Matte

Matte — CS2 Stats

76561198058731491[U:1:98465763]Steam profile ↗✓ No bans

3,093Tracked matches53%Win rate2020Tracked since
6,342Hours in CS
CSDB Rating6.3 SolidPositional Player
Premier CS Rating17,629Purple band · top ~17.9% of ranked players (population est.)
FaceitLevel 10 · 2,187 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,093 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,629 +0 8 Jun – 21 Oct · 4 days played
17,62917,629peak 17,6298 Jun21 Oct
Faceit ELO: 2,187 +0 29 Aug – 21 Oct · 3 observations
2,1872,187peak 2,18729 Aug21 Oct
17,629Peak Premier in tracked matches
2,187Highest Faceit ELO seen on CSDB
72Days played since 2024-03-04

Faceit ELO

  • At peak — 2,187
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 313 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • At peak — 17,629
  • 0 over 30 days · steady
  • Next: Pink band at 20,000 — 2,371 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 21 Oct 2026 and 26 Oct 2026.

Measured 21 Oct 2026 → 26 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches128+4
Win rate42%63%−21pp
K/D0.931.17−0.24
Headshot %43%50%−7pp

Measured 23 Sep 2026 → 26 Oct 2026; previous 29 Aug 2026 → 23 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate51.8%50.9%
Shot accuracy16.2%13.7%
Kill/death ratio0.921.09
Match win rate48.4%48.4%

Share this profile

CSDB.GGMatteFACEITLevel 10 · 2,187 ELOSTANDINGTop 12.4% of rankedPREMIER17,629 · Purple band30 DAYS0 ELOPEAK ELO2,187csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning65
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY57–43Last 10057%Win rateLWWLWLWWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.2pp headshot accuracy · −7ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 520ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 560ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.7
Utility5.5
Positioning6.5
Opening Duels4.2
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.5
Utility5.5
Mechanics5.6
Opening Duels4.2
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time557ms+17ms
first ⅓ avg 540ms → last ⅓ avg 557ms
Headshot accuracy23.6%−4.1%
first ⅓ avg 27.7% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · nuke, 17 May →
54%Best headshot accuracy · 5–13 · mirage, 5 Mar →
344msFastest reaction time · 13–3 · train, 2 Dec →
13–0Biggest win · nuke, 26 Feb →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–10In matches decided by ≤2 rounds
18Overtime games

Map breakdown

trainBest map · 83% over 6nukeWeakest map · 45% over 22
MapGradePlayedRecordWin rateAvg rating
ancientA2414–1058%0.01
nukeB2210–1245%0.03
mirageS1511–473%0.00
anubisB105–550%0.01
vertigoA85–363%0.03
infernoA74–357%0.00
trainS65–183%-0.00
overpass—43–175%0.02
cache—20–20%-0.01
dust2—10–10%-0.07
cache_b—10–10%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 22). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

217,777Lifetime kills
0.92K/D
9,499Matches
48.4%Match win rate · Top 50% of Level 10 players
51.8%Headshot % · Top 50% of Level 10 players
16.2%Shot accuracy · Top 50% of Level 10 players
23,382MVPs
6,342Hours (in match)
11,482Bombs planted
2,693Bombs defused

