Dessu Hopo

Dessu Hopo — CS2 Stats

76561198056104095[U:1:95838367]Steam profile ↗✓ No bans

1,019Tracked matches57%Win rate2020Tracked since
3,557Hours in CS0Hrs last 2 wks
CSDB Rating7.3 StrongSupport
Premier CS Rating20,673Top 50% of 188,431 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#67479 of 234240 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 7 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,673 +1,688 7 Jun16 Sept · 29 days played
18,08422,126peak 22,1267 Jun16 Sept
22,231Peak Premier in tracked matches
40Days played since 2026-06-07

Premier CS Rating

  • 1,453 below peak (22,126)
  • +559 over 90 days
  • Next: Red band at 25,000 4,327 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.9%48.3%51.0%6.1% short
Shot accuracy13.1%13.2%13.7%0.6% short
Kill/death ratio1.171.071.09above
Match win rate49.6%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDessu HopoFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,673 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning56
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLWWWWWLLWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +1.4pp headshot accuracy · −70ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 625ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 607ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 642ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim8.6
Utility6.9
Positioning5.6
Opening Duels5.3
Clutch3.8

Sharp aimerExcellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.97 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.6
Utility6.9
Mechanics9.0
Opening Duels3.3
Win Impact7.2

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time619ms+34ms
first ⅓ avg 585ms → last ⅓ avg 619ms
Headshot accuracy22.3%+3.4%
first ⅓ avg 18.9% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · boulder, 10 Jul
50%Best headshot accuracy · 4–13 · ancient, 27 Jul
359msFastest reaction time · 13–7 · mirage, 14 Jun
13–1Biggest win · dust2, 31 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
64In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 75% over 16overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD2791833%0.02
dust2A1912763%0.01
nukeS1612475%0.03
ancientC156940%0.03
anubisC73443%0.04
cacheA53260%0.03
overpassD5050%0.05
debris21150%0.07
poseidon110100%-0.01
boulder110100%0.16
inferno110100%-0.00
train1010%0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,004Lifetime kills
1.17K/D · Top 50% of Level 9 players
6,213Matches
49.6%Match win rate · Top 25% of Level 9 players
44.9%Headshot %
13.1%Shot accuracy
20,488MVPs
2,127Hours (in match)
4,700Bombs planted
1,836Bombs defused

Most-used weapons

AK-4728,926
AWP14,524
SSG 082,901
FAMAS2,177
MP91,759

Lifetime map wins

9,842inferno
4,863dust2
4,786nuke
3,958train
3,221vertigo
3,039lake
1,281cbble
278office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

469Matches
53%Win rate
1.26Avg K/D
85.5ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient3847%1.1415.8
Inferno3754%1.4118.0
Nuke3560%1.4417.5
Mirage1771%1.2416.3
Train1681%1.3918.1
Anubis1233%1.1517.2
Dust2933%0.9415.7
Vertigo333%0.9115.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
35.3%Accuracy (enemy spotted)
39.8%Spray accuracy
90.5%Counter-strafing
7.9°Preaim
599msReaction time
34.1%T opening success
52.2%CT opening success
0.97Enemies flashed / flash
7.0%Flash assists
12.05HE damage / grenade
7.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1201% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust23–10-0.0711%16 Sept
nuke13–90.0315%28 Aug
anubis13–100.1420%6 Aug
nuke13–7-0.0223%5 Aug
dust213–1-0.0327%31 Jul
ancient13–70.0817%31 Jul
ancient9–130.1224%27 Jul
ancient4–13-0.0650%27 Jul
cache13–80.0719%26 Jul
nuke2–13-0.0719%22 Jul
mirage9–130.0226%22 Jul
poseidon9–4-0.0129%22 Jul
debris8–80.0117%22 Jul
mirage6–130.0622%21 Jul
cache13–60.0622%20 Jul
mirage8–13-0.0118%20 Jul
debris9–30.1321%20 Jul
nuke13–110.0116%19 Jul
dust213–90.0324%17 Jul
mirage9–130.0917%17 Jul
nuke9–13-0.0613%16 Jul
cache5–130.0314%16 Jul
mirage13–80.0618%12 Jul
ancient16–130.0816%12 Jul
mirage6–130.0329%10 Jul
boulder13–90.1621%10 Jul
cache13–6-0.0430%8 Jul
inferno13–6-0.0025%6 Jul
mirage13–110.0113%5 Jul
nuke13–30.0543%5 Jul
mirage14–160.0323%5 Jul
anubis13–80.0536%4 Jul
mirage8–130.0123%4 Jul
mirage10–130.0218%3 Jul
nuke13–20.0325%3 Jul
ancient13–3-0.0216%3 Jul
dust29–13-0.0714%1 Jul
anubis5–130.0315%1 Jul
ancient9–130.0610%1 Jul
mirage8–13-0.0019%30 Jun
nuke13–60.0720%30 Jun
nuke7–130.0439%30 Jun
dust211–13-0.0223%30 Jun
ancient13–60.0827%29 Jun
ancient6–130.0110%29 Jun
anubis9–13-0.0324%29 Jun
overpass9–130.1318%29 Jun
dust213–20.0141%29 Jun
dust216–140.069%29 Jun
mirage13–70.0423%28 Jun
overpass10–130.0622%28 Jun
dust213–10.0829%27 Jun
ancient7–13-0.0414%27 Jun
mirage11–13-0.0023%27 Jun
mirage13–5-0.0125%27 Jun
dust29–130.0316%27 Jun
mirage0–10-0.1314%27 Jun
mirage10–13-0.0114%26 Jun
dust213–60.0523%26 Jun
nuke13–90.0621%25 Jun
mirage13–110.0711%25 Jun
overpass8–130.0611%25 Jun
mirage5–130.0018%25 Jun
anubis8–130.0115%25 Jun
ancient7–13-0.0326%25 Jun
dust24–130.0448%25 Jun
dust213–4-0.0542%24 Jun
nuke13–110.0918%24 Jun
dust213–70.0631%24 Jun
mirage4–130.0319%23 Jun
ancient13–40.0516%23 Jun
mirage13–50.0630%18 Jun
dust29–30.0519%17 Jun
dust212–160.0215%17 Jun
ancient15–150.0811%17 Jun
dust25–13-0.0415%17 Jun
dust216–130.0229%16 Jun
cache4–130.0420%16 Jun
train10–130.0417%16 Jun
mirage13–80.0511%15 Jun
ancient15–150.0223%15 Jun
nuke13–50.0920%15 Jun
anubis13–30.1040%15 Jun
mirage13–7-0.0024%14 Jun
nuke13–60.0828%14 Jun
mirage8–130.0714%13 Jun
nuke13–70.0913%13 Jun
overpass0–130.019%13 Jun
overpass11–13-0.0024%13 Jun
ancient9–13-0.0114%12 Jun
ancient5–20.0214%12 Jun
mirage8–130.0114%12 Jun
anubis8–13-0.0214%11 Jun
dust216–14-0.0017%11 Jun
nuke8–13-0.047%11 Jun
mirage13–160.0327%9 Jun
dust213–80.0615%8 Jun
mirage13–90.0016%8 Jun
mirage8–130.0314%7 Jun
nuke13–80.0526%7 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →