Mr. Pasander

Mr. Pasander — CS2 Stats

FI76561198055493275[U:1:95227547]Steam profile ↗✓ No bans

507Tracked matches48%Win rate2020Tracked since
CSDB Rating6.3 SolidPositional Player
Premier CS Rating17,605Purple band · top ~18% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,605 +2,439 15 Jun – 11 Oct · 32 days played
14,89119,084peak 19,08415 Jun11 Oct
19,084Peak Premier in tracked matches
36Days played since 2026-06-15

Premier CS Rating

  • 1,479 below peak (19,084)
  • +210 over 30 days · steady
  • +2,548 over 90 days
  • Next: Pink band at 20,000 — 2,395 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-19
  • Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMr. PasanderFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER17,605 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning66
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY47–51–2Last 10047%Win rateWLWLWWWLLW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +1.8pp headshot accuracy · −2ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 623ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 624ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.0
Utility5.7
Positioning6.6
Opening Duels5.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning6.6
Utility5.7
Mechanics7.0
Opening Duels5.2
Win Impact4.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time603ms−9ms
first ⅓ avg 612ms → last ⅓ avg 603ms
Headshot accuracy14.1%−4.4%
first ⅓ avg 18.5% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–13 · inferno, 22 Jul →
100%Best headshot accuracy · 0–13 · overpass, 28 Jun →
398msFastest reaction time · 0–13 · overpass, 28 Jun →
13–1Biggest win · nuke, 15 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 82% over 11ancientWeakest map · 19% over 21
MapGradePlayedRecordWin rateAvg rating
ancientD214–1719%0.02
nukeC198–1142%0.02
mirageC176–1135%0.03
cacheS119–282%0.04
infernoA117–464%0.06
anubisS97–278%0.01
dust2S75–271%0.04
overpass—41–325%0.03
train—10–10%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (19% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

77Matches
48%Win rate
1.03Avg K/D
56.0ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
39.5%Accuracy (enemy spotted)
38.2%Spray accuracy
81.7%Counter-strafing
10.5°Preaim
611msReaction time
51.6%T opening success
49.6%CT opening success
0.52Enemies flashed / flash
9.7%Flash assists
8.20HE damage / grenade
10.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3435% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–90.0617%11 Oct →
ancient10–130.0113%5 Oct →
cache13–60.0819%3 Oct →
ancient10–130.0415%27 Sept →
anubis13–6-0.0211%23 Sept →
inferno16–140.0011%22 Sept →
nuke13–40.0215%21 Sept →
ancient5–130.0816%21 Sept →
ancient8–13-0.059%8 Sept →
nuke13–6-0.0217%8 Sept →
mirage11–130.0711%6 Sept →
dust26–13-0.0110%6 Sept →
anubis13–3-0.088%6 Sept →
mirage7–130.0533%6 Sept →
nuke9–130.003%5 Sept →
anubis5–13-0.0013%5 Sept →
cache13–90.0010%5 Sept →
ancient8–130.0516%5 Sept →
nuke4–13-0.067%4 Sept →
ancient13–80.0513%4 Sept →
train12–12-0.0328%4 Sept →
cache16–130.0319%4 Sept →
ancient5–13-0.0319%4 Sept →
inferno13–110.0411%3 Sept →
nuke13–80.0618%1 Sept →
inferno13–60.0712%1 Sept →
nuke13–16-0.0016%1 Sept →
nuke11–13-0.0014%25 Aug →
ancient13–110.0111%13 Aug →
mirage2–13-0.089%13 Aug →
anubis4–13-0.054%13 Aug →
ancient7–130.0113%13 Aug →
nuke8–130.0321%13 Aug →
mirage5–130.0930%13 Aug →
cache13–10-0.0117%12 Aug →
dust214–160.0014%10 Aug →
ancient4–13-0.0323%10 Aug →
inferno5–90.0419%10 Aug →
mirage13–50.0810%9 Aug →
mirage13–110.058%6 Aug →
nuke13–10-0.0020%6 Aug →
dust213–9-0.008%6 Aug →
ancient13–40.058%6 Aug →
mirage13–160.0410%5 Aug →
nuke13–70.067%5 Aug →
inferno13–60.0719%5 Aug →
cache8–130.0018%5 Aug →
anubis13–100.028%31 Jul →
nuke13–50.0718%31 Jul →
ancient10–130.0020%31 Jul →
anubis13–60.094%30 Jul →
ancient9–130.0411%30 Jul →
inferno7–130.0311%30 Jul →
cache13–70.0719%30 Jul →
ancient13–110.078%30 Jul →
mirage13–90.079%30 Jul →
nuke12–160.0321%30 Jul →
cache16–140.0510%27 Jul →
cache13–80.0531%23 Jul →
inferno9–130.1516%22 Jul →
mirage10–130.0623%22 Jul →
mirage13–80.1017%22 Jul →
nuke8–130.0016%22 Jul →
anubis13–100.0519%22 Jul →
ancient7–130.098%22 Jul →
inferno13–40.0316%21 Jul →
ancient10–130.0219%21 Jul →
cache7–130.0525%21 Jul →
cache13–90.0610%7 Jul →
ancient9–130.0612%1 Jul →
nuke7–130.0129%1 Jul →
nuke11–13-0.027%28 Jun →
ancient6–130.0116%28 Jun →
dust213–110.0111%28 Jun →
overpass8–130.0223%28 Jun →
overpass0–13-0.00100%28 Jun →
overpass4–13-0.0111%27 Jun →
anubis13–60.0321%27 Jun →
overpass13–40.0914%27 Jun →
dust216–120.0925%27 Jun →
mirage4–13-0.029%27 Jun →
ancient3–130.0316%27 Jun →
dust213–90.0816%26 Jun →
dust213–60.0915%26 Jun →
inferno13–20.1516%26 Jun →
nuke15–150.0015%26 Jun →
mirage11–130.027%26 Jun →
ancient10–13-0.0615%26 Jun →
anubis13–70.0315%26 Jun →
inferno11–13-0.0612%25 Jun →
mirage13–16-0.0313%25 Jun →
nuke3–11-0.0426%24 Jun →
mirage16–140.0713%17 Jun →
mirage10–13-0.038%16 Jun →
inferno13–90.1013%16 Jun →
nuke13–50.1217%15 Jun →
mirage11–130.0011%15 Jun →
ancient8–130.017%15 Jun →
nuke13–10.0443%15 Jun →
mirage13–8-0.0018%15 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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