Zedy

Zedy — CS2 Stats

SE76561198054056033[U:1:93790305]Steam profile ↗✓ No bans

696Tracked matches46%Win rate2020Tracked since
1,422Hours in CS6Hrs last 2 wks
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating12,027Blue band · top ~44.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 1 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,027 +37 25 Feb22 Sept · 17 days played
11,99013,819peak 13,81925 Feb22 Sept
14,137Peak Premier in tracked matches
37Days played since 2026-02-01

Premier CS Rating

  • 1,792 below peak (13,819)
  • -953 over 90 days
  • Next: Purple band at 15,000 2,973 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches23
Win rate48%
K/D0.79
Headshot %38%

Measured 30 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate35.6%43.8%44.8%9.2% short
Shot accuracy18.0%12.0%12.5%above
Kill/death ratio1.091.021.03above
Match win rate37.1%44.7%45.2%8.1% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZedyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,027 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning44
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWWTWLLLWLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −5.8pp headshot accuracy · −42ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 625ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 606ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim5.6
Utility2.7
Positioning4.4
Opening Duels1.1
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.4
Utility2.7
Mechanics7.3
Opening Duels1.2
Win Impact3.8

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time646ms−73ms
first ⅓ avg 719ms → last ⅓ avg 646ms
Headshot accuracy15.4%+3.4%
first ⅓ avg 12.0% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–6 · stronghold, 8 Feb
41%Best headshot accuracy · 13–9 · cache, 4 Sept
500msFastest reaction time · 10–13 · overpass, 27 May
13–1Biggest win · inferno, 12 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
67In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 63% over 8anubisWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
ancientC2191243%-0.02
nukeB179853%-0.02
infernoA148657%-0.02
overpassB126650%-0.02
anubisD102820%-0.03
cacheA85363%-0.02
dust242250%-0.03
poseidon440100%0.04
mirage3030%-0.05
sanctum31233%-0.01
train21150%-0.01
warden1010%-0.06
stronghold110100%0.08

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,141Lifetime kills
1.09K/D · Top 50% of Level 5 players
2,362Matches
37.1%Match win rate
35.6%Headshot %
18.0%Shot accuracy · Top 10% of Level 5 players
3,656MVPs
872Hours (in match)
1,892Bombs planted
396Bombs defused

Most-used weapons

Lifetime map wins

2,952cbble
2,873inferno
2,472nuke
955train
868dust2
391vertigo
62assault
56lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
64%Win rate
0.76Avg K/D
52.4ADR
38%Headshot %

Clutches & streaks

20%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%0.9412.5
Overpass2100%0.729.0
Anubis250%0.4210.0
Nuke10%0.356.0
Ancient1100%0.699.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
35.3%Accuracy (enemy spotted)
35.2%Spray accuracy
83.0%Counter-strafing
11.7°Preaim
648msReaction time
39.4%T opening success
28.1%CT opening success
0.37Enemies flashed / flash
2.8%Flash assists
8.95HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8047% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3715 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3507% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.087%22 Sept
nuke13–8-0.0317%22 Sept
dust215–15-0.0513%18 Sept
dust213–100.0110%18 Sept
mirage8–13-0.040%17 Sept
dust212–16-0.0415%17 Sept
ancient9–13-0.0212%17 Sept
ancient16–12-0.067%7 Sept
ancient7–13-0.0323%7 Sept
nuke11–13-0.0610%7 Sept
nuke13–5-0.0117%4 Sept
anubis13–5-0.0325%4 Sept
cache13–9-0.0041%4 Sept
anubis10–130.0011%4 Sept
cache16–14-0.0216%3 Sept
anubis15–150.0011%3 Sept
inferno14–16-0.038%27 Aug
ancient9–130.0114%27 Aug
ancient10–130.0120%26 Aug
nuke7–13-0.0611%26 Aug
inferno13–1-0.0326%12 Aug
anubis6–13-0.0322%12 Aug
ancient10–13-0.0110%12 Aug
cache13–6-0.0210%30 Jul
cache13–4-0.0417%30 Jul
anubis5–13-0.0723%30 Jul
inferno13–110.0120%24 Jun
anubis9–13-0.0819%24 Jun
mirage10–13-0.0413%23 Jun
nuke13–5-0.0113%23 Jun
nuke13–160.0318%15 Jun
overpass13–60.0117%15 Jun
overpass10–13-0.0315%27 May
inferno8–13-0.053%26 May
nuke13–5-0.0018%26 May
ancient9–13-0.0114%17 May
inferno13–40.008%17 May
nuke2–13-0.0526%7 May
cache5–13-0.0115%7 May
cache5–13-0.069%7 May
ancient14–160.0315%3 May
cache12–12-0.029%3 May
inferno13–3-0.0015%3 May
cache13–5-0.0323%3 May
ancient6–13-0.0415%12 Apr
nuke3–13-0.0219%12 Apr
nuke8–130.0424%12 Apr
overpass13–4-0.0315%12 Apr
train8–13-0.0512%12 Apr
ancient16–14-0.0117%5 Apr
nuke13–3-0.017%5 Apr
nuke5–13-0.0119%22 Mar
overpass8–130.0120%22 Mar
ancient4–13-0.039%10 Mar
anubis8–13-0.0413%10 Mar
inferno13–10-0.059%10 Mar
anubis11–13-0.0613%7 Mar
overpass13–6-0.0530%7 Mar
ancient13–2-0.0421%7 Mar
overpass11–13-0.049%6 Mar
inferno5–130.0320%6 Mar
ancient9–13-0.079%6 Mar
anubis19–15-0.0914%5 Mar
inferno11–13-0.0713%5 Mar
inferno16–13-0.069%4 Mar
overpass13–80.0212%4 Mar
nuke7–13-0.1014%2 Mar
overpass13–8-0.0410%2 Mar
inferno13–4-0.0213%2 Mar
dust213–6-0.0413%1 Mar
ancient13–4-0.048%1 Mar
overpass13–10-0.0513%25 Feb
ancient13–50.0715%25 Feb
overpass9–13-0.0516%25 Feb
train13–40.037%25 Feb
ancient8–13-0.083%23 Feb
inferno9–13-0.028%23 Feb
ancient13–5-0.0217%23 Feb
mirage11–13-0.079%20 Feb
nuke13–9-0.059%15 Feb
inferno7–13-0.0513%15 Feb
overpass6–13-0.0210%9 Feb
nuke13–90.0115%9 Feb
anubis9–130.0414%9 Feb
warden6–13-0.0621%8 Feb
stronghold13–60.0824%8 Feb
inferno13–80.0215%5 Feb
ancient3–130.008%5 Feb
overpass5–13-0.036%3 Feb
ancient13–50.0112%3 Feb
nuke13–7-0.0017%3 Feb
ancient13–11-0.036%1 Feb
nuke13–11-0.0611%1 Feb
poseidon9–7-0.029%1 Feb
sanctum9–30.046%1 Feb
poseidon9–20.0714%1 Feb
sanctum8–8-0.1413%1 Feb
sanctum8–80.0513%1 Feb
poseidon9–30.0618%1 Feb
poseidon9–20.0311%1 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →