Luwk

Luwk — CS2 Stats

MT76561198057556173[U:1:97290445]Steam profile ↗✓ No bans

404Tracked matches60%Win rate2022Tracked since
2,612Hours in CS15Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating24,552Top 25% of 215,248 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#28025 of 261501 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,552 +8,339 12 Jun – 13 Nov · 19 days played
16,10324,552peak 24,55212 Jun13 Nov
24,552Peak Premier in tracked matches
56Days played since 2026-06-08

Premier CS Rating

  • At peak — 24,552
  • Next: Red band at 25,000 — 448 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate41.7%45.7%46.8%5.1% short
Shot accuracy19.1%12.7%13.0%above
Kill/death ratio1.371.051.06above
Match win rate42.3%45.7%46.3%4.0% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLuwkFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER24,552 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning64
Utility30

0–100 skill scores via Leetify.

Recent form

HOT53–43–4Last 10053%Win rateWLWWLWWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +4.9pp headshot accuracy · −5ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 539ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 500ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 502ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.6
Utility3.0
Positioning6.4
Opening Duels2.7
Clutch4.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 59% on T to 36% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.4
Utility3.0
Mechanics6.4
Opening Duels4.3
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time515ms−43ms
first ⅓ avg 559ms → last ⅓ avg 515ms
Headshot accuracy20.4%+0.2%
first ⅓ avg 20.3% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 13–1 · dust2, 27 Jun →
38%Best headshot accuracy · 13–4 · inferno, 6 Jul →
375msFastest reaction time · 13–8 · ancient, 3 Nov →
13–1Biggest win · anubis, 7 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 80% over 5nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA1911–858%0.02
cacheB189–950%0.01
dust2B179–853%0.05
infernoA149–564%0.02
nukeD102–820%-0.00
anubisD62–433%-0.01
ancientS54–180%-0.00
vertigoC52–340%0.03
overpass—44–0100%0.01
train—11–0100%0.23
italy—10–10%-0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

121,357Lifetime kills
1.37K/D · Top 10% of Level 7 players
4,002Matches
42.3%Match win rate
41.7%Headshot %
19.1%Shot accuracy · Top 10% of Level 7 players
10,915MVPs
1,765Hours (in match)
2,837Bombs planted
911Bombs defused

Most-used weapons

AK-4732,261
AWP15,649
P903,605
SG 5533,434
Tec-92,500

Lifetime map wins

15,791dust2
3,066inferno
1,049office
1,001nuke
997vertigo
338train
203cbble
178italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

121Matches
53%Win rate
1.37Avg K/D
85.8ADR
49%Headshot %

Clutches & streaks

43%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2843%1.1417.1
Dust22748%1.3218.3
Inferno1861%1.7818.2
Vertigo1242%1.3218.9
Cache1155%1.3415.7
Ancient967%1.6822.4
Anubis475%2.2024.8
Nuke475%1.2521.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
38.0%Accuracy (enemy spotted)
42.5%Spray accuracy
79.0%Counter-strafing
9.6°Preaim
507msReaction time
58.7%T opening success
35.8%CT opening success
0.40Enemies flashed / flash
1.0%Flash assists
7.04HE damage / grenade
5.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.395 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.7531% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.0128%13 Nov →
dust25–13-0.0319%13 Nov →
mirage13–90.0133%10 Nov →
anubis13–1-0.0119%7 Nov →
mirage0–13-0.0714%7 Nov →
dust213–100.0733%4 Nov →
cache13–60.0921%4 Nov →
ancient13–80.0436%3 Nov →
inferno13–40.0313%3 Nov →
mirage13–7-0.0122%2 Nov →
inferno11–13-0.0221%30 Oct →
cache13–10-0.0120%29 Oct →
cache13–6-0.0011%28 Oct →
cache13–10.1123%22 Oct →
inferno13–40.0017%7 Oct →
mirage10–130.0120%1 Oct →
cache6–13-0.0519%29 Sept →
mirage13–60.0213%29 Sept →
cache13–50.0121%29 Sept →
dust26–130.0426%28 Sept →
inferno13–110.0415%25 Sept →
vertigo9–13-0.0213%23 Sept →
nuke5–130.0020%23 Sept →
nuke1–6-0.0925%17 Sept →
cache14–160.0126%16 Sept →
dust28–130.0121%16 Sept →
mirage13–100.0223%14 Sept →
overpass13–40.0620%13 Sept →
inferno6–130.0118%13 Sept →
dust213–40.0619%13 Sept →
cache11–130.0014%7 Sept →
mirage10–13-0.0414%2 Sept →
inferno13–40.0818%1 Sept →
inferno4–13-0.0519%26 Aug →
mirage13–7-0.0429%24 Aug →
cache13–60.0112%3 Aug →
mirage13–80.0415%29 Jul →
cache7–130.0429%27 Jul →
inferno13–90.0320%27 Jul →
anubis8–13-0.0521%26 Jul →
dust213–90.0618%26 Jul →
cache4–13-0.1018%25 Jul →
anubis4–130.0226%25 Jul →
dust213–80.1019%16 Jul →
mirage5–13-0.058%16 Jul →
mirage13–80.0127%16 Jul →
cache13–60.0815%16 Jul →
cache13–100.1121%16 Jul →
nuke5–13-0.1023%16 Jul →
dust213–30.0815%15 Jul →
cache8–13-0.0123%15 Jul →
ancient13–4-0.0315%15 Jul →
mirage10–130.0316%14 Jul →
cache10–13-0.0118%14 Jul →
cache6–130.0215%12 Jul →
mirage13–2-0.0317%12 Jul →
dust213–90.0119%9 Jul →
anubis7–13-0.0516%9 Jul →
nuke13–100.0527%9 Jul →
inferno13–40.0338%6 Jul →
overpass13–110.0119%4 Jul →
ancient16–120.0622%3 Jul →
overpass13–11-0.0315%3 Jul →
inferno7–10.0019%3 Jul →
nuke4–13-0.0917%1 Jul →
inferno13–50.0426%30 Jun →
dust213–160.0236%30 Jun →
nuke10–130.0320%30 Jun →
vertigo13–90.1019%29 Jun →
inferno7–130.0713%29 Jun →
mirage13–50.1125%28 Jun →
dust28–130.0117%27 Jun →
dust213–10.3035%27 Jun →
mirage5–13-0.0035%26 Jun →
nuke13–50.0621%24 Jun →
mirage13–80.0120%24 Jun →
inferno7–130.0321%24 Jun →
inferno13–6-0.0217%23 Jun →
vertigo13–40.1217%22 Jun →
mirage3–130.0219%22 Jun →
nuke12–120.0516%22 Jun →
train13–40.2327%22 Jun →
ancient5–13-0.0818%22 Jun →
vertigo5–13-0.0218%22 Jun →
dust28–130.0521%21 Jun →
cache12–120.0013%21 Jun →
overpass13–5-0.0115%19 Jun →
nuke8–130.0620%18 Jun →
anubis7–130.0221%17 Jun →
anubis13–110.0121%15 Jun →
vertigo10–13-0.0518%13 Jun →
italy0–2-0.110%13 Jun →
cache13–6-0.0220%13 Jun →
dust23–130.0418%13 Jun →
dust213–70.0126%12 Jun →
dust213–90.0921%9 Jun →
mirage13–10.2028%9 Jun →
nuke12–12-0.0123%8 Jun →
dust27–13-0.0221%8 Jun →
mirage12–120.0525%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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