Most-used weapons

AK-4777,808
AWP31,394
Knife6,041
AUG2,920
P2502,874

Lifetime map wins

15,483inferno
13,682nuke
12,942vertigo
8,936train
8,356dust2
2,273cbble
50lake
24ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7,497Matches
51%Win rate
1.03Avg K/D
78.3ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient22262%1.1216.4
Mirage16553%1.0716.2
Nuke15454%1.0716.5
Anubis12936%0.9214.1
Vertigo9659%1.0915.5
Inferno7441%0.9615.5
Overpass5549%1.0516.9
Dust23145%0.9714.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
33.6%Accuracy (enemy spotted)
37.8%Spray accuracy
75.2%Counter-strafing
8.9°Preaim
554msReaction time
39.9%T opening success
53.4%CT opening success
0.64Enemies flashed / flash
9.2%Flash assists
4.51HE damage / grenade
8.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8602% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–130.0318%13 Oct →
inferno13–50.0125%13 Oct →
mirage13–90.0133%5 Oct →
nuke14–160.0332%31 Aug →
ancient13–10-0.0122%31 Aug →
cache5–13-0.0219%26 Aug →
ancient13–3-0.0217%18 Aug →
nuke16–14-0.0530%17 Aug →
vertigo13–90.0023%13 Aug →
anubis10–130.0412%29 Jul →
nuke7–130.0227%23 Jul →
anubis13–6-0.0416%22 Jul →
cache11–13-0.0120%15 Jul →
nuke9–13-0.0413%2 Jul →
mirage13–11-0.0711%16 Jun →
nuke9–130.0621%4 Jun →
ancient22–200.0516%25 May →
mirage13–90.0540%20 May →
ancient13–80.0134%28 Apr →
mirage13–50.0633%15 Apr →
nuke9–13-0.0812%7 Apr →
inferno13–4-0.0129%7 Apr →
mirage11–130.0219%6 Apr →
ancient13–80.0629%6 Apr →
nuke13–4-0.0120%6 Apr →
nuke13–40.0832%3 Mar →
nuke5–130.0719%8 Feb →
dust24–13-0.0739%7 Feb →
nuke11–13-0.0113%13 Dec →
ancient6–130.0232%13 Dec →
cache_b10–13-0.0327%13 Dec →
ancient10–130.0014%12 Dec →
overpass13–70.1332%6 Dec →
ancient13–10-0.0214%6 Dec →
mirage13–90.0221%25 Nov →
mirage16–130.0017%27 Oct →
train13–100.0130%13 Oct →
train13–5-0.0319%28 Sept →
mirage16–130.0423%25 Sept →
train13–80.0442%25 Sept →
ancient4–130.0731%11 Sept →
train6–13-0.0329%11 Sept →
overpass13–8-0.0228%11 Sept →
overpass17–19-0.0421%20 Aug →
nuke13–40.1128%20 Aug →
mirage13–50.0121%20 Aug →
overpass13–100.0122%18 Aug →
ancient16–13-0.0117%18 Aug →
train16–14-0.0219%11 Aug →
inferno3–13-0.0717%11 Aug →
inferno19–160.0433%11 Jul →
ancient9–130.0431%9 Jul →
ancient13–90.0324%8 Jun →
nuke14–16-0.0222%5 May →
ancient13–70.0226%24 Apr →
ancient6–130.0622%19 Apr →
inferno8–130.0034%13 Apr →
mirage14–160.0112%13 Apr →
inferno9–130.0115%12 Apr →
nuke13–90.0237%7 Mar →
mirage19–17-0.0417%7 Mar →
mirage22–200.0016%27 Feb →
ancient14–160.0228%26 Feb →
nuke13–00.0121%26 Feb →
mirage4–13-0.0223%5 Jan →
ancient9–13-0.0038%18 Dec →
inferno16–130.0443%2 Dec →
train13–30.0019%2 Dec →
ancient10–13-0.0826%26 Oct →
nuke13–90.0212%24 Oct →
vertigo13–30.1225%19 Oct →
nuke25–220.1225%15 Oct →
mirage16–140.0016%7 Oct →
anubis7–13-0.0322%22 Sept →
nuke10–13-0.0815%23 Aug →
ancient13–80.0116%18 Aug →
vertigo13–30.0544%17 Aug →
anubis13–100.0929%8 Jun →
nuke13–10.1430%8 Jun →
nuke13–80.1741%17 May →
ancient6–13-0.0532%12 May →
ancient13–6-0.0130%2 May →
ancient13–8-0.0328%29 Apr →
vertigo3–13-0.0930%20 Apr →
ancient13–60.0640%19 Apr →
anubis16–12-0.0027%11 Apr →
vertigo5–130.0232%1 Apr →
nuke11–130.0932%23 Mar →
anubis2–13-0.0919%7 Mar →
vertigo13–30.1224%7 Mar →
vertigo5–13-0.073%7 Mar →
ancient3–13-0.0136%6 Mar →
anubis10–13-0.0429%5 Mar →
nuke8–13-0.1027%5 Mar →
anubis13–20.0840%5 Mar →
vertigo13–50.0828%5 Mar →
mirage5–13-0.0754%5 Mar →
anubis13–70.0724%5 Mar →
anubis8–13-0.0231%4 Mar →
ancient13–11-0.0128%4 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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