in range

in range — CS2 Stats

76561198056163275[U:1:95897547]Steam profile ↗✓ No bans

627Tracked matches62%Win rate2023Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating18,744Top 50% of 205,052 CSDB-tracked playersPurple band · top ~13.5% of ranked players (population est.)
CSDB Leaderboard#99149 of 252295 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

18,744Peak Premier in tracked matches
33Days played since 2026-05-24

Premier CS Rating

  • At peak — 18,744
  • Next: Pink band at 20,000 — 1,256 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGin rangePREMIER18,744 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning59
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY40–47–13Last 10040%Win rateWWWLWLLTWL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +1.9pp headshot accuracy · −32ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 644ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 615ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.5
Utility4.3
Positioning5.9
Opening Duels2.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.9
Utility4.3
Mechanics7.3
Opening Duels3.4
Win Impact8.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time617ms−45ms
first ⅓ avg 662ms → last ⅓ avg 617ms
Headshot accuracy11.4%−0.2%
first ⅓ avg 11.7% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–4 · mirage, 13 Jun →
35%Best headshot accuracy · 3–13 · ancient, 22 Aug →
453msFastest reaction time · 13–4 · inferno, 28 Aug →
13–0Biggest win · nuke, 27 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
4–6In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 70% over 10overpassWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC167–944%-0.03
ancientD154–1127%-0.04
dust2B147–750%-0.03
nukeS107–370%-0.01
mirageB105–550%-0.03
anubisD92–722%-0.03
trainA95–456%-0.02
overpassD60–60%-0.02
cacheD62–433%-0.05
vertigo—41–325%-0.04
fachwerk—10–10%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
38.0%Accuracy (enemy spotted)
38.7%Spray accuracy
82.7%Counter-strafing
10.3°Preaim
625msReaction time
45.3%T opening success
41.5%CT opening success
0.66Enemies flashed / flash
6.7%Flash assists
7.61HE damage / grenade
3.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6538% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0825 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0214%13 Oct →
ancient13–6-0.063%13 Oct →
ancient13–8-0.0416%10 Oct →
ancient2–13-0.087%10 Oct →
nuke13–80.028%10 Oct →
ancient3–13-0.0711%3 Oct →
anubis10–13-0.0113%3 Oct →
inferno12–12-0.0519%3 Oct →
train6–20.038%3 Oct →
ancient11–13-0.0614%3 Oct →
mirage9–13-0.0311%3 Oct →
anubis2–130.0214%3 Oct →
dust213–80.0215%30 Sept →
ancient11–13-0.045%30 Sept →
nuke13–50.0610%29 Sept →
fachwerk10–13-0.0112%26 Sept →
nuke6–13-0.0116%26 Sept →
inferno13–4-0.014%26 Sept →
train12–12-0.043%26 Sept →
ancient13–100.024%26 Sept →
dust213–11-0.0222%12 Sept →
dust213–5-0.0817%11 Sept →
nuke13–6-0.0115%11 Sept →
overpass12–120.0011%2 Sept →
nuke13–100.047%2 Sept →
anubis12–16-0.0516%2 Sept →
inferno12–120.0314%2 Sept →
inferno13–4-0.049%28 Aug →
nuke13–50.0013%27 Aug →
train13–110.0214%27 Aug →
inferno13–10-0.0518%27 Aug →
inferno12–12-0.069%22 Aug →
mirage10–13-0.068%22 Aug →
dust211–13-0.0515%22 Aug →
nuke7–13-0.0512%22 Aug →
ancient3–13-0.0635%22 Aug →
inferno12–12-0.0811%30 Jul →
ancient12–12-0.076%30 Jul →
mirage13–8-0.0422%30 Jul →
overpass7–13-0.048%29 Jul →
anubis11–13-0.056%28 Jul →
cache7–3-0.0516%28 Jul →
ancient13–11-0.0516%28 Jul →
dust210–13-0.060%2 Jul →
inferno13–1-0.076%27 Jun →
nuke13–0-0.017%27 Jun →
overpass12–120.085%27 Jun →
mirage4–13-0.088%27 Jun →
vertigo13–80.049%27 Jun →
anubis13–9-0.0413%27 Jun →
dust24–13-0.1017%27 Jun →
inferno13–6-0.0311%26 Jun →
mirage13–4-0.0111%26 Jun →
dust213–10-0.0714%26 Jun →
ancient0–13-0.0313%21 Jun →
train11–2-0.0517%21 Jun →
inferno12–12-0.0713%21 Jun →
dust28–13-0.076%20 Jun →
mirage13–9-0.0616%20 Jun →
overpass11–13-0.0514%20 Jun →
inferno2–13-0.0411%20 Jun →
anubis13–2-0.043%19 Jun →
nuke5–13-0.0410%19 Jun →
vertigo1–13-0.0510%19 Jun →
train12–12-0.0110%19 Jun →
mirage13–5-0.0513%19 Jun →
dust27–13-0.0611%17 Jun →
train13–40.049%17 Jun →
ancient10–13-0.019%14 Jun →
inferno13–2-0.003%14 Jun →
cache10–13-0.038%13 Jun →
dust213–6-0.0215%13 Jun →
mirage13–40.0814%13 Jun →
mirage10–13-0.038%12 Jun →
train1–13-0.0812%12 Jun →
ancient6–13-0.0311%12 Jun →
dust213–9-0.0121%12 Jun →
inferno13–5-0.0114%12 Jun →
anubis8–13-0.0113%11 Jun →
mirage10–13-0.009%11 Jun →
train8–13-0.049%10 Jun →
inferno6–13-0.0515%6 Jun →
cache7–13-0.096%6 Jun →
inferno12–12-0.0410%6 Jun →
anubis1–13-0.083%6 Jun →
vertigo8–13-0.0611%6 Jun →
cache13–5-0.053%6 Jun →
ancient12–12-0.0013%6 Jun →
train13–11-0.0413%6 Jun →
anubis9–13-0.054%5 Jun →
ancient7–13-0.0214%5 Jun →
overpass3–13-0.0610%5 Jun →
inferno5–130.0311%3 Jun →
vertigo12–12-0.0917%3 Jun →
nuke13–7-0.0518%30 May →
cache7–130.0219%30 May →
dust211–130.0312%30 May →
cache1–12-0.0810%28 May →
dust26–130.0227%28 May →
overpass6–13-0.0415%24 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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