
ancient13–10-0.0117%13 Aug
dust213–60.0754%13 Aug
train13–40.0632%13 Aug
inferno13–9-0.0224%13 Aug
cache11–130.0328%13 Aug
train13–9-0.0029%13 Aug
train8–130.0323%12 Aug
inferno13–30.0323%12 Aug
cache13–4-0.0330%12 Aug
train13–9-0.0427%12 Aug
train13–50.0320%11 Aug
cache13–9-0.0035%11 Aug
inferno13–20.0730%11 Aug
cache13–8-0.0415%11 Aug
train13–50.0350%11 Aug
inferno13–70.0323%10 Aug
cache13–110.0633%10 Aug
train12–12-0.0233%10 Aug
inferno11–13-0.0516%9 Aug
train13–2-0.0632%9 Aug
cache13–11-0.0238%9 Aug
cache13–11-0.0525%7 Aug
inferno7–10-0.0430%7 Aug
train4–13-0.0526%7 Aug
inferno13–6-0.0250%6 Aug
train13–60.0221%6 Aug
cache13–3-0.0142%6 Aug
train6–13-0.0221%5 Aug
inferno10–13-0.0724%5 Aug
train13–00.1122%5 Aug
cache13–90.0521%5 Aug
inferno13–90.0635%5 Aug
train12–4-0.0233%5 Aug
inferno13–80.0322%4 Aug
cache13–110.0329%4 Aug
train13–11-0.0026%4 Aug
train7–130.0220%30 Jul
nuke7–13-0.0217%30 Jul
cache13–5-0.0127%30 Jul
train13–3-0.0232%30 Jul
dust213–5-0.0121%29 Jul
cache12–12-0.0513%29 Jul
train2–30.0522%29 Jul
train6–4-0.0717%29 Jul
train13–100.0446%28 Jul
inferno5–13-0.0422%28 Jul
cache13–70.0331%28 Jul
train6–130.0330%27 Jul
inferno5–130.0229%27 Jul
cache9–130.0327%27 Jul
train13–11-0.0124%26 Jul
train13–6-0.0320%22 Jul
cache12–12-0.0516%21 Jul
train13–100.0927%21 Jul
cache5–130.0131%20 Jul
train10–13-0.0218%20 Jul
inferno13–10.0318%20 Jul
cache13–60.0123%20 Jul
inferno5–130.0424%18 Jul
dust21–13-0.0613%18 Jul
cache13–4-0.098%18 Jul
train10–13-0.0024%14 Jul
nuke12–12-0.0522%13 Jul
cache6–13-0.118%13 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